Advanced Graphics Engineer

Advanced Graphics Engineer

Full-Time 60000 - 80000 £ / year (est.) Home office (partial)
Sports Interactive

At a Glance

  • Tasks: Create stunning graphics for Football Manager using Unity and collaborate with a talented team.
  • Company: Join Sports Interactive, the creators of Football Manager, in a vibrant tech hub.
  • Benefits: Enjoy private healthcare, gym memberships, free games, and a fun work environment.
  • Other info: Hybrid work model with great career growth and a supportive culture.
  • Why this job: Make a real impact on gaming visuals while working with cutting-edge technology.
  • Qualifications: 10+ years in graphics engineering with strong Unity and shader experience.

The predicted salary is between 60000 - 80000 £ per year.

We are Sports Interactive, the studio behind Football Manager. Founded in 1994, Sports Interactive became a wholly owned subsidiary of SEGA Europe in 2006. Based at the Here East technology hub in Stratford, East London, the SI team continues to expand as we bring our titles to an ever-growing audience across an increasing variety of platforms. To support our growth, we welcome the opportunity to connect with passionate people with the drive to match our ambitions and initiative to realise your individual potential.

Position Overview

Continually improving the visual quality and performance of Football Manager is one of our main goals, and we are looking for an experienced, passionate graphics software engineer to join our team. In this role you will collaborate with peers in the Graphics Team as well as work closely with the Art Department to implement features across all the platforms and devices we support. We are using Unity as our game engine, so experience in this technology is critical for the role.

Key Responsibilities

  • Design, implement, and maintain cutting‑edge rendering systems in Unity related to environments, characters and lighting and the post‑processing stack.
  • Develop and optimise shaders and rendering code in Unity for multiple platforms.
  • Profile and optimise rendering performance and memory usage across target platforms.
  • Build and maintain tools to improve artist workflows.
  • Implement automated tests and asset validation tools.
  • Debug rendering issues and ensure visual fidelity within performance constraints.
  • Collaborate with artists and engineers to create scalable, high‑quality rendering solutions.

Knowledge, Skills, and Experience

Essential:

  • 10+ years professional C# (and/or C++) graphics‑engineering experience, with multiple shipped titles on at least two of: PC, PlayStation, Xbox, Switch, iOS.
  • Solid understanding of GPU architectures, rendering techniques, and graphics performance optimisation.
  • Deep understanding of 3D math, including linear algebra and transformations.
  • Strong knowledge of Unity’s SRP architecture, including implementation of bespoke Render Features.
  • Deep experience writing optimised HLSL shaders for multiple platforms.
  • Experience with analysis tools like Unity’s Profile Analyzer and Memory Profiler as well as RenderDoc, PIX, or NSight.
  • Strong software engineering skills, including clean code architecture and performance‑focused development.
  • Experience with asset pipelines, understanding how assets move from DCC tools to Unity.
  • Demonstrated ability to drive technical decisions, produce design RFCs, and persuade stakeholders through clear written and verbal communication.
  • Excellent mentorship and technical leadership skills; comfortable guiding other senior engineers.

Desirable:

  • Experience with GI solutions for procedurally generated scenes.
  • Knowledge of HDRP and ability to work across multiple rendering pipelines.
  • Experience with testing methodologies in C# and Unity.
  • Experience developing C++ native plugins for Unity.
  • Experience developing for iOS, Android, Switch.
  • Familiarity with low‑level graphics APIs such as DirectX 11/12, Metal, or Vulkan.

Benefits of Working at Sports Interactive

  • Private Healthcare and Dental Plans.
  • A range of Gym Membership options through our Benefits partners.
  • Travel Insurance for yourself and your family.
  • Subsidised mental health, therapy, and coaching sessions are available.
  • Access to our on‑site physical and massage therapist services.
  • Free access to games released under the SEGA Europe umbrella.
  • Contributory Pension Scheme (up to 7% of annual salary).
  • Regular events in collaboration with our partnered football clubs.
  • Free onsite evening bar in our London HQ.
  • A well‑stocked breakfast bar with cereals, fruits, teas and coffees.
  • Multiple clubs and societies to join e.g. book club and art workshops.
  • Your club’s shirt personalised upon passing probation.
  • Trophies and gift cards for length of service milestones.
  • Cupcakes delivered on your birthday.

We are proud to be an equal opportunities employer and encourage applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief. SI is proudly a Disability Confident Committed employer, and we are dedicated to ensuring our recruitment process is inclusive and accessible. Our studio has disabled access and facilities but please ensure you advise us if you require any other reasonable adjustments to be made to support you during the recruitment process.

Advanced Graphics Engineer employer: Sports Interactive

At Sports Interactive, we pride ourselves on fostering a vibrant and inclusive work culture that champions creativity and innovation. Located in the dynamic Here East technology hub in Stratford, our team enjoys a hybrid working model, competitive benefits including private healthcare and wellness support, and ample opportunities for professional growth within the gaming industry. Join us to be part of a passionate team dedicated to pushing the boundaries of gaming while enjoying a supportive environment that values your contributions.

Sports Interactive

Contact Details:

Sports Interactive Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Advanced Graphics Engineer

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those at Sports Interactive. Attend events, join online forums, and don’t be shy about sliding into DMs. You never know who might have the inside scoop on job openings!

Tip Number 2

Show off your skills! Create a portfolio that highlights your best graphics work, especially if you’ve used Unity. Make sure it’s easy to navigate and showcases your experience with rendering systems and shaders. This is your chance to shine!

Tip Number 3

Prepare for the interview! Research Sports Interactive and their games, especially Football Manager. Be ready to discuss how your experience aligns with their goals and how you can contribute to improving visual quality and performance.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining the team at Sports Interactive. Don’t miss out on this opportunity!

We think you need these skills to ace Advanced Graphics Engineer

C#
C++
Unity
GPU Architectures
Rendering Techniques
Graphics Performance Optimisation
3D Math

Some tips for your application 🫡

Show Off Your Skills:Make sure to highlight your experience with Unity and graphics programming in your application. We want to see your passion for creating stunning visuals, so don’t hold back on showcasing your best work!

Tailor Your Application:Take a moment to customise your CV and cover letter for the Advanced Graphics Engineer role. Mention specific projects or experiences that align with our needs, especially those involving rendering systems and shader development.

Be Clear and Concise:When writing your application, keep it clear and to the point. We appreciate well-structured communication, so make sure your technical skills and achievements shine through without unnecessary fluff.

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity at Sports Interactive!

How to prepare for a job interview at Sports Interactive

Know Your Graphics Inside Out

Make sure you brush up on your knowledge of GPU architectures and rendering techniques. Be ready to discuss your experience with optimising shaders and rendering code in Unity, as this is crucial for the role.

Showcase Your Problem-Solving Skills

Prepare to talk about specific challenges you've faced in previous projects, especially related to debugging rendering issues or optimising performance. Use examples that highlight your ability to drive technical decisions and collaborate effectively with artists and engineers.

Familiarise Yourself with the Tools

Get comfortable with analysis tools like Unity’s Profile Analyzer and Memory Profiler, as well as RenderDoc or PIX. Being able to demonstrate your proficiency with these tools will show that you're ready to hit the ground running.

Communicate Clearly and Confidently

Practice articulating your thoughts clearly, especially when discussing complex topics like 3D math or clean code architecture. Remember, strong communication skills are key to persuading stakeholders and mentoring other engineers.