At a Glance
- Tasks: Drive technical excellence and improve workflows in Art & Animation.
- Company: Join Sports Interactive, creators of Football Manager, in a dynamic studio environment.
- Benefits: Enjoy private healthcare, gym memberships, travel insurance, and free games.
- Other info: Hybrid working model with opportunities for mentorship and career growth.
- Why this job: Make a real impact on game visuals while collaborating with talented teams.
- Qualifications: Strong Technical Art skills and experience with Unity required.
The predicted salary is between 50000 - 65000 £ per year.
Studio
Overview: We are Sports Interactive, the studio behind Football Manager.
Founded in 1994, Sports Interactive became a wholly owned subsidiary of SEGA Europe in 2006.
Based at the Here East technology hub in Stratford, East London, the SI team continues to expand as we bring our titles to an ever‑growing audience across an increasing variety of platforms.
- Position Title
- Senior Technical Artist
- Team
- Art & Animation
- Reporting Into
- Lead Artist
- Working Model
- Hybrid – 2‑3 days per week in studio
- Location
- Here East, Queen Elizabeth Olympic Park, London, E15 2GW
- Position Overview
We are looking for a Senior Technical Artist to join the Art & Animation team at Sports Interactive.
The role focuses on driving technical excellence across the department by improving workflows, developing scalable solutions, and supporting the creation of high‑quality visuals and content pipelines.
The ideal candidate will act as a bridge between Art and Engineering, shaping workflows, improving pipelines, mentoring teammates, and delivering technical improvements that have lasting impact across the project.
Key Responsibilities
- Identify and solve complex technical challenges across the Art & Animation team.
- Improve production workflows, graphical quality, and overall development efficiency.
- Work closely with Artists, Animators, Graphics Programmers, Engineers, Technical Directors, and Production to optimise pipelines and support cross‑disciplinary delivery.
- Drive improvements across content pipelines, workflows, tools, and technical processes.
- Develop and maintain scalable technical solutions that improve efficiency and quality.
- Support shader development, rendering workflows, procedural systems, and runtime implementation.
- Identify performance bottlenecks and propose optimisation solutions.
- Collaborate with Graphics and Engineering teams to align artistic goals with technical constraints.
- Support the development of tools, automation, and pipeline improvements across Art & Animation.
- Provide technical guidance and mentorship to Technical Artists and adjacent disciplines.
- Support sprint planning, retrospectives, and cross‑discipline delivery discussions.
- Help define and maintain Technical Art standards and best practices.
- Clearly communicate technical concepts and workflows to both technical and non‑technical stakeholders.
Essential Knowledge, Skills and Experience
- Strong Technical Art fundamentals with experience across multiple technical areas.
- Advanced experience in at least two Technical Art areas such as shaders, rendering, procedural workflows, scripting, optimisation, VFX, rigging, animation, tools, or content pipelines.
- Unity experience.
- Ability to solve technical problems and improve production workflows at both team and project scale.
- Understanding of balancing visual quality, technical limitations, usability, and runtime performance.
- Experience building maintainable and scalable workflows rather than one‑off solutions.
- Clear communication with both technical and non‑technical disciplines.
- Effective collaboration across Art, Animation, Graphics, Engineering, and Production teams.
- Organised, self‑driven, and capable of managing complex technical initiatives independently.
Desirable
- Proactive identification of improvement opportunities and driving change.
- Comfortable mentoring others and raising technical standards across the team.
- Positive contribution to team culture through collaboration, knowledge sharing, and constructive feedback.
- Motivation to continuously learn, improve, and shape the future direction of Technical Art within the project.
Benefits of Working at Sports Interactive
- Private healthcare and dental plans.
- Gym membership options through our benefits partners.
- Travel insurance for yourself and your family.
- Subsidised mental health, therapy, and coaching sessions.
- On‑site physical and massage therapist services.
- Free access to games released under the SEGA Europe umbrella.
- Contributory pension scheme (up to 7% of annual salary).
- Regular events in collaboration with partnered football clubs.
- Equal Opportunity Statement
We are proud to be an equal opportunities employer and encourage applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion, or belief.
SI is proudly a Disability Confident Committed employer, and we are dedicated to ensuring our recruitment process is inclusive and accessible.
Our studio has disabled access and facilities – please advise us if you require any other reasonable adjustments to be made to support you during the recruitment process.
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Senior Technical Artist employer: Sports Interactive Ltd
At Sports Interactive, we pride ourselves on being an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration within the Art & Animation team. Located in the innovative Here East technology hub in Stratford, East London, we provide our employees with numerous benefits including private healthcare, gym memberships, and opportunities for professional growth through mentorship and cross-disciplinary collaboration. Join us to be part of a passionate team dedicated to pushing the boundaries of gaming while enjoying a supportive environment that values diversity and inclusion.