At a Glance
- Tasks: Design and optimise cutting-edge rendering systems in Unity for Football Manager.
- Company: Join Sports Interactive, a dynamic subsidiary of SEGA Europe, based in East London.
- Benefits: Enjoy private healthcare, gym memberships, free games, and a vibrant workplace culture.
- Other info: Inclusive workplace with opportunities for mentorship and career growth.
- Why this job: Make a real impact on gaming visuals while collaborating with talented artists and engineers.
- Qualifications: 10+ years in graphics engineering with strong Unity and shader experience.
The predicted salary is between 60000 - 80000 £ per year.
Founded in 1994, Sports Interactive became a wholly owned subsidiary of SEGA Europe in 2006. Based at the Here East technology hub in Stratford, East London, the SI team continues to expand as we bring our titles to an ever-growing audience across an increasing variety of platforms. To support our growth, we welcome the opportunity to connect with passionate people with the drive to match our ambitions and initiative to realise your individual potential.
Position Overview
Continually improving the visual quality and performance of Football Manager is one of our main goals, and we are looking for an experienced, passionate graphics software engineer to join our team. In this role you will collaborate with peers in the Graphics Team as well as work closely with the Art Department to implement features across all the platforms and devices we support. We are using Unity as our game engine, so experience in this technology is critical for the role.
Key Responsibilities
- Design, implement, and maintain cutting‑edge rendering systems in Unity related to environments, characters as well as lighting and the post-processing stack.
- Develop and optimize shaders and rendering code in Unity for multiple platforms.
- Profile and optimize rendering performance and memory usage across target platforms.
- Build and maintain tools to improve artist workflows.
- Implement automated tests and asset validation tools.
- Debug rendering issues and ensure visual fidelity within performance constraints.
- Collaborate with artists and engineers to create scalable, high-quality rendering solutions.
Knowledge, Skills, and Experience
- 10+ years professional C# (and/or C++) graphics‑engineering experience, with multiple shipped titles on at least two of: PC, PlayStation, Xbox, Switch, iOS.
- Solid understanding of GPU architectures, rendering techniques, and graphics performance optimization.
- Deep understanding of 3D math, including linear algebra and transformations.
- Strong knowledge of Unity’s SRP architecture, including implementation of bespoke Render Features.
- Deep experience writing optimized HLSL shaders for multiple platforms.
- Experience with analysis tools like Unity’s Profile Analyzer and Memory Profiler as well as RenderDoc, PIX, or NSight.
- Strong software engineering skills, including clean code architecture and performance-focused development.
- Experience with asset pipelines, understanding how assets move from DCC tools to Unity.
- Demonstrated ability to drive technical decisions, produce design RFCs, and persuade stakeholders through clear written and verbal communication.
- Excellent mentorship and technical leadership skills; comfortable guiding other senior engineers.
- Experience with GI solutions for procedurally generated scenes.
- Knowledge of HDRP and ability to work across multiple rendering pipelines.
- Experience with testing methodologies in C# and Unity.
- Experience of developing for iOS, Android, Switch.
- Familiarity with low‑level graphics APIs such as DirectX 11/12, Metal, or Vulkan.
Benefits of Working at Sports Interactive
- Private Healthcare and Dental Plans.
- A range of Gym Membership options through our Benefits partners.
- Travel Insurance for yourself and your family.
- Subsidised mental health, therapy, and coaching sessions are available.
- Access to our on‑site physical and massage therapist services.
- Free access to games released under the SEGA Europe umbrella.
- Contributory Pension Scheme (up to 7% of annual salary).
- Regular events in collaboration with our partnered football clubs.
- Free onsite evening bar in our London HQ.
- A well‑stocked breakfast bar with cereals, fruits, teas, and coffees.
- Multiple clubs and societies to join e.g., book club and art workshops.
- Your club’s shirt personalised upon passing probation.
- Trophies & gift cards for length of service milestones.
- Cupcakes delivered on your birthday.
Equal Opportunity Statement
We are proud to be an equal opportunities employer and encourage applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion, or belief. SI is proudly a Disability Confident Committed employer, and we are dedicated to ensuring our recruitment process is inclusive and accessible. Our studio has disabled access and facilities but please ensure you advise us if you require any other reasonable adjustments to be made to support you during the recruitment process.
Advanced Software Engineer employer: Sports Interactive Limited.
Contact Detail:
Sports Interactive Limited. Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Advanced Software Engineer
✨Tip Number 1
Network like a pro! Reach out to current or former employees at Sports Interactive on LinkedIn. A friendly chat can give you insider info and maybe even a referral, which can really boost your chances.
✨Tip Number 2
Show off your skills! If you’ve got a portfolio of projects or contributions to open-source games, make sure to highlight them in conversations. It’s a great way to demonstrate your expertise in Unity and graphics engineering.
✨Tip Number 3
Prepare for the technical interview! Brush up on your C# and HLSL skills, and be ready to discuss your past projects in detail. Practising common graphics programming problems can help you feel more confident.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the team at Sports Interactive.
We think you need these skills to ace Advanced Software Engineer
Some tips for your application 🫡
Show Your Passion: When writing your application, let your enthusiasm for graphics engineering shine through! We want to see your love for creating stunning visuals and how you can contribute to our team’s goals.
Tailor Your Experience: Make sure to highlight your relevant experience with Unity and graphics programming. We’re looking for specific examples of your work on multiple platforms, so don’t hold back on the details!
Be Clear and Concise: While we appreciate creativity, clarity is key in your written application. Use straightforward language to explain your skills and experiences, making it easy for us to see why you’d be a great fit.
Apply Through Our Website: We encourage you to submit your application through our website. It’s the best way for us to receive your details and ensures you’re considered for the role. Plus, it’s super easy!
How to prepare for a job interview at Sports Interactive Limited.
✨Know Your Unity Inside Out
Since the role heavily relies on Unity, make sure you brush up on your knowledge of its SRP architecture and rendering techniques. Familiarise yourself with how to implement bespoke Render Features and optimise shaders for various platforms.
✨Showcase Your Problem-Solving Skills
Be prepared to discuss specific challenges you've faced in previous projects, especially related to graphics performance optimisation. Use examples that highlight your ability to debug rendering issues and ensure visual fidelity under performance constraints.
✨Collaborate Like a Pro
This position involves working closely with both artists and engineers. Be ready to talk about your experience in cross-disciplinary collaboration and how you've contributed to creating scalable, high-quality rendering solutions in past roles.
✨Demonstrate Leadership and Mentorship
As a senior engineer, you'll be expected to guide others. Share instances where you've taken the lead on technical decisions or mentored junior engineers. Highlight your communication skills and how you've persuaded stakeholders with clear design proposals.