Remote Real-Time MMO Backend Engineer

Remote Real-Time MMO Backend Engineer

Full-Time On-site
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Spiderware, a London-based indie game studio, is hiring backend engineers to scale a cross-platform MMORPG backend built on Google Kubernetes Engine. You’ll work with the CTO on high-performance, real-time systems handling thousands of players in a single world.

Ideal candidates have hands-on Kubernetes in production, experience with MongoDB/PostgreSQL/Kafka/Redis, and strong IaC skills (Terraform/Helm). Remote role overlapping UK hours with contract-based terms.

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Remote Real-Time MMO Backend Engineer employer: Spiderware

At Soulbound, we pride ourselves on being an exceptional employer that fosters creativity and innovation in the gaming industry. Our remote work culture allows for flexibility and collaboration, while our commitment to employee growth ensures that you will have ample opportunities to develop your skills and advance your career. Join us to be part of a dynamic team where your contributions are valued and can make a real impact on a live game enjoyed by a large community of players.

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Contact Details:

Spiderware Recruitment Team