Soulbound, a London-based indie game studio, is seeking backend engineers to scale our real-time MMO infrastructure. You will work with CTO on systems keeping thousands of players connected, using GKE, Kafka, MongoDB and PostgreSQL, building stateful game servers and event-driven services to 10x current scale.
You will optimize deployments, observability, and resilience, implement IaC with Terraform/Helm, and collaborate with a small senior team.
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Remote Backend Engineer β Real-Time MMO Scale & Systems employer: Spiderware
At Soulbound, we pride ourselves on being an exceptional employer that fosters creativity and innovation in the gaming industry. Our remote work culture allows for flexibility and collaboration, while our commitment to employee growth ensures that you will have ample opportunities to develop your skills and advance your career. Join us to be part of a dynamic team where your contributions are valued and can make a real impact on a live game enjoyed by a large community of players.