SpAItial is seeking a Technical Artist to lead public-facing visual outputs, turning raw model outputs into compelling video and interactive demos. You will craft camera work, lighting, motion, and VFX, and build 3D prototypes in Three.js, including AR and XR on headsets and mobile devices.
You will sit beside product engineers, own the company’s social presence, and create artefacts that prove the models and make the work tangible for audiences.
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Public-Facing Technical Artist & Prototyper employer: Spaitial Ltd.
At SpAItial, we pride ourselves on being an innovative employer that fosters a collaborative and dynamic work culture. As a Graphics Research Engineer, you will have the opportunity to work alongside a top-tier research team in a cutting-edge environment, with access to advanced tools and technologies. We are committed to employee growth, offering continuous learning opportunities and the chance to contribute to groundbreaking projects in AI and graphics.