Graphics Research Engineer for AI World Models

Graphics Research Engineer for AI World Models

Full-Time 50000 - 70000 Β£ / year (est.) No working from home possible
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At a Glance

  • Tasks: Create cutting-edge graphics engines and design scalable data pipelines for AI training.
  • Company: Join SpAItial, a leader in AI and graphics innovation.
  • Benefits: Competitive salary, flexible work options, and opportunities for professional growth.
  • Other info: Collaborate with a top-tier research team in a dynamic environment.
  • Why this job: Be at the forefront of AI and graphics technology, making a real impact.
  • Qualifications: Deep graphics expertise and experience with rendering tools like Blender and Unity.

The predicted salary is between 50000 - 70000 Β£ per year.

SpAItial is seeking a research engineer with deep graphics expertise to bridge high-end rendering and frontier AI, leading the creation of synthetic engines powering our world models. You will design scalable pipelines that generate ground-truth data for training, and integrate rendering workflows with Blender, Unity, Unreal Engine, and 3DMax, collaborating with a top-tier research team.

Graphics Research Engineer for AI World Models employer: Spaitial Ltd.

At SpAItial, we pride ourselves on being an innovative employer that fosters a collaborative and dynamic work culture. As a Graphics Research Engineer, you will have the opportunity to work alongside a top-tier research team in a cutting-edge environment, with access to advanced tools and technologies. We are committed to employee growth, offering continuous learning opportunities and the chance to contribute to groundbreaking projects in AI and graphics.

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Contact Details:

Spaitial Ltd. Recruitment Team

We think you need these skills to ace Graphics Research Engineer for AI World Models

Graphics Expertise
High-End Rendering
AI Integration
Synthetic Engine Development
Pipeline Design
Ground-Truth Data Generation
Blender