Video Game Content Designer (Contract, Part-Time)
Video Game Content Designer (Contract, Part-Time)

Video Game Content Designer (Contract, Part-Time)

Part-Time 13 - 16 ÂŁ / hour (est.) No home office possible
Soulbound

At a Glance

  • Tasks: Design and build quests for a live game using advanced content creation systems.
  • Company: Join a small, ambitious indie studio with a proven player base.
  • Benefits: Build your portfolio, access leadership, and learn professional game design workflows.
  • Why this job: Kickstart your career in gaming and create content seen by millions.
  • Qualifications: A creative portfolio and a genuine passion for RPGs and indie games.
  • Other info: Flexible hours and remote work to fit around your studies.

The predicted salary is between 13 - 16 ÂŁ per hour.

Soulbound (https://soulbound.game/) is a top‑down pixel art MMO launching on Steam. We’ve had over 1 million players on browser and have completely rebuilt the game for PC — new engine, new progression system, new narrative framework. We’re a remote team of 20 building something ambitious. We’re looking for Video Game Content Designers — creative, hungry people who want to build content for a live game that reaches millions of players.

What We Care About

  • You’ve made stuff – You have a portfolio of something you’ve created. D&D campaigns, Magic: The Gathering events, mods, short films, game jams, fan fiction, tabletop scenarios, art projects — anything. If you’ve never created anything, this isn’t the role for you.
  • You’re a gamer – Not casual. You play RPGs, MMORPGs, indie games. You care about questing, narrative, story, and game design. You understand what makes a good quest, a compelling loop, an interesting encounter. Games like World of Warcraft, RuneScape, and classic top‑down RPGs excite you.
  • You can learn fast and take feedback – You can demonstrate strong critical thinking. You know how to take feedback, iterate, and improve.

What You’ll Actually Do

  • You’ll build content for Soulbound using the most advanced content creation systems in the indie MMO space. Our tooling lets you build quests in seconds that appear in the game in real time. Within your first few days, you’ll be creating content — not making coffees.
  • Design and build quests, encounters, and narrative content using our proprietary systems.
  • Propose content ideas and pitch them to leadership.
  • Receive direct feedback from the creative director and leadership team.
  • Iterate rapidly — our systems update in real time, so you’ll see your work live immediately.
  • Learn to write proposals and present ideas professionally.

What This Is (And What It Isn’t)

This is your foot in the door in the games industry. You’ll build a real portfolio working on a live game with a proven player base. You’ll learn how to create, pitch, and ship content at pace. You’ll get direct access to studio leadership. This is not a high‑paying role. This is an entry‑level role — you’re here to learn, build, and prove yourself. The games industry is brutally competitive to break into and this is a way in.

Requirements

  • A portfolio of creative work — games, mods, campaigns, events, writing, art, anything that shows you can create and deliver.
  • A genuine passion for gaming — particularly RPGs, MMORPGs, indie games, and top‑down/pixel art games.
  • Strong academic record or demonstrable critical thinking ability — university students, recent graduates, or postgrads preferred, but not required if you can demonstrate capability.
  • Self‑motivated and proactive — you don’t wait to be told what to do.
  • Thick skin — you can take direct, sometimes brutal feedback and use it to improve.
  • Available to commit meaningful hours — this isn’t a “check in once a week” role.

Nice to Have

  • Experience with game design tools (any engine, modding tools, or level editors).
  • Knowledge of pixel art or top‑down game aesthetics.
  • Experience running D&D campaigns, tabletop RPGs, or organising gaming events.
  • Familiarity with game design concepts (progression, quest design, encounter design, narrative).

Benefits

  • Build a real portfolio on a live game with 1M+ players.
  • Direct access to studio founder and creative leadership.
  • Learn professional game design workflows — proposals, pitches, iteration.
  • Work with cutting‑edge AI‑assisted content creation tools and agents.
  • Flexible hours — work around your studies or other commitments.
  • Remote — work from anywhere.
  • Genuine path to ongoing roles for standout performers.
  • Small, fast‑moving indie studio where your work ships and players actually see it.

Video Game Content Designer (Contract, Part-Time) employer: Soulbound

At Soulbound, we pride ourselves on being an excellent employer for aspiring Video Game Content Designers. Our remote team fosters a collaborative and innovative work culture where creativity thrives, allowing you to build a real portfolio on a live game with over 1 million players. With flexible hours and direct access to studio leadership, you'll have the opportunity to learn professional game design workflows while contributing to something truly ambitious in the indie gaming space.
Soulbound

Contact Detail:

Soulbound Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Video Game Content Designer (Contract, Part-Time)

✨Tip Number 1

Get your portfolio ready! Make sure it showcases your best creative work, whether it's game mods, campaigns, or any cool projects you've done. This is your chance to show us what you can create!

✨Tip Number 2

Play the game! Dive into RPGs and indie games to understand what makes them tick. The more you know about quest design and narrative, the better you'll pitch your ideas to us.

✨Tip Number 3

Be ready to take feedback like a champ! We want to see how you can iterate on your ideas. Show us that you can learn quickly and adapt your content based on our input.

✨Tip Number 4

Apply through our website! It’s the best way to get noticed. We’re excited to see your passion for gaming and creativity shine through in your application.

We think you need these skills to ace Video Game Content Designer (Contract, Part-Time)

Content Creation
Game Design
Quest Design
Narrative Development
Critical Thinking
Feedback Reception
Proactive Attitude
Portfolio Development
Familiarity with RPGs and MMORPGs
Experience with Game Design Tools
Understanding of Pixel Art Aesthetics
Event Organisation
Iterative Design Process
Communication Skills

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a portfolio that showcases your creative work. Whether it's game mods, D&D campaigns, or any other projects, we want to see what you've made. This is your chance to shine and show us your passion for gaming!

Tailor Your Application: When applying, make sure to tailor your application to highlight your experience with RPGs and narrative design. We love seeing how your unique experiences align with what we're building at Soulbound, so don’t hold back!

Be Open to Feedback: We value the ability to take feedback and iterate on your ideas. In your application, mention how you've used feedback in the past to improve your work. It shows us you're ready to learn and grow with us!

Apply Through Our Website: Don’t forget to apply through our website! It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re serious about joining our team and contributing to something amazing.

How to prepare for a job interview at Soulbound

✨Show Off Your Portfolio

Make sure to bring your A-game by showcasing a diverse portfolio that highlights your creative work. Whether it's game mods, D&D campaigns, or any other projects, be ready to discuss what you created and the thought process behind it.

✨Know Your Games

Brush up on your knowledge of RPGs, MMORPGs, and indie games, especially those with top-down pixel art. Be prepared to share your favourite games and explain what makes their quests and narratives compelling to you.

✨Embrace Feedback

Demonstrate your ability to take feedback like a champ. Share examples of how you've used constructive criticism in the past to improve your work. This shows you're adaptable and eager to learn, which is key for this role.

✨Pitch Your Ideas

Think of a few content ideas you could propose during the interview. Practice pitching them succinctly, focusing on how they fit within the game's narrative framework. This will show your initiative and creativity right off the bat!

Video Game Content Designer (Contract, Part-Time)
Soulbound

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