At a Glance
- Tasks: Create engaging content for a live MMO game that reaches millions of players.
- Company: Join a small, ambitious indie studio with a proven player base.
- Benefits: Build your portfolio, access leadership, and learn professional game design workflows.
- Why this job: Kickstart your career in gaming while working on exciting projects with real impact.
- Qualifications: A creative portfolio and a genuine passion for RPGs and indie games.
- Other info: Flexible hours and remote work to fit around your studies.
The predicted salary is between 13 - 16 £ per hour.
Soulbound is a top-down pixel art MMO launching on Steam. We have had over 1 million players on browser and have completely rebuilt the game for PC — new engine, new progression system, new narrative framework. We are a remote team of ~20 building something ambitious. We are looking for Video Game Content Designers — creative, hungry people who want to build content for a live game that reaches millions of players. This is an entry-level role so we don’t specify a degree subject, your age, or your background. We care about three things:
- You’ve made stuff. You have a portfolio of something you’ve created. D&D campaigns, Magic: The Gathering events, mods, short films, game jams, fan fiction, tabletop scenarios, art projects — anything. If you’ve never created anything, this isn’t the role for you.
- You’re a gamer. Not casual — you play RPGs, MMORPGs, indie games. You care about questing, narrative, story, and game design. You understand what makes a good quest, a compelling loop, an interesting encounter. Games like World of Warcraft, RuneScape, and classic top-down RPGs excite you.
- You can learn fast and take feedback. You can demonstrate strong critical thinking. You know how to take feedback, iterate, and improve.
What You’ll Actually Do:
- You’ll build content for Soulbound using the most advanced content creation systems in the indie MMO space. Our tooling lets you build quests in seconds that appear in the game in real time. Within your first few days, you’ll be creating content — not making coffees.
- Design and build quests, encounters, and narrative content using our proprietary systems.
- Propose content ideas and pitch them to leadership.
- Receive direct feedback from the creative director and leadership team.
- Iterate rapidly — our systems update in real time, so you’ll see your work live immediately.
- Learn to write proposals and present ideas professionally.
What This Is (And What It Isn’t):
This is your foot in the door in the games industry. You’ll build a real portfolio working on a live game with a proven player base. You’ll learn how to create, pitch, and ship content at pace. You’ll get direct access to studio leadership. This is not a high-paying role. This is an entry level role — you’re here to learn, build, and prove yourself. The games industry is brutally competitive to break into and this is a way in.
Requirements:
- A portfolio of creative work — games, mods, campaigns, events, writing, art, anything that shows you can create and deliver.
- A genuine passion for gaming — particularly RPGs, MMORPGs, indie games, and top-down/pixel art games.
- Strong academic record or demonstrable critical thinking ability — university students, recent graduates, or postgrads preferred, but not required if you can demonstrate capability.
- Self-motivated and proactive — you don’t wait to be told what to do.
- Thick skin — you can take direct, sometimes brutal feedback and use it to improve.
- Available to commit meaningful hours — this isn’t a "check in once a week" role.
Nice to Have:
- Experience with game design tools (any engine, modding tools, or level editors).
- Knowledge of pixel art or top-down game aesthetics.
- Experience running D&D campaigns, tabletop RPGs, or organising gaming events.
- Familiarity with game design concepts (progression, quest design, encounter design, narrative).
Benefits:
- Build a real portfolio on a live game with 1M+ players.
- Direct access to studio founder and creative leadership.
- Learn professional game design workflows — proposals, pitches, iteration.
- Work with cutting-edge AI-assisted content creation tools and agents.
- Flexible hours — work around your studies or other commitments.
- Remote — work from anywhere.
- Genuine path to ongoing roles for standout performers.
- Small, fast-moving indie studio where your work ships and players actually see it.
Video Game Content Designer (Contract, Part-Time) in London employer: Soulbound
Contact Detail:
Soulbound Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Video Game Content Designer (Contract, Part-Time) in London
✨Tip Number 1
Show off your portfolio! Whether it's D&D campaigns or game mods, make sure to highlight your creative work. We want to see what you've made and how it reflects your passion for gaming.
✨Tip Number 2
Get involved in the gaming community! Join forums, participate in game jams, or even start a blog about your favourite RPGs. This not only builds your network but also shows us you're genuinely passionate about gaming.
✨Tip Number 3
Be ready to take feedback like a champ! We value those who can learn quickly and iterate on their ideas. Show us you can handle constructive criticism and use it to improve your work.
✨Tip Number 4
Apply through our website! It’s the best way to get noticed. Make sure your application reflects your enthusiasm for creating content and your understanding of what makes a great game.
We think you need these skills to ace Video Game Content Designer (Contract, Part-Time) in London
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include a solid portfolio showcasing your creative work. Whether it's game mods, D&D campaigns, or any other projects, we want to see what you've made. This is your chance to shine and show us your passion for creating!
Be Authentic About Your Gaming Passion: Let us know about your gaming experiences! Share your favourite RPGs, MMORPGs, or indie games that inspire you. We’re looking for genuine gamers who understand what makes a great quest or encounter, so don’t hold back!
Embrace Feedback: We value the ability to learn and grow, so be ready to take feedback on board. Show us how you’ve used feedback in the past to improve your work. It’s all about iterating and getting better, and we want to see that mindset!
Apply Through Our Website: Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. We can’t wait to see what you bring to the table, so get your application in!
How to prepare for a job interview at Soulbound
✨Show Off Your Portfolio
Make sure to bring your portfolio to the interview and highlight your best work. Whether it's game mods, D&D campaigns, or any creative project, be ready to discuss what you created, the process behind it, and how it reflects your passion for gaming.
✨Know Your Games
Brush up on your knowledge of RPGs, MMORPGs, and indie games, especially those that are top-down or pixel art. Be prepared to talk about your favourite games, what you love about them, and how they influence your design ideas. This shows you’re not just a gamer, but a passionate one!
✨Embrace Feedback
During the interview, demonstrate your ability to take feedback positively. Share examples of how you've used constructive criticism in the past to improve your work. This will show that you're open-minded and ready to learn, which is crucial for this role.
✨Pitch Your Ideas
Think of a few content ideas you could propose for Soulbound before the interview. Practice pitching these ideas succinctly and confidently. This will not only showcase your creativity but also your understanding of the game's narrative and mechanics.