At a Glance
- Tasks: Create engaging content for a live MMO game that millions play.
- Company: Join a small, ambitious indie studio with a passion for gaming.
- Benefits: Build your portfolio, access leadership, and work flexibly from anywhere.
- Why this job: Kickstart your career in the gaming industry and make your mark.
- Qualifications: A creative portfolio and a genuine love for RPGs and indie games.
- Other info: Learn professional workflows and use cutting-edge tools in a dynamic environment.
The predicted salary is between 28800 - 43200 £ per year.
Soulbound is a top-down pixel art MMO launching on Steam. We have had over 1 million players on browser and have completely rebuilt the game for PC — new engine, new progression system, new narrative framework. We are a remote team of ~20 building something ambitious.
We are looking for Video Game Content Designers — creative, hungry people who want to build content for a live game that reaches millions of players. This is an entry-level role so we do not specify a degree subject, your age, or your background. We care about three things:
- You have made stuff. You have a portfolio of something you have created. D&D campaigns, Magic: The Gathering events, mods, short films, game jams, fan fiction, tabletop scenarios, art projects — anything. If you have never created anything, this isn’t the role for you.
- You are a gamer. Not casual — you play RPGs, MMORPGs, indie games. You care about questing, narrative, story, and game design. You understand what makes a good quest, a compelling loop, an interesting encounter. Games like World of Warcraft, RuneScape, and classic top-down RPGs excite you.
- You can learn fast and take feedback. You can demonstrate strong critical thinking. You know how to take feedback, iterate, and improve.
What You Will Actually Do:
- You will build content for Soulbound using the most advanced content creation systems in the indie MMO space. Our tooling lets you build quests in seconds that appear in the game in real time. Within your first few days, you will be creating content — not making coffees.
- Design and build quests, encounters, and narrative content using our proprietary systems.
- Propose content ideas and pitch them to leadership.
- Receive direct feedback from the creative director and leadership team.
- Iterate rapidly — our systems update in real time, so you will see your work live immediately.
- Learn to write proposals and present ideas professionally.
What This Is (And What It Isn’t): This is your foot in the door in the games industry. You will build a real portfolio working on a live game with a proven player base. You will learn how to create, pitch, and ship content at pace. You will get direct access to studio leadership. This is not a high-paying role. This is an entry-level role — you are here to learn, build, and prove yourself. The games industry is brutally competitive to break into and this is a way in.
Requirements:
- A portfolio of creative work — games, mods, campaigns, events, writing, art, anything that shows you can create and deliver.
- A genuine passion for gaming — particularly RPGs, MMORPGs, indie games, and top-down/pixel art games.
- Strong academic record or demonstrable critical thinking ability — university students, recent graduates, or postgrads preferred, but not required if you can demonstrate capability.
- Self-motivated and proactive — you do not wait to be told what to do.
- Thick skin — you can take direct, sometimes brutal feedback and use it to improve.
- Available to commit meaningful hours — this isn’t a "check in once a week" role.
Nice to Have:
- Experience with game design tools (any engine, modding tools, or level editors).
- Knowledge of pixel art or top-down game aesthetics.
- Experience running D&D campaigns, tabletop RPGs, or organising gaming events.
- Familiarity with game design concepts (progression, quest design, encounter design, narrative).
Benefits:
- Build a real portfolio on a live game with 1M+ players.
- Direct access to studio founder and creative leadership.
- Learn professional game design workflows — proposals, pitches, iteration.
- Work with cutting-edge AI-assisted content creation tools and agents.
- Flexible hours — work around your studies or other commitments.
- Remote — work from anywhere.
- Genuine path to ongoing roles for standout performers.
- Small, fast-moving indie studio where your work ships and players actually see it.
Video Game Content Designer in London employer: Soulbound
Contact Detail:
Soulbound Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Video Game Content Designer in London
✨Tip Number 1
Show off your creative side! Make sure your portfolio is packed with your best work, whether it's game mods, D&D campaigns, or any other cool projects. We want to see what you've made and how you think outside the box.
✨Tip Number 2
Get into the gaming mindset! Play those RPGs and indie games that inspire you. The more you understand what makes a great quest or encounter, the better you'll be at pitching your ideas to us.
✨Tip Number 3
Be ready to take feedback like a champ! We’re all about learning and improving, so show us you can handle constructive criticism and use it to make your content even better.
✨Tip Number 4
Apply through our website! It’s the best way to get noticed. We’re excited to see what you bring to the table, so don’t hold back—let’s create something amazing together!
We think you need these skills to ace Video Game Content Designer in London
Some tips for your application 🫡
Show Off Your Portfolio: Make sure to include a link to your portfolio in your application. We want to see what you've created, whether it's game mods, D&D campaigns, or any other creative projects. This is your chance to shine and show us your passion for content creation!
Be Genuine About Your Gaming Passion: In your application, let us know about your gaming experiences. Share your favourite RPGs, MMORPGs, or indie games that inspire you. We’re looking for someone who truly understands what makes a great game, so don’t hold back on your enthusiasm!
Embrace Feedback: We value the ability to learn and grow, so mention how you handle feedback in your application. Share examples of how you've taken constructive criticism in the past and used it to improve your work. It shows us you're ready to iterate and evolve!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re proactive and serious about joining our team!
How to prepare for a job interview at Soulbound
✨Show Off Your Portfolio
Make sure to bring your portfolio to the interview and be ready to discuss your creative projects. Whether it's a D&D campaign or a game mod, highlight what you’ve made and how it reflects your passion for gaming.
✨Know Your Games
Brush up on your knowledge of RPGs, MMORPGs, and indie games, especially those that inspire you. Be prepared to discuss your favourite games and what makes their quests and narratives compelling. This shows you’re not just a casual gamer but someone who truly understands game design.
✨Embrace Feedback
During the interview, demonstrate your ability to take feedback positively. Share examples of how you've used constructive criticism in the past to improve your work. This will show that you’re open to learning and growing, which is crucial for this role.
✨Pitch Your Ideas
Think of a few content ideas you could propose for Soulbound before the interview. Practice pitching them succinctly, focusing on how they enhance gameplay or narrative. This will showcase your creativity and readiness to contribute right away.