Technical Artist

Technical Artist

Royal Leamington Spa Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Join us as a Technical Artist, bridging teams to create immersive gaming experiences.
  • Company: Soul Assembly is a dynamic games developer in Leamington Spa, creating top XR titles.
  • Benefits: Enjoy 25 days annual leave, private medical insurance, and regular team-building events.
  • Why this job: Be part of a supportive culture, contributing to innovative projects in the exciting XR space.
  • Qualifications: Experience with Unity or Unreal, 3D tools, shader creation, and a passion for game visuals required.
  • Other info: We offer a relocation package for non-UK residents and value diverse backgrounds.

The predicted salary is between 36000 - 60000 £ per year.

Overview

Head of Resourcing @ Soul Assembly | Recruitment Strategy, Talent and Process Development, People Growth Delivery

ABOUT SOUL ASSEMBLY

Soul Assembly is an exciting and rapidly growing games developer, currently consisting of 70+ employees.

We have created some of the most high profile and most purchased titles in the XR space today, from our lovely offices in the heart of Leamington Spa. By joining the team now will give you the opportunity to be a part of a growing team exploring the exciting new opportunities that XR and the metaverse offer.

We pride ourselves on the supportive and creative environment we have within the studio, where our focus is always \”Making Games With Heart and Soul.\”

Responsibilities

This is a role where we will give you the chance to work on an exciting upcoming project for the studio. There is always a new challenge or opportunity to bring your skills and talents to the game!

You will be the person who enjoys a challenge and puzzle, this role will help others unlock the potential and bring their work to life.

By becoming our Experienced Technical Artist, we will give you the chance to be the bridge between teams and be a key player in making our games the visual and immersive experience that the talented artists and programmers want it to be.

As a Technical Artist you will enjoy collaborating and working closely with our art, design and programming teams to ensure that art elements are optimised for performance.

This role will also give you the opportunity to take the lead on improving art pipelines and overall visual quality and help us to keep Assets / Content within memory budget and performance guidelines.

You will have the ability to drive, refine and document tech art best practices within the studio, working with the other disciplines across the studio to ensure standards and processes are reviewed regularly to ensure efficiency and quality, while also proactively identifying new technologies and techniques that will improve our games for the player.

Required Skills

  • Unity or Unreal experience: Solid understanding of Unity (preferred) or Unreal, including optimization techniques and engine-specific features.
  • 3D authoring tools: Proficiency in Maya, Substance Painter/Designer, Marmoset, ZBrush, or similar tools, with a strong attention to detail and ability to bring art concepts to life.
  • Shader creation: Extensive experience creating shaders using Unity’s Shader Graph and HLSL, delivering visually striking effects optimized for XR. Skilled at balancing aesthetic quality with strict performance constraints.
  • VFX expertise: Experience with Unity’s particle systems and real-time VFX, producing impactful visuals while maintaining runtime performance.
  • C# skills: Comfortable with C# scripting to integrate technical art solutions and collaborate with engineering teams.
  • Optimization for performance: Proven ability to optimize art assets and effects to ensure smooth, high-quality gameplay while meeting performance targets.
  • Creative Problem-solving: Strong analytical and creative thinking to overcome technical challenges and improve the balance between art and performance.
  • Passion for visuals: Enthusiasm for game design and a drive to push the boundaries of art and visual quality.
  • Proven experience: At least one shipped title as a Technical Artist or in a similar role, with a demonstrated ability to work in a collaborative team environment.

Why apply to Soul Assembly?

Joining the team now will give you the chance to be a part of a successful and growing team, that is going from strength to strength. We\\\’ll also give you the opportunity to:

  • Enjoy a relaxed, friendly and progressive work environment
  • 25 days annual leave, with the ability to take 5 days over per year
  • Enhanced Pension
  • Private Medical Insurance
  • Life Assurance
  • Length of Service rewards
  • Help define the studio culture and values
  • Contribute your input and ideas to our games and to all areas of our business
  • Be involved in defining studio processes and working practices.

In addition, we will:

  • Pay a competitive salary, negotiable based on experience
  • Enhanced Sick Pay
  • Enhanced Family Leave
  • Private Medical Insurance
  • Provide regular activities such as pub, cinema nights and team-building events
  • Relocation package for non-UK residents with support for all dependants
  • Commitment to adding additional benefits as we grow.

At Soul Assembly, we strive to provide an inclusive environment where everyone, irrespective of background, can do their best work and be part of our rapid success and growth. Recruitment selection is based on skills, experience and being a good fit with our company values and mission statement.

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Technical Artist employer: Soul Assembly

Soul Assembly is an exceptional employer that fosters a supportive and creative work culture in the heart of Leamington Spa. With a focus on employee growth, we offer a range of benefits including 25 days annual leave, private medical insurance, and opportunities to shape our studio culture. Join us to be part of a dynamic team dedicated to pushing the boundaries of XR gaming while enjoying a relaxed and friendly environment.
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Contact Detail:

Soul Assembly Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Technical Artist

Tip Number 1

Familiarise yourself with the latest trends in XR and the metaverse. Being knowledgeable about current developments will not only help you stand out but also show your genuine interest in the field, which is crucial for a Technical Artist role.

Tip Number 2

Network with professionals in the gaming industry, especially those who work with Unity or Unreal. Attend game development meetups or online forums to connect with others and learn about potential job openings at Soul Assembly.

Tip Number 3

Showcase your technical art skills through a portfolio that highlights your experience with shader creation and VFX. Include examples of how you've optimised assets for performance, as this will directly relate to the responsibilities of the role.

Tip Number 4

Prepare to discuss your problem-solving approach during interviews. Be ready to share specific examples of challenges you've faced in previous projects and how you overcame them, as this will demonstrate your creative thinking and technical expertise.

We think you need these skills to ace Technical Artist

Unity or Unreal Engine experience
Proficiency in 3D authoring tools (Maya, Substance Painter/Designer, Marmoset, ZBrush)
Shader creation using Unity’s Shader Graph and HLSL
Experience with Unity’s particle systems and real-time VFX
C# scripting skills
Optimization techniques for performance
Creative problem-solving abilities
Strong attention to detail
Passion for game design and visual quality
Proven experience as a Technical Artist or in a similar role
Ability to collaborate effectively within a team environment

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience as a Technical Artist, especially focusing on your proficiency with Unity or Unreal, 3D authoring tools, and shader creation. Use specific examples from your past work to demonstrate your skills.

Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for game design and your understanding of the XR space. Mention how your creative problem-solving skills can contribute to the team at Soul Assembly and align with their mission of 'Making Games With Heart and Soul.'

Showcase Your Portfolio: Include a link to your portfolio that displays your best work as a Technical Artist. Highlight projects where you have optimised art assets and created visually striking effects, particularly those that demonstrate your experience with shaders and VFX.

Highlight Team Collaboration: In your application, emphasise your ability to work collaboratively with different teams, such as art, design, and programming. Provide examples of how you've successfully bridged gaps between disciplines in previous roles to enhance project outcomes.

How to prepare for a job interview at Soul Assembly

Showcase Your Technical Skills

Make sure to highlight your experience with Unity or Unreal during the interview. Be prepared to discuss specific optimisation techniques you've used and how they contributed to the performance of previous projects.

Demonstrate Your Creative Problem-Solving

Prepare examples of challenges you've faced in past roles and how you creatively solved them. This will show your analytical thinking and ability to balance art with performance, which is crucial for a Technical Artist.

Familiarise Yourself with Their Projects

Research Soul Assembly's games and their approach to XR. Understanding their style and the technologies they use will help you tailor your responses and demonstrate your genuine interest in their work.

Prepare Questions About Team Collaboration

Since the role involves working closely with various teams, think of insightful questions about their collaboration processes. This shows that you're not only interested in the technical aspects but also value teamwork and communication.

Technical Artist
Soul Assembly
Location: Royal Leamington Spa

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