Sony Interactive Entertainment is seeking a mid‑level engineer to join the GDFT team, focusing on the design and optimisation of PlayStation’s real‑time game streaming technologies. You will work on low‑latency video streaming systems across devices, including embedded platforms, consoles and TV firmware.
The role emphasises strong C/C++ skills, real‑time video experience and a hands‑on approach to reducing latency and improving visual quality. Hybrid work with occasional travel may be required.
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Real-Time Cloud Game Streaming Systems Engineer employer: Sonyinteractiveentertainmentglobal
At Sony Interactive Entertainment, we pride ourselves on being an excellent employer that fosters a collaborative and innovative work culture. Our London-based team offers unique opportunities for professional growth, with access to international projects and a commitment to continuous improvement in payroll operations. Join us to be part of a dynamic environment where your contributions directly impact our global payroll services.
Contact Details:
Sonyinteractiveentertainmentglobal Recruitment Team