Staff Software Engineer β€” ML Runtime & GPU Systems

Staff Software Engineer β€” ML Runtime & GPU Systems

Full-Time On-site
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Sony Interactive Entertainment is seeking an exceptionally experienced senior engineer to take ownership of critical software components powering runtime ML inference on PlayStation consoles. You will lead design and hands-on implementation, collaborating with global teams to shape technology strategies and architectures.

The role requires strong leadership, deep GPU know-how, and fluency in C/C++ and shader languages, with familiarity in game console development.

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Staff Software Engineer β€” ML Runtime & GPU Systems employer: Sony

At Sony Interactive Entertainment, we pride ourselves on being not just the Best Place to Play, but also the Best Place to Work. Located in the vibrant city of London, our hybrid work culture fosters innovation and collaboration, offering employees the chance to engage with cutting-edge technology while supporting a global security program. With a commitment to employee growth, diversity, and a dynamic work environment, we provide unique opportunities for professional development and meaningful contributions to the PlayStation brand.

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Contact Details:

Sony Recruitment Team