At a Glance
- Tasks: Design and implement rendering APIs for PlayStation games, pushing GPU programming forward.
- Company: Join Sony Interactive Entertainment, a leader in gaming innovation and creativity.
- Benefits: Enjoy competitive salary, health benefits, and opportunities for remote work.
- Other info: Be part of a dynamic team with a focus on practical engineering and career growth.
- Why this job: Shape the future of console graphics and make a real impact in gaming.
- Qualifications: Experience in low-level graphics architecture and rendering code on consoles.
The predicted salary is between 60750 - 74250 Β£ per year.
Focused on helping game developers get the most out of PlayStation hardware. As a team, we are responsible for large parts of the graphics software stack used by all PlayStation games and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies.
What you'll be doing:
- Working on the current and future rendering APIs used by PlayStation games, as well as the hardware underpinning them.
- Designing and implementing features that enable efficient game development, push GPU programming forward, and create a healthy platform.
- Observing industry trends, understanding of - and empathy for - our customers, and business needs as the foundation of decision making.
- Helping shape the path of the PlayStation graphics stack going forward.
- Collaborating with the platform software and hardware teams, as well as game developers.
- Taking the role as the game-developer advocate when working with the platform teams, or the role as the platform-team advocate when working with game developers.
- Determining what needs to be implemented, how best to implement it, and then coding and debugging.
What we are looking for:
- Experience and interest in low-level graphics architecture and engineering.
- Experience writing rendering code on top of multiple existing rendering APIs.
- Experience writing rendering code on console.
- The ability to keep an eye on the big picture, even when deep in the weeds.
- An eagerness to learn and to take responsibility for the long run.
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees and will need to process personal information to support these checks.
Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender, race, religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity.
Why Sony Interactive Entertainment? Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties in the world.
About the Advanced Technology Group: The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group.
Senior Software Engineer - Rendering API employer: Sony
At Sony Interactive Entertainment, we pride ourselves on being an exceptional employer, offering a vibrant work culture that fosters innovation and collaboration. Our commitment to employee growth is evident through continuous learning opportunities and a supportive environment that encourages creativity and efficiency. Located at the heart of the gaming industry, we provide our team with unique advantages, including access to cutting-edge technology and the chance to contribute to beloved entertainment experiences enjoyed by millions worldwide.