Software Engineer - Cloud Game Streaming
Software Engineer - Cloud Game Streaming

Software Engineer - Cloud Game Streaming

Full-Time 28800 - 48000 ÂŁ / year (est.) No home office possible
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At a Glance

  • Tasks: Develop and optimise low-latency network protocols for cloud gaming.
  • Company: Join PlayStation, a global leader in entertainment and gaming innovation.
  • Benefits: Flexible hybrid working, professional development, and a relaxed work environment.
  • Why this job: Be part of cutting-edge technology that shapes the future of gaming.
  • Qualifications: Proficiency in C/C++, network programming, and experience with QUIC or WebTransport.
  • Other info: Collaborative projects and opportunities for hackathons and conferences.

The predicted salary is between 28800 - 48000 ÂŁ per year.

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognised as a global leader in entertainment producing the PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly‑owned subsidiary of Sony Group Corporation.

About GDFT

Gaming, Developer, and Future Technology (GDFT) are the technology specialists at PlayStation. We build the underlying systems that power core platform capabilities and developer tools. Our mission is to enable world‑class gaming experiences by delivering low‑level, high‑performance technology for PlayStation platforms.

The Role

We are looking for two engineers to join the GDFT department, working on the design and optimisation of latency‑sensitive network transmission protocols. You will contribute to our efforts in enabling cutting‑edge cloud gaming features, including pixel streaming for PlayStation platforms. The successful candidates will contribute to the design, development, and optimisation of low‑latency streaming technologies, including protocols such as QUIC and WebTransport, as part of our cloud‑based pixel streaming offering for PlayStation platforms.

This role is ideal for engineers with experience in either low‑level networking or real‑time media pipelines, and particularly those interested in working at the intersection of these domains to solve complex performance challenges in interactive streaming environments.

What You’ll Be Doing

  • Develop, optimise, and maintain low‑latency network protocol implementations for streaming over QUIC and WebTransport.
  • Collaborate across teams to integrate and scale protocol implementations within PlayStation platform software.
  • Investigate, debug, and resolve real‑world network issues in complex environments.
  • Participate in architectural decisions and technical reviews related to protocol design and performance.
  • Attend periodic in‑person workshops or team events (travel required a few times per year).

What We Are Looking For

This is an entry to mid‑level opportunity. You should bring some of the following skills and experience:

  • Strong proficiency in C and C++.
  • Deep understanding of network programming, with emphasis on latency‑sensitive applications.
  • Experience with QUIC, WebTransport, or similar transport protocols.
  • Strong debugging, profiling, and performance tuning skills.

Highly Desirable Skills

  • Experience with console or embedded systems development environments.
  • Experience in real‑time media pipelines, media codecs, and containers.
  • Knowledge of TLS, encryption, and secure data transport.
  • Experience with Git, Jenkins, or similar CI/CD workflows.

Why Work in GDFT

  • Focused on platform‑wide technology development.
  • Room to explore and innovate within performance‑critical system areas.
  • Work on cross‑regional collaborative projects.
  • Flexible and relaxed working environment, with strong support for hybrid work.
  • Opportunities for extensive professional development, technical conference attendance, and participation in internal hackathons.

Equal Opportunity Statement

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Software Engineer - Cloud Game Streaming employer: Sony Playstation

At PlayStation, we pride ourselves on being a global leader in entertainment and technology, offering an inclusive and empowering work environment that fosters innovation and creativity. As a Software Engineer in our Gaming, Developer, and Future Technology group, you'll have the opportunity to work on cutting-edge cloud gaming features while enjoying a flexible hybrid working model and extensive professional development opportunities. Join us in shaping the future of gaming and experience a culture that values diversity and collaboration.
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Contact Detail:

Sony Playstation Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Software Engineer - Cloud Game Streaming

✨Tip Number 1

Network like a pro! Reach out to current employees at PlayStation on LinkedIn or other platforms. Ask them about their experiences and any tips they might have for landing a role in the GDFT team.

✨Tip Number 2

Show off your skills! If you’ve worked on projects involving low-latency networking or real-time media, make sure to discuss these in interviews. Bring examples that highlight your problem-solving abilities in complex environments.

✨Tip Number 3

Prepare for technical challenges! Brush up on your C and C++ skills, and be ready to tackle some coding problems related to network protocols during the interview process. Practice makes perfect!

✨Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you’re genuinely interested in joining the PlayStation family.

We think you need these skills to ace Software Engineer - Cloud Game Streaming

C
C++
Network Programming
Latency-Sensitive Applications
QUIC
WebTransport
Debugging Skills
Profiling Skills
Performance Tuning
Real-Time Media Pipelines
Media Codecs
Containers
TLS
Encryption
CI/CD Workflows

Some tips for your application 🫡

Tailor Your CV: Make sure your CV is tailored to the Software Engineer role at PlayStation. Highlight your experience with low-latency network protocols and any relevant projects you've worked on. We want to see how your skills align with what we're looking for!

Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Share your passion for gaming and technology, and explain why you’re excited about the opportunity to work with us at PlayStation. Let your personality come through, and don’t forget to mention any specific experiences that relate to the role.

Showcase Relevant Skills: Be sure to showcase your proficiency in C and C++, as well as your understanding of network programming. If you have experience with QUIC or WebTransport, make it stand out! We love seeing candidates who can demonstrate their technical expertise.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, you’ll find all the details about the role and our team there. Don’t miss out on this opportunity to join us!

How to prepare for a job interview at Sony Playstation

✨Know Your Tech

Make sure you brush up on your knowledge of C and C++, as well as the specifics of low-latency network protocols like QUIC and WebTransport. Being able to discuss these technologies confidently will show that you're not just a good fit for the role, but also genuinely interested in what PlayStation is doing.

✨Showcase Your Problem-Solving Skills

Prepare to discuss past experiences where you've debugged or optimised network issues. Think of specific examples that highlight your skills in performance tuning and how you tackled complex challenges in real-time media pipelines. This will demonstrate your ability to contribute effectively to the team.

✨Collaborate and Communicate

Since the role involves working across teams, be ready to talk about your experience with collaboration. Share examples of how you've worked with others to integrate systems or solve problems. Good communication skills are key, so practice articulating your thoughts clearly.

✨Embrace the Culture

PlayStation values diversity and inclusion, so it’s important to express your enthusiasm for their culture. Be prepared to discuss how you can contribute to an inclusive environment and why you’re excited about working in a flexible, innovative space like GDFT.

Software Engineer - Cloud Game Streaming
Sony Playstation
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