Research Engineer - Distributed Game Technology
Research Engineer - Distributed Game Technology

Research Engineer - Distributed Game Technology

London Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Join a team researching and developing cutting-edge distributed game technologies.
  • Company: PlayStation is a global leader in entertainment, creating innovative gaming products and services.
  • Benefits: Enjoy competitive salary, bonuses, private medical insurance, and 25 days holiday plus wellness breaks.
  • Why this job: Be part of a dynamic team pushing the boundaries of gaming technology in a relaxed environment.
  • Qualifications: Bachelor's degree in Computer Science or relevant experience; passion for gaming and software design required.
  • Other info: Opportunities for global hackathons and learning from industry experts.

The predicted salary is between 36000 - 60000 £ per year.

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity.

Department Overview: The Gaming, Developer and Future Technology Group (GDFT) are PlayStation’s technology experts. We research and develop innovative technologies that push the boundaries of play, helping game developers make the best games on PlayStation. Within GDFT is the SIE Connected Content Group, based in London, whose function is future feature prototype exploration & validation.

Role Overview: You will work as part of a multidisciplinary team, researching and implementing distributed systems and service architecture utilising a wide range of technologies. You will be developing proof-of-concepts, exploring impacts on game and platform feature development, supporting multiple research teams, and collaborating on new concepts. Our focus is always changing to experiment in new areas and with new ideas, so you will need a wide range of experience and a willingness to try new things. We expect you to be able to develop and apply distributed system frameworks, build prototypes, and understand network protocols and data analysis.

What you’ll be doing:

  • Contributing to the design and architecture of distributed systems, exploring distributing game experiences and rendering across multiple devices, and exploring network infrastructure and enhancements to ensure scalability, reliability and efficiency.
  • Participating in design reviews and ideation sessions, providing input on improvements, optimizations and new possibilities.
  • Developing and implementing system components within game prototypes, extending game engines and networking/backend services.
  • Proposing and prototyping novel & innovative solutions to complex problems.

What we are looking for: This is a mid-level role, but we are open to consider less experienced candidates that can demonstrate the below skills with a portfolio/github repo. You’ll need to be passionate about video games and software design, and you’ll need to have some (not all) of the following:

  • Bachelor's-level degree in Computer Science or relevant games industry professional experience.
  • Familiarity with game engine technologies (e.g. Unreal, Unity).
  • Experience of performance optimization and parallel computing (e.g. non-uniform memory access).
  • Strong technical background in game development, rendering or Computer Science.
  • Familiarity with source control systems (e.g. git, Perforce).
  • Deep root cause analysis skills - can derive a deep understanding of problems and clearly articulate and document proposed solutions.
  • Strong communication skills.
  • Be proactive in identifying and addressing issues and opportunities arising from your day to day activities.
  • Self-motivated, able to work independently and to innovate and produce new ideas and concepts without needing direct management.
  • Be curious and willing to challenge the status-quo.

Nice to have:

  • Experience with RDMA technologies, particularly open source technologies.
  • Experience with networking programming.
  • Experience with network infrastructure and technology, particularly in cloud systems.
  • Experience with cloud rendering or 3D graphics.
  • Familiarity with containerization (e.g. Docker), and orchestration (e.g. Kubernetes) systems.
  • Familiarity with console title development and publishing processes.
  • Fundamentals of system security.
  • Experience of working with cross-functional teams.

Benefits of working in Gaming, Developer and Future Technology:

  • Opportunities to participate in global hackathons, and explore innovation opportunities.
  • Opportunity to develop your knowledge and skills by learning about the latest techniques in a team of experts with a wealth of industry experience.
  • Relaxed working environment with high level of trust and autonomy.
  • All staff are encouraged to express their views and challenge the status quo.

Benefits of working at PlayStation:

  • Competitive salary.
  • Discretionary bonus opportunity.
  • Excellent in-house training opportunities.
  • BUPA Private Medical Insurance.
  • Dental Scheme.
  • 25 days holiday per year plus national holidays and wellness breaks.
  • Free eye test and glasses voucher.
  • Cycle to work scheme.

Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Research Engineer - Distributed Game Technology employer: Sony Playstation

At PlayStation, we pride ourselves on being not just the Best Place to Play, but also the Best Place to Work. Our London-based Gaming, Developer and Future Technology Group fosters a collaborative and innovative work culture, offering employees the chance to engage in cutting-edge research while enjoying a relaxed environment that values autonomy and creativity. With competitive salaries, excellent training opportunities, and a commitment to diversity and inclusion, we empower our team members to grow and thrive in their careers, making PlayStation an exceptional employer for those passionate about technology and gaming.
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Contact Detail:

Sony Playstation Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Research Engineer - Distributed Game Technology

✨Tip Number 1

Familiarise yourself with the latest trends in distributed game technology. Follow industry blogs, attend webinars, and engage with communities on platforms like GitHub to stay updated on innovations that could be relevant to your role.

✨Tip Number 2

Network with professionals in the gaming industry, especially those working with PlayStation or similar companies. Attend gaming conferences or local meetups to make connections that could lead to referrals or insider information about the role.

✨Tip Number 3

Showcase your passion for gaming by contributing to open-source projects or developing your own prototypes. This hands-on experience can demonstrate your skills and enthusiasm to potential employers.

✨Tip Number 4

Prepare for interviews by practising common technical questions related to distributed systems and game development. Consider mock interviews with peers or mentors to refine your communication skills and boost your confidence.

We think you need these skills to ace Research Engineer - Distributed Game Technology

Distributed Systems Design
Service Architecture
Game Engine Technologies (e.g. Unreal, Unity)
Performance Optimisation
Parallel Computing
Network Protocols
Data Analysis
Prototyping Skills
Source Control Systems (e.g. git, Perforce)
Root Cause Analysis
Strong Communication Skills
Self-Motivation
Curiosity and Innovation
Networking Programming
Cloud Systems Knowledge
Containerization (e.g. Docker)
Orchestration Systems (e.g. Kubernetes)
3D Graphics Understanding
Cross-Functional Team Collaboration

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience in game development, distributed systems, and any familiarity with game engine technologies like Unreal or Unity. Use specific examples to demonstrate your skills in performance optimisation and parallel computing.

Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and technology. Mention how your background aligns with the role's requirements and showcase your curiosity and willingness to innovate. Be sure to include any relevant projects or contributions to open-source technologies.

Showcase Your Portfolio: If you have a portfolio or GitHub repository, include it in your application. Highlight projects that demonstrate your ability to develop prototypes, work with network protocols, and solve complex problems. This will give the hiring team a clear view of your capabilities.

Prepare for Technical Questions: Anticipate technical questions related to distributed systems, networking programming, and cloud technologies during the interview process. Brush up on your knowledge of system security and containerization, as these are valuable skills for the role.

How to prepare for a job interview at Sony Playstation

✨Show Your Passion for Gaming

Make sure to express your enthusiasm for video games and the gaming industry during the interview. Share your personal experiences with games, what excites you about them, and how they inspire your work in technology.

✨Demonstrate Technical Knowledge

Be prepared to discuss your technical skills in detail, especially regarding distributed systems, game engines, and network protocols. Bring examples from your portfolio or GitHub repo that showcase your experience and problem-solving abilities.

✨Prepare for Design Reviews

Since you'll be participating in design reviews and ideation sessions, think about potential improvements or optimisations you could suggest. Familiarise yourself with current trends in game technology and be ready to share innovative ideas.

✨Emphasise Collaboration Skills

Highlight your ability to work within multidisciplinary teams. Discuss any past experiences where you collaborated on projects, particularly in cross-functional settings, and how you contributed to achieving common goals.

Research Engineer - Distributed Game Technology
Sony Playstation
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  • Research Engineer - Distributed Game Technology

    London
    Full-Time
    36000 - 60000 £ / year (est.)

    Application deadline: 2027-05-26

  • S

    Sony Playstation

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