Audio Programmer in London

Audio Programmer in London

London Full-Time 36000 - 60000 £ / year (est.) No working from home possible
Sony Playstation

At a Glance

  • Tasks: Design and develop audio tools for PlayStation games, ensuring top-notch sound experiences.
  • Company: Join PlayStation, a global leader in gaming and entertainment with a diverse culture.
  • Benefits: Competitive salary, inclusive environment, and opportunities for professional growth.
  • Other info: Collaborate with global teams and enjoy a dynamic work environment.
  • Why this job: Be part of an innovative team shaping the future of gaming audio.
  • Qualifications: 3+ years experience, strong C++ skills, and a passion for audio and gaming.

The predicted salary is between 36000 - 60000 £ per year.

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity.

Role overview: Reporting to the group Technical Director, the Audio Programmer will provide tool development and technical system design & implementation for PlayStation Studios audio tools and technology department. Working across an array of PlayStation Studios interactive titles, the role will involve game code, middleware and plugin development along with offline tool development. It will also mean interfacing with multiple teams such as R&D, platform, game teams, QA and more across the globe.

What you’ll be doing:

  • Design of audio tools for sound design and music team.
  • Process tools to drive automated build systems.
  • Audio processing plugins for audio engines.
  • Linking of game systems to audio engine.
  • Linking game system authoring tools to sound design tools.
  • Complex new audio engine features.
  • Driving the planning, documenting and implementing all relevant audio systems in collaboration with other members of the audio programming team.
  • Supporting the sound design and music production team in tooling requests and game debugging.
  • Ensure code developed runs in an efficient manner and is bug free.
  • Debugging code such that it is release ready.
  • Providing packaged releases of audio systems.
  • Taking responsibility of overall audio tech delivery on a shipping game title.
  • Updating and maintenance of audio middleware.

What we are looking for:

  • Minimum 3 Years production experience and 1 shipped title on console/PC.
  • Passionate about audio and video games.
  • Strong experience in C++ and object orientated/data oriented design.
  • Experience in C# .NET and WPF.
  • Strong knowledge of 3D mathematics.
  • Knowledge of acoustics and digital signal processing.
  • Experience of audio production software: Pro Tools, Sound Forge, Reaper.
  • Experience of Visual Studio or other development environments.

Desired:

  • Knowledge of streaming systems and multithreading.
  • Experience of VST development.
  • Experience of audio middleware (FMOD, Wwise).
  • Experience of graphical patching environments (PD, MAX/MSP, Reaktor).
  • Experience of Unity 3D/Unreal development.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Audio Programmer in London employer: Sony Playstation

At PlayStation, we pride ourselves on being not only a leader in the gaming industry but also an exceptional employer. Our inclusive work culture fosters creativity and innovation, providing employees with ample opportunities for growth and collaboration across global teams. With a commitment to diversity and a passion for technology and play, joining PlayStation means becoming part of a dynamic environment where your contributions truly matter.

Sony Playstation

Contact Details:

Sony Playstation Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Audio Programmer in London

Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those already at PlayStation. A friendly chat can open doors and give you insider info on what they're really looking for.

Tip Number 2

Show off your skills! Create a portfolio that highlights your best audio programming projects. Make sure it’s easy to navigate and showcases your experience with tools like Pro Tools and FMOD.

Tip Number 3

Prepare for the interview by brushing up on your C++ and audio processing knowledge. Be ready to discuss your past projects and how you tackled challenges in audio tech delivery.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, you’ll find all the latest openings and updates directly from the source.

We think you need these skills to ace Audio Programmer in London

C++
Object-Oriented Design
Data-Oriented Design
C# .NET
WPF
3D Mathematics
Acoustics Knowledge

Some tips for your application 🫡

Show Your Passion for Audio:When you're writing your application, let your love for audio and video games shine through! We want to see how your passion aligns with our mission at PlayStation, so share any personal projects or experiences that highlight your enthusiasm.

Tailor Your CV and Cover Letter:Make sure to customise your CV and cover letter for the Audio Programmer role. Highlight your experience with C++, audio production software, and any shipped titles. We appreciate when candidates take the time to connect their skills directly to what we’re looking for!

Be Clear and Concise:Keep your application clear and to the point. We love detail, but make sure you’re not rambling on. Use bullet points where possible to make it easy for us to see your key achievements and skills at a glance.

Apply Through Our Website:Don’t forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it gives you a chance to explore more about what we do at PlayStation!

How to prepare for a job interview at Sony Playstation

Know Your Audio Tools

Make sure you’re well-versed in the audio tools and technologies mentioned in the job description. Brush up on your experience with Pro Tools, FMOD, and Wwise, as well as any relevant middleware. Being able to discuss specific projects where you've used these tools will show your passion and expertise.

Showcase Your Coding Skills

Since strong C++ and C# skills are crucial for this role, prepare to demonstrate your coding abilities. Bring examples of your previous work, especially any shipped titles, and be ready to discuss the challenges you faced and how you overcame them. This will highlight your problem-solving skills and technical knowledge.

Understand the Game Development Process

Familiarise yourself with the game development lifecycle, especially how audio fits into it. Be prepared to discuss how you would collaborate with different teams like R&D and QA. Showing that you understand the bigger picture will impress the interviewers and demonstrate your teamwork skills.

Prepare for Technical Questions

Expect technical questions related to audio processing, 3D mathematics, and digital signal processing. Brush up on these topics and think about how they apply to the role. Practising common interview questions can help you articulate your thoughts clearly and confidently during the interview.