At a Glance
- Tasks: Lead a team of technical artists to create stunning visuals for a narrative-driven game.
- Company: Join PlayStation, a global leader in entertainment and innovation.
- Benefits: Enjoy flexible working options and a vibrant, inclusive culture.
- Why this job: Be part of a creative team shaping the future of gaming with cutting-edge technology.
- Qualifications: Experience in the video game industry as a Technical Art Director or similar role required.
- Other info: Remote work considered; passion for games is a must!
The predicted salary is between 48000 - 84000 £ per year.
PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
Role Description: We are seeking a highly skilled Technical Art Director to join our Firesprite studio, working on a dark, story-driven 'Narrative Adventure' with genre defining goals. The ideal candidate will bridge the gap between art and technology, ensuring the visual quality and performance of our games meet the highest standards. You will work closely with production, artists, designers, and engineers to develop and implement processes and tools that improve our game development pipelines and deliver the creative vision of the team. Ideally, we would love individuals to be based in the studio for 1-3 days per week, but we may consider those who have a preference for remote working in the UK.
What you’ll be doing:
- Lead and mentor a team of technical artists, providing guidance and support to achieve artistic and technical goals.
- Collaborate with art directors, designers and engineers to define and implement the visual style and technical requirements of the game.
- Build and maintain tools and pipelines that streamline the art production process and improve efficiency.
- Troubleshoot and solve technical issues related to art production, ensuring smooth integration of assets into engine.
- Identify industry trends and technologies and integrate to improve production pipelines and the visual quality of our game.
- Communicate with cross-functional teams to ensure alignment and collaboration throughout the development process.
- Find opportunities for future cycles where improvements should be made beyond the current project timeline.
- Facilitate the creation and maintenance of documentation standards and practices for in-game technical art pipelines.
- Develop a positive and upbeat team culture.
- Support the production team to ensure a realistic project scope that can be met against team capacity.
- Raise project risks with production and leadership teams, providing alternative solutions to reach resolution.
What we’re looking for:
- Experience as a Technical Art Director or similar role in the video game industry.
- Strong understanding of game development pipelines, tools and processes.
- Proficient in industry-standard software, Maya, Substance Designer, Houdini, etc.
- Proficient in UE5 or similar engines and performance optimisations.
- Excellent leadership and communication skills, with the ability to inspire, empower, and mentor a team.
- Experienced in identifying inefficiencies within workflows and can devise a credible plan to increase efficiency.
- A good understanding of both art and programming.
- Ability to work well with others in cross-discipline teams.
- A passion for games and game creation.
- Knowledge of procedural content generation techniques.
- Knowledge in shader development, visual effects and real-time rendering techniques.
- 3D maths and problem-solving skills.
- Experience with scripting languages such as Python or C#.
- Experience with profiling and identifying CPU & GPU bottlenecks using industry standard tools.
Tech Art Director employer: Sony Interactive Entertainment
Contact Detail:
Sony Interactive Entertainment Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Tech Art Director
✨Tip Number 1
Network with professionals in the gaming industry, especially those who work at PlayStation or similar studios. Attend industry events, webinars, and online forums to connect with potential colleagues and learn about the latest trends in technical art direction.
✨Tip Number 2
Showcase your portfolio effectively by including projects that highlight your experience with game development pipelines and tools. Make sure to demonstrate your ability to bridge the gap between art and technology, as this is crucial for the role.
✨Tip Number 3
Prepare for interviews by brushing up on your knowledge of industry-standard software like Maya and Unreal Engine 5. Be ready to discuss specific examples of how you've improved production pipelines or solved technical issues in past projects.
✨Tip Number 4
Familiarise yourself with PlayStation's recent projects and their artistic styles. Understanding their current games will help you align your vision with theirs and demonstrate your passion for their work during the application process.
We think you need these skills to ace Tech Art Director
Some tips for your application 🫡
Understand the Role: Before applying, make sure you fully understand the responsibilities and requirements of the Tech Art Director position. Familiarise yourself with the specific skills mentioned in the job description, such as experience with industry-standard software and game development pipelines.
Tailor Your CV: Customise your CV to highlight relevant experience and skills that align with the job description. Emphasise your leadership abilities, technical expertise, and any previous work in the video game industry that showcases your qualifications for this role.
Craft a Compelling Cover Letter: Write a cover letter that not only outlines your experience but also expresses your passion for games and game creation. Mention specific projects or achievements that demonstrate your ability to bridge the gap between art and technology.
Showcase Your Portfolio: If applicable, include a link to your portfolio showcasing your work as a Technical Art Director or similar roles. Highlight projects that illustrate your proficiency in tools like Maya, Substance Designer, and UE5, as well as your problem-solving skills in art production.
How to prepare for a job interview at Sony Interactive Entertainment
✨Showcase Your Technical Expertise
As a Technical Art Director, it's crucial to demonstrate your understanding of game development pipelines and tools. Be prepared to discuss your experience with industry-standard software like Maya and Substance Designer, as well as your proficiency in engines like UE5. Highlight specific projects where you successfully integrated art and technology.
✨Emphasise Leadership Skills
This role requires strong leadership and mentoring abilities. Share examples of how you've led teams in the past, focusing on how you inspired and empowered your colleagues. Discuss any strategies you've implemented to foster a positive team culture and improve collaboration across disciplines.
✨Prepare for Problem-Solving Scenarios
Expect to face questions that assess your problem-solving skills, especially regarding technical issues in art production. Prepare to discuss specific challenges you've encountered and the solutions you devised. This will showcase your ability to troubleshoot and maintain efficiency in production pipelines.
✨Demonstrate Passion for Gaming
Your enthusiasm for games and game creation should shine through during the interview. Be ready to talk about your favourite games, what inspires you in the industry, and how you stay updated on trends and technologies. This passion can set you apart from other candidates.