Senior Software Engineer - GPU Capture and Replay in London
Senior Software Engineer - GPU Capture and Replay

Senior Software Engineer - GPU Capture and Replay in London

London Full-Time 60000 - 80000 ÂŁ / year (est.) No home office possible
Sony Interactive Entertainment

At a Glance

  • Tasks: Develop cutting-edge GPU Capture and Replay technology for PlayStation® platforms.
  • Company: Join Sony Interactive Entertainment, the powerhouse behind PlayStation®.
  • Benefits: Competitive salary, inclusive culture, and opportunities for professional growth.
  • Other info: Dynamic team environment with a focus on innovation and creativity.
  • Why this job: Make a lasting impact on gaming technology and collaborate with top engineers.
  • Qualifications: Strong C++ skills, experience with console graphics, and a passion for problem-solving.

The predicted salary is between 60000 - 80000 ÂŁ per year.

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.

About The Advanced Technology Group

The Advanced Technology Group (ATG) is a part of Foundational Systems and Experiences Engineering (FSEE) within the Platform Business Group. Established over 20 years ago as part of PlayStation®’s first-party game development studios, ATG has always focused on helping game developers get the most out of PlayStation® hardware — a mission that continues to this day. As a team, we are responsible for large parts of the graphics software stack used by all PlayStation® games, and collaborate with leading engineering teams worldwide, from game developers to hardware vendors, to deliver key platform technologies.

What You’ll Be Doing

  • You will be working on Razor GPU, a GPU performance analysis and debugging tool, for current and future PlayStation® platforms.
  • You will be developing GPU Capture and Replay technology, which allows GPU commands, shaders and resources to be captured, analysed and later reinstated, so that graphics frames can be re-executed on the GPU independently from the running game.
  • You will be developing profiling and debugging features upon this core technology, to help game developers worldwide to realize their creative vision and push PlayStation® hardware to its limits.
  • You will be developing internal features used by platform software and hardware teams, to help build and improve the PlayStation® graphics software stack, as well as diagnose low-level platform issues.
  • You will collaborate with game developers and platform engineers to gain a deep understanding of their needs, with a view to creating efficient, reliable and scalable tools, which are a joy to use for entry/new-level and deeply technical engineers alike.

This is a unique senior engineering role at the heart of PlayStation® GPU technology, where you will work within a highly experienced technology-driven team. We are looking for developers who are passionate about their craft, the products they build, and who would like to make a lasting impact on the PlayStation® graphics software stack, its tooling, and future.

What We Are Looking For

  • Strong problem-solving skills, including the ability to design and implement highly reliable performant systems in C++.
  • Strong debugging skills, including the ability to understand and reason about complex systems, as well as unpicking their interactions.
  • Experience developing on consoles, particularly using console graphics and memory management APIs.
  • An interest in GPU architecture and low-level graphics engineering.
  • Experience using GPU profiling and debugging tools.
  • An eagerness to learn and take responsibility of features end-to-end, from building core systems, to influencing end-user UX design.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Senior Software Engineer - GPU Capture and Replay in London employer: Sony Interactive Entertainment

At Sony Interactive Entertainment, we pride ourselves on being not just the Best Place to Play, but also the Best Place to Work. Our dynamic work culture fosters innovation and creativity, offering employees the chance to collaborate with leading engineers and game developers while working on cutting-edge technology that shapes the future of gaming. With a strong commitment to employee growth, diversity, and inclusion, SIE provides a supportive environment where your contributions can make a lasting impact on the PlayStation brand.
Sony Interactive Entertainment

Contact Detail:

Sony Interactive Entertainment Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Software Engineer - GPU Capture and Replay in London

✨Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those at Sony Interactive Entertainment. A friendly chat can open doors that a CV just can't.

✨Tip Number 2

Show off your skills! Create a portfolio or GitHub repo showcasing your projects, especially those related to GPU technology. This gives us a real taste of what you can do.

✨Tip Number 3

Prepare for technical interviews by brushing up on your C++ and debugging skills. Practice solving problems on platforms like LeetCode or HackerRank to get in the zone.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're genuinely interested in joining our team.

We think you need these skills to ace Senior Software Engineer - GPU Capture and Replay in London

C++
Problem-Solving Skills
Debugging Skills
Console Graphics APIs
Memory Management APIs
GPU Architecture Knowledge
Low-Level Graphics Engineering
GPU Profiling Tools
End-to-End Feature Development
User Experience (UX) Design

Some tips for your application 🫡

Show Your Passion: When writing your application, let your enthusiasm for gaming and technology shine through. We want to see that you’re not just looking for a job, but that you’re genuinely excited about contributing to the PlayStation brand.

Tailor Your CV: Make sure your CV highlights relevant experience, especially in C++ and GPU technologies. We love seeing how your skills align with what we do at SIE, so don’t be shy about showcasing your past projects and achievements.

Be Clear and Concise: Keep your application straightforward and to the point. We appreciate clarity, so avoid jargon unless it’s necessary. Make it easy for us to see why you’d be a great fit for the Senior Software Engineer role.

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy to do!

How to prepare for a job interview at Sony Interactive Entertainment

✨Know Your Tech Inside Out

Make sure you brush up on your C++ skills and understand GPU architecture thoroughly. Be ready to discuss your experience with console graphics and memory management APIs, as well as any profiling and debugging tools you've used. This will show that you're not just familiar with the tech but can also apply it effectively.

✨Showcase Problem-Solving Skills

Prepare to share specific examples of how you've tackled complex problems in past projects. Think about situations where you designed reliable systems or debugged tricky issues. This will demonstrate your strong problem-solving abilities and your capacity to handle the challenges of the role.

✨Understand the Company Culture

Familiarise yourself with Sony Interactive Entertainment's mission and values. They pride themselves on innovation and creativity, so be ready to discuss how your personal values align with theirs. Showing that you fit into their culture can give you an edge over other candidates.

✨Ask Insightful Questions

Prepare thoughtful questions about the team dynamics, ongoing projects, and future technologies at SIE. This not only shows your genuine interest in the role but also gives you a chance to assess if this is the right fit for you. Engaging in a two-way conversation can leave a lasting impression.

Senior Software Engineer - GPU Capture and Replay in London
Sony Interactive Entertainment
Location: London

Land your dream job quicker with Premium

You’re marked as a top applicant with our partner companies
Individual CV and cover letter feedback including tailoring to specific job roles
Be among the first applications for new jobs with our AI application
1:1 support and career advice from our career coaches
Go Premium

Money-back if you don't land a job in 6-months

>