Director of Product Management

Director of Product Management

Full-Time 54000 - 66000 £ / year (est.) Remote
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At a Glance

  • Tasks: Lead product management for live service games, collaborating with studios and partners.
  • Company: Join Sony Interactive Entertainment, the powerhouse behind PlayStation.
  • Benefits: Remote work, competitive salary, and a chance to shape gaming experiences.
  • Other info: Inclusive culture that values diversity and empowers creativity.
  • Why this job: Be at the forefront of gaming innovation and impact millions of players worldwide.
  • Qualifications: Strong product management experience and leadership skills required.

The predicted salary is between 54000 - 66000 £ per year.

Why Sony Interactive Entertainment?

Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work.

Sony Interactive Entertainment (SIE) is the company behind the Play Station brand.

As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence.

SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world.

Our role at SIE is to create and nurture the experiences under the Play Station brand, a name synonymous with entertainment excellence and creativity.

Company: Play Station Studios

As the Director of Product Management, you will work as part of the central Live Services team, reporting to the Head of Product Management for Live Service games at Play Station Studios.

Your primary responsibility is to work as a subject matter expert, leading a small central team collaborating with European game studios and other partners (analytics, marketing, etc.) to help build, launch, and manage successful live service games, while helping studios to build out top-notch embedded capabilities.

Responsibilities

  • Work across multiple live and upcoming titles from Play Station Studios, partnering closely with game studios and other partners to build capabilities and successfully launch and manage live service titles.
  • Engage with game teams on everything from high-level product and commercial strategy to evaluating design specs and mockups, with a focus on product prioritization and roadmaps.
  • Identify opportunities for product performance growth for various titles, influence key stakeholders, and drive initiatives to a successful outcomethrough strong relationships.
  • Develop and share best practices to help game studios stand up and evolve their processes and capabilities.
  • Define product strategy frameworks and standards for live service titles, tailoring approaches to the needs of individual games and studios.
  • Define andevolvecore KPIs in partnershipwith other publishing resources(analytics, research, marketing, etc), ensuring consistent measurement and actionable insights across titles.
  • Establish and evolve live service operating rhythms (goal setting, performance reviews, experimentation, roadmap planning, decision trees) across titles.
  • Partner with finance and forecasting teams to refine revenue models, ensuring assumptions align with product strategy and core KPIs.
  • Manage, develop, and grow asmallteam ofproduct management and live service design talent, leading and inspiring a highly skilled team.
  • Connect development teams across Play Station studios to the latest competitive research, analyze industry trends, and define best practices.
  • Function asa conduitbetween multiple studiosto foster knowledge sharing and deeper collaboration.
  • Help define the processes and methodologies used centrally tolevel up our product management craft and improve the way we build and operate live service games.

Qualifications & Skills

  • Strong experience in product management and/or live service design focused on feature development and live operations.
  • Proven track record working in complex, matrixed development/publishing organizations to deliver outsized results on successful live games.
  • Seasoned people leader with an ability to manage, lead and inspire a highly skilled team.
  • Demonstrated track record of success driving initiatives that positively impact core KPIs.
  • Expert data fluency and track record of partnering with analytics, research, and insights groups.
  • Experience withgame economy and/or monetization modeling and experience with analytical tools (e. g. Looker, Tableau, etc.).
  • Diverse development experiencespanningdifferent types of games, genres, andbusiness models (F2P, paid, cosmetic economy, etc.).
  • Expert ability to connect creative vision, analytics, and business goals – turning data into actionable product and design decisions.
  • Deep understanding of industry trends and the competitive landscape, including player motivations and audience segments across genres.
  • Ability to understand, conceptualize, and improve the design of game systems, features, andmechanics, providing recommendations to shape the direction of the product.
  • Experience working across products at different development stages (incubation, live operations, etc.).
  • Strong business and financial acumen, with experience driving revenue forecasting and KPI frameworks for live service products.
  • Experience working with publishing partners (marketing, release management, store, etc.).
  • Experience partnering with leadership/executives at a studio and publishing level.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice (where applicable) for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Equal Opportunity Statement

Sony is an Equal Opportunity Employer.

All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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Director of Product Management employer: Sony Interactive Entertainment

At Sony Interactive Entertainment, we pride ourselves on being not just the Best Place to Play, but also the Best Place to Work. Our vibrant work culture fosters innovation and collaboration, offering employees exceptional growth opportunities within a globally recognised brand. With a commitment to excellence and creativity, our London and Bristol locations provide a dynamic environment where you can lead impactful projects and be part of a legacy that shapes the future of entertainment.

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Contact Details:

Sony Interactive Entertainment Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Director of Product Management

✨Join Local Tech Meetups

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We think you need these skills to ace Director of Product Management

Product Management
Live Service Design
Feature Development
Data Fluency
Analytical Tools (e.g. Looker, Tableau)
Game Economy Modelling
Monetization Strategies

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Sony Interactive Entertainment.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Sony Interactive Entertainment and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Sony Interactive Entertainment

✨Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

✨Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Sony Interactive Entertainment uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

✨Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

✨Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.