Localisation Quality Engineer in City of Westminster

Localisation Quality Engineer in City of Westminster

City of Westminster Full-Time 63000 - 77000 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Join us to enhance localisation quality and build innovative software solutions.
  • Company: Be part of Sony Interactive Entertainment, a leader in gaming and technology.
  • Benefits: Enjoy competitive pay, bonuses, and comprehensive benefits in a dynamic workplace.
  • Other info: Collaborate with diverse teams and grow your career in a forward-thinking company.
  • Why this job: Shape the future of product quality and localisation in an exciting tech environment.
  • Qualifications: 5+ years in software engineering with strong Figma and localisation experience.

The predicted salary is between 63000 - 77000 £ per year.

The role builds on the core responsibilities of a Senior Localisation QA Engineer, combining strong localization quality expertise with software engineering, automation, and earlier involvement in the product design and development lifecycle.

This role is ideal for someone who has worked closely with design teams in Figma, has experience reviewing and validating designs before implementation, understands how localisation impacts product and UI design, and can build scalable technical solutions to improve quality across the product lifecycle.

You will partner with design, engineering, product, and localisation teams to identify risks early, improve design quality and localisation readiness, and create tools, systems, and solutions that enable faster and smarter delivery.

Rather than focusing only on post-implementation testing, this role emphasises early engagement in the design phase, including reviewing Figma files, prototypes, design systems, user flows, and content structures to ensure they are scalable, testable, and ready for localisation across languages and regions.

You will also contribute as a hands-on engineer, building software, automation, integrations, and AI-driven solutions such as agents, assistants, or plugins that improve workflows, validation, and quality decision-making.

Partner with designers, product managers, engineers, and the wider Localisation team to help identify localisation risks early in the design phase.

Support the Localisation team by reviewing Figma designs and providing technical and design expertise to improve localisation readiness before implementation.

Help the Localisation team identify and address design risks such as text expansion, truncation, layout issues, bidirectional languages, locale-aware components, and cross-market scalability.

Build and improve tools, automation, and processes that enable Localisation QA to identify issues earlier and at scale, including automated design and content validation, screenshot capture, localisation readiness checks, and quality validation across languages and regions.

Work with the wider Localisation team to define best practices and guidance that help designers and engineers create products that are ready for localisation from the start.

Collaborate with design teams on design systems, UI patterns, and content structures to improve quality and reduce downstream issues before code is written.

Help define quality expectations, localisation considerations, and implementation guidance directly from design artefacts and product requirements.

Perform hands-on Localisation QA testing across multiple languages, platforms, products, and regions, including linguistic, functional, visual, and internationalisation testing.

Lead and support complex localisation quality initiatives, while contributing directly to day-to-day testing when needed.

Develop and improve localisation test strategies covering linguistic, functional, visual, and internationalisation quality.

Investigate complex localisation and internationalisation issues and work with engineering, design, product, and localisation teams to identify root causes and appropriate solutions.

Help define localisation quality standards and ensure localisation considerations are integrated throughout the product development lifecycle, from design through implementation and release.

Design and develop software, internal tools, automation, and reusable services that improve product quality, design validation, and workflow efficiency.

Build scalable software solutions that support validation of product experiences across design, development, and release stages.

Contribute to codebases, frameworks, and technical infrastructure that improve quality signals, design consistency, and localisation support.

Partner with software engineers to improve feature readiness, system testability, and quality-by-design practices.

Integrate validation and quality workflows into modern development environments and CI/CD pipelines where appropriate.

Automation, Tooling & Process Improvement – Identify opportunities to reduce manual work and improve localisation and product quality across design, engineering, and localisation workflows.

Design and build tools, automation, integrations, or other technical solutions that help teams review designs, validate content, detect issues, and improve workflows.

Choose the right technical approach for each problem, which may include traditional automation, scripts, plugins, APIs, AI/LLMs, or existing internal tools.

Develop solutions that help identify localisation and quality issues earlier in the product lifecycle and provide faster feedback to teams.

Prototype and test new approaches, measure their value, and develop successful solutions so they can be used by the wider Localisation team and potentially other teams.

Act as a bridge across design, engineering, product, and localisation teams, helping align quality, scalability, and user experience goals.

Communicate clearly with both technical and non-technical stakeholders, translating complex issues into actionable recommendations.

Influence teams toward a shift-left, design-led quality approach.

Contribute to planning, design reviews, implementation discussions, and release readiness with a focus on preventing issues early.

Provide technical guidance and mentorship to members of the Localisation team, sharing engineering, automation, localisation, and quality best practices.

Promote a culture of innovation, technical excellence, and continuous improvement.

  • BS/BA in Computer Science, Engineering, Human-Computer Interaction, Design Technology, or a related field, or equivalent practical experience.
  • 5+ years of experience in software engineering, design technology, quality engineering, localisation engineering, or related product development roles.
  • Strong hands-on experience in software development, with the ability to build tools, systems, integrations, or automation that solve real product challenges.
  • Experience working closely with design teams and Figma workflows, including reviewing designs, prototypes, component systems, and user journeys before implementation.
  • Experience validating or testing Figma designs for quality, scalability, localisation readiness, and implementation feasibility.
  • Practical understanding of localisation and internationalisation principles in digital products.
  • Experience with localisation quality or testing across multilingual products, platforms, or regions.
  • Strong programming skills in one or more languages such as Python, Java Script, Type Script, or Java.
  • Hands-on experience building or experimenting with AI agents, plugins, copilots, or intelligent workflow tools.
  • Experience with APIs, structured data, system integrations, and modern software development practices.
  • Familiarity with developer collaboration tools such as Git Hub, JIRA, and Confluence.
  • Strong understanding of product development lifecycle, Agile methodologies, and cross-functional delivery models.
  • Soft Skills
  • Excellent written and verbal communication skills.
  • Strong product thinking and problem-solving ability.
  • Comfortable operating across design, engineering, product, and localisation domains.
  • Self-motivated, adaptable, and effective in a fast-paced environment.
  • Strong organisational and stakeholder management skills.
  • Experience with Figma design systems, component libraries, and design-to-development workflows.
  • Experience creating or contributing to Figma plugins, design validation tools, or workflow extensions.
  • Experience building AI agents, assistants, or plugins for design, engineering, content, or localisation use cases.
  • Experience influencing product quality earlier in the lifecycle through design review and engineering collaboration.
  • Familiarity with multilingual product development, translation workflows, or international launch readiness.
  • Experience in video games, consumer technology, digital entertainment, or large-scale product environments.
  • Fluency in one or more non-English languages is a plus.

Sony Interactive Entertainment isn't just the Best Place to Play - it's also the Best Place to Work.

Sony Interactive Entertainment (SIE) is the company behind the Play Station brand.

As a subsidiary of Sony Group Corporation, we're part of a proud legacy of innovation and excellence.

SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world.

Our role at SIE is to create and nurture the experiences under the Play Station brand, a name synonymous with entertainment excellence and creativity.

  • The opportunity to shape next-generation quality, localisation, and design-to-development practices.
  • A dynamic and inclusive workplace where technical excellence, collaboration, and global impact thrive.
  • Competitive compensation, performance bonuses, and comprehensive benefits.
  • Career growth opportunities in a forward-looking engineering environment focused on quality, localisation, automation, intelligent systems, and early product excellence.
  • Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
  • #J-18808-Ljbffr

Localisation Quality Engineer in City of Westminster employer: Sony Interactive Entertainment Europe Limited

At Sony Interactive Entertainment Europe Limited, we pride ourselves on fostering a dynamic and inclusive work culture that encourages innovation and collaboration. As a Subscriptions Analytics & Strategy Analyst, you will have access to cutting-edge tools and technologies, along with ample opportunities for professional growth and development within the gaming industry. Join us in our vibrant location, where your insights will directly shape the future of PlayStation Plus and enhance the gaming experience for millions worldwide.

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Contact Details:

Sony Interactive Entertainment Europe Limited Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Localisation Quality Engineer in City of Westminster

Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at Sony Interactive Entertainment Europe Limited or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to Sony Interactive Entertainment Europe Limited.

Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like Sony Interactive Entertainment Europe Limited.

Explore Job Boards Specifically for Tech Roles

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We think you need these skills to ace Localisation Quality Engineer in City of Westminster

Localisation Quality Expertise
Software Engineering
Automation
Figma
Design Review
Scalable Technical Solutions
Quality Assurance Testing

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Sony Interactive Entertainment Europe Limited.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Sony Interactive Entertainment Europe Limited and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Sony Interactive Entertainment Europe Limited

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Sony Interactive Entertainment Europe Limited uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.