Lead Level Designer in England

Lead Level Designer in England

England Full-Time 42000 - 84000 ÂŁ / year (est.) No home office possible
Sledgehammer Games

At a Glance

  • Tasks: Lead the design of immersive single-player levels for iconic games.
  • Company: Join Sledgehammer Games, a leader in the video game industry.
  • Benefits: Competitive salary, hybrid work model, and opportunities for career growth.
  • Why this job: Make a real impact on beloved titles like Call of Duty.
  • Qualifications: Experience in AAA game design and team leadership required.
  • Other info: Dynamic studio environment with a focus on creativity and collaboration.

The predicted salary is between 42000 - 84000 ÂŁ per year.

Sledgehammer Games is a leading developer in the video game industry, best known for its work on the Call of Duty franchise. Since our inception in 2009, the studio has delivered iconic titles including Call of Duty: Advanced Warfare, Call of Duty: WWII (2017), and, most recently, Call of Duty: Modern Warfare III. As industry leaders in first‑person shooter development, our commitment to excellence is reflected in every detail of our games, from highly polished multiplayer experiences to emotionally engaging single‑player campaigns.

We are excited to invite a talented and passionate developer to join our growing team as a Lead Single Player Level Designer based in our Guildford, UK studio. In this role, you will work collaboratively with our talented teams across the globe, including our locations in the United States, Australia, Canada, and the United Kingdom. This is not a remote role. It is a hybrid position based in our Guildford Studio, offering flexibility with a combination of in‑studio and remote workdays. Permanent remote work is not available for this position.

Your Mission

  • Guide the creative and technical direction of our campaign levels from early concept to final polish.
  • Lead a talented team of designers in building cinematic, gameplay‑driven levels that deliver emotional impact and unforgettable player experiences.
  • Champion design quality, mentor others and collaborate closely with narrative, art, engineering and production.
  • Act as the level design leader for Single Player content made by Sledgehammer Games.
  • Lead by example through hands‑on creation of high‑quality level content.
  • Define and uphold best practices in level design, pacing and player readability.
  • Translate creative direction into clear, actionable design goals and documentation.
  • Hold regular reviews and provide iterative feedback to the team to meet the required quality bar.
  • Build effective working relationships with key creative and production partners across Sledgehammer Games.
  • Work with stakeholders across other Activision studios to ensure content developed fits with creative pillars.
  • Provide leadership, mentorship, and career development for level designers of varying experience levels.
  • Work with user research during playtests to identify iterative improvements and changes.
  • Learn, understand, and improve the tools and workflow for the team.
  • Work with production teams to provide estimates and schedules for the Design team.
  • Communicate progress and resolution of issues with the ability to set guidelines for peers and support teams.
  • Represent the team’s work at global SHG all‑hands meetings when required.
  • Partner with the recruitment team to identify key hires, taking an active role in building the core team.
  • Become a key creative leader at the studio with a highly visible presence at team all‑hands and other studio events.

Minimum Requirements

  • Extensive industry experience working in AAA Game Design.
  • Able to provide a professional portfolio that demonstrates prior experiences.
  • Previous experience as a Lead Designer, with experience of managing and mentoring a team (2+ designers).
  • Prior experience with technical scripting, ideally through text‑based languages (C++, C#, Lua, or similar) or Unreal’s Blueprints.
  • Expansive knowledge of game design with appreciation and understanding for the other disciplines.
  • Strong grasp of combat design, AI behaviours, player guidance and geometry building, flow and layout.
  • Solid understanding of level design with ability to clearly discuss modern trends.
  • Strong communication and presentation skills, with the ability to pitch concepts clearly and concisely.
  • Experience working with proprietary engines and toolsets including Unreal.
  • Analytical problem‑solver with a passion for iteration and continuous improvement.
  • Passion and enthusiasm for narrative‑driven Single Player games with a broad range of game experience.
  • An egoless attitude that encourages feedback and constructive critique.
  • Experience taking major AAA console and PC games from concept to completion.
  • Open to working in / relocating to Guildford, UK.

Extra Points

  • Ideally shipped at least one title as a Lead Designer.
  • Experience working on projects involving multiple internal and external partners.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under‑represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World: At Activision, we strive to create the most iconic brands in gaming and entertainment. We’re driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty®, Crash Bandicoot™, Tony Hawk’s™ Pro Skater™, and Guitar Hero®. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

Ready to Activate Your Future? The video game industry and therefore our business is fast‑paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability.

Lead Level Designer in England employer: Sledgehammer Games

Sledgehammer Games is an exceptional employer, offering a vibrant and collaborative work culture in the heart of Guildford, UK. As a leading developer in the video game industry, we provide our employees with unique opportunities for growth and mentorship, allowing them to shape iconic titles while working alongside passionate teams from around the globe. With a commitment to diversity and inclusion, we encourage creativity and innovation, making it a rewarding place for those looking to make a significant impact in gaming.
Sledgehammer Games

Contact Detail:

Sledgehammer Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Lead Level Designer in England

✨Tip Number 1

Network like a pro! Reach out to industry folks on LinkedIn or at gaming events. A friendly chat can open doors that applications alone can't.

✨Tip Number 2

Show off your skills! Create a portfolio that highlights your best work in level design. Make it visually appealing and easy to navigate, so potential employers can see your talent at a glance.

✨Tip Number 3

Prepare for interviews by practising common questions and showcasing your passion for game design. Be ready to discuss your previous projects and how you can contribute to Sledgehammer Games' vision.

✨Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you're genuinely interested in joining our team at Sledgehammer Games.

We think you need these skills to ace Lead Level Designer in England

AAA Game Design
Team Management
Mentoring
Technical Scripting
C++
C#
Lua
Unreal Engine
Game Design Knowledge
Combat Design
AI Behaviours
Player Guidance
Level Design
Communication Skills
Analytical Problem-Solving

Some tips for your application 🫡

Show Off Your Portfolio: Make sure to include a professional portfolio that highlights your previous work. We want to see your creativity and technical skills in action, so pick your best projects that showcase your level design prowess!

Tailor Your Application: Don’t just send a generic application! Take the time to tailor your CV and cover letter to reflect how your experience aligns with the Lead Level Designer role. We love seeing candidates who understand our mission and values.

Be Clear and Concise: When writing your application, keep it clear and to the point. Use straightforward language to communicate your ideas and experiences. We appreciate strong communication skills, so let your personality shine through!

Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team!

How to prepare for a job interview at Sledgehammer Games

✨Showcase Your Portfolio

Make sure to bring a well-organised portfolio that highlights your best work as a Lead Designer. Include examples of levels you've created, detailing your thought process and the impact they had on gameplay. This will not only demonstrate your skills but also your ability to communicate design concepts effectively.

✨Understand the Company Culture

Research Sledgehammer Games and their titles, especially the Call of Duty franchise. Familiarise yourself with their design philosophy and recent projects. This knowledge will help you align your answers with their values and show that you're genuinely interested in being part of their team.

✨Prepare for Technical Questions

Expect questions about technical scripting and level design principles. Brush up on your knowledge of C++, C#, or Unreal’s Blueprints, and be ready to discuss how you've used these tools in past projects. Being able to articulate your technical skills will set you apart from other candidates.

✨Demonstrate Leadership Skills

As a Lead Level Designer, you'll need to showcase your leadership abilities. Be prepared to discuss your experience mentoring other designers and how you've fostered collaboration within teams. Share specific examples of how you've guided projects from concept to completion, highlighting your role in achieving success.

Lead Level Designer in England
Sledgehammer Games
Location: England

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