At a Glance
- Tasks: Collaborate on art and programming to create stunning visuals for a horror game.
- Company: Ambitious indie game studio in Southampton with a passion for horror games.
- Benefits: Competitive salary, flexible hours, health insurance, and 30 days holiday.
- Why this job: Make a real impact on an exciting multiplayer horror title across multiple platforms.
- Qualifications: Experience as a Technical Artist with strong Unity and C# skills.
- Other info: Join a close-knit team and enjoy opportunities for career development and industry events.
The predicted salary is between 36000 - 60000 £ per year.
Are you a skilled Technical Artist with a passion for horror games and real-time optimisation?
We’re working with an ambitious and independent game development studio based in Southampton, currently expanding their team to support the ongoing development of a high-quality, multiplayer horror title available across PC, console, and VR platforms. They\’re now looking for a Technical Artist to join their team and help bridge the gap between art and programming.
This is a fantastic opportunity to make a real impact on a game in active development, working alongside a close-knit and passionate team to deliver stunning visuals and strong performance across multiple platforms.
What You’ll Be Doing:
- Collaborate with artists, designers, and programmers to build and maintain scalable, efficient art pipelines in Unity.
- Optimise assets and scenes to ensure strong performance across PC, VR, PSVR2, PS5, and Xbox Series X/S.
- Develop tools and automation systems to improve workflows and reduce manual tasks.
- Troubleshoot technical and visual issues as they arise during development.
- Support the art team with shader creation, material setup, lighting, and VFX integration.
- Ensure that all assets meet both artistic quality and technical performance standards within Unity.
- Keep up to date with the latest techniques, tools, and best practices in real-time optimisation.
- Contribute technical insights and support during team meetings and project planning.
What We’re Looking For:
- Professional experience as a Senior Technical Artist or in a similar role on a shipped Unity title.
- Expert-level knowledge of Unity, including shaders, materials, lighting systems, and asset optimisation.
- Strong programming skills in C#.
- Demonstrated experience profiling and optimising for multi-platform performance.
- Familiarity with 3D art pipelines and tools such as Blender, Maya, Substance Painter, etc.
- Strong communicator with the ability to support both technical and creative team members.
- Ability to work both independently and collaboratively in a fast-paced environment.
- Passion for horror games and a strong interest in delivering immersive, atmospheric experiences.
- Must be eligible to work in the UK.
Nice to Have:
- Experience developing for VR and console platforms (especially PSVR2).
- Knowledge of Shader Graph, HLSL, or other shader languages.
- VFX creation experience or knowledge of real-time particle effects.
- Interest in real-time lighting and rendering pipelines.
- Familiarity with version control systems such as Git, Perforce, or Plastic SCM.
Benefits:
- Competitive salary
- 5% employer pension contribution
- Hybrid working with flexible hours
- Relocation package (if applicable)
- Annual performance bonus and employee of the month vouchers
- 30 days holiday, including birthday and wellbeing day
- Vitality health insurance (vision, dental, and travel cover)
- Aviva life insurance
- Personal wellbeing allowance
- Sabbatical leave and structured career development support
- Regular social events and opportunities to attend major industry events such as GDC, Gamescom, TwitchCon, EGX, and Develop:Brighton
If you\’re a technically driven artist who thrives on solving complex challenges and wants to help shape the visual experience of a dark, atmospheric game, apply now through Joe at Skillsearch: jm@skillsearch.com
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Senior Technical Artist employer: Skillsearch
Contact Detail:
Skillsearch Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Technical Artist
✨Tip Number 1
Network like a pro! Reach out to industry folks on LinkedIn or at gaming events. We all know that sometimes it’s not just what you know, but who you know that can get your foot in the door.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work, especially any projects related to horror games or real-time optimisation. We want to see your creativity and technical prowess shine through!
✨Tip Number 3
Prepare for interviews by brushing up on common technical questions and showcasing your problem-solving skills. We recommend practicing with friends or even recording yourself to refine your answers.
✨Tip Number 4
Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing passionate candidates who are eager to join our team!
We think you need these skills to ace Senior Technical Artist
Some tips for your application 🫡
Show Your Passion for Horror Games: When you're writing your application, let your love for horror games shine through! Share any relevant experiences or projects that highlight your enthusiasm for the genre. We want to see that you’re not just a skilled Technical Artist, but also someone who genuinely cares about creating immersive experiences.
Tailor Your Application: Make sure to customise your CV and cover letter to match the job description. Highlight your experience with Unity, shaders, and asset optimisation, as well as any specific projects that relate to multiplayer or horror titles. This helps us see how you fit into our team and the role.
Be Clear and Concise: Keep your application straightforward and to the point. Use bullet points where possible to make it easy for us to read through your skills and experiences. Remember, we’re looking for clarity in your technical abilities and how they relate to the role!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss out on any important updates. Plus, it shows us you’re keen to be part of our community right from the start!
How to prepare for a job interview at Skillsearch
✨Know Your Tools Inside Out
Make sure you’re well-versed in Unity and any other tools mentioned in the job description, like Blender or Substance Painter. Brush up on your shader knowledge and be ready to discuss how you've used these tools in past projects.
✨Showcase Your Passion for Horror Games
Since the studio is focused on horror games, share your enthusiasm for the genre during the interview. Talk about your favourite horror titles and how they inspire your work as a Technical Artist. This will help you connect with the team and show that you’re a good cultural fit.
✨Prepare for Technical Questions
Expect questions that dive deep into your technical skills, especially around asset optimisation and multi-platform performance. Be ready to discuss specific challenges you've faced and how you solved them, particularly in a fast-paced environment.
✨Demonstrate Collaboration Skills
Highlight your experience working with both artists and programmers. Share examples of how you’ve bridged the gap between creative and technical teams, and be prepared to discuss how you can contribute to a close-knit team dynamic.