Animation & Technical Artist - Co-Development Roles in London

Animation & Technical Artist - Co-Development Roles in London

London Full-Time 30000 - 40000 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Showcase your animation and technical art skills on exciting game development projects.
  • Company: Join a global leader in video game development with a creative and collaborative culture.
  • Benefits: Be part of a talent pool for future opportunities with potential for growth and creativity.
  • Other info: Flexible roles with dynamic project demands and a chance to collaborate globally.
  • Why this job: Work on innovative projects that shape the future of gaming and technology.
  • Qualifications: Strong portfolio, proficiency in animation software, and passion for gaming required.

The predicted salary is between 30000 - 40000 £ per year.

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you are expressing interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the requirements of the specific or prospective co-development opportunity.

Qualifications

  • A strong portfolio showcasing your animation and/or technical art skills.
  • Proficiency in industry-standard animation software (e.g., Maya, Blender, 3ds Max).
  • Solid understanding of animation principles and character rigging.
  • Experience with game engines (e.g., Unity, Unreal Engine) and the ability to implement animations within those engines.
  • Familiarity with technical art processes including shading, lighting, texturing, and optimization.
  • Ability to collaborate effectively with cross-functional teams, providing creative solutions to artistic problems.
  • Strong communication skills and a willingness to accept constructive feedback.
  • Passion for the gaming industry and a keen interest in emerging technologies and trends.
  • Flexibility to adapt to varying project demands and work within deadlines.

Only resumes submitted in English will be considered.

Animation & Technical Artist - Co-Development Roles in London employer: Sideglobal

At Side, we pride ourselves on being an exceptional employer, offering a dynamic work culture that fosters creativity and collaboration among our talented teams across the globe. With a commitment to employee growth, we provide numerous opportunities for professional development and the chance to work on exciting projects with leading developers in the gaming industry. Our inclusive environment encourages innovation and adaptability, making Side a rewarding place to build a meaningful career in animation and technical artistry.

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Contact Details:

Sideglobal Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Animation & Technical Artist - Co-Development Roles in London

Tip Number 1

Network like a pro! Reach out to industry professionals on LinkedIn or attend gaming events. We can’t stress enough how important it is to make connections that could lead to future opportunities.

Tip Number 2

Show off your skills! Create a standout portfolio that highlights your animation and technical art projects. We recommend including a variety of work that showcases your versatility and creativity.

Tip Number 3

Stay updated with industry trends! Follow gaming news, join forums, and participate in discussions. This will not only keep you informed but also show potential employers your passion for the gaming world.

Tip Number 4

Apply through our website! It’s the best way to express your interest in future co-development roles. We’re always on the lookout for talent that aligns with our projects, so don’t miss out!

We think you need these skills to ace Animation & Technical Artist - Co-Development Roles in London

Animation Skills
Technical Art Skills
Proficiency in Maya
Proficiency in Blender
Proficiency in 3ds Max
Understanding of Animation Principles
Character Rigging

Some tips for your application 🫡

Show Off Your Portfolio:Make sure to include a strong portfolio that highlights your animation and technical art skills. We want to see your best work, so pick pieces that really showcase what you can do!

Tailor Your Application:When applying, take a moment to tailor your application to the specific role. Mention your experience with industry-standard software and game engines, as this will help us see how you fit into our future projects.

Be Clear and Concise:Keep your resume and cover letter clear and to the point. We appreciate straightforward communication, so make it easy for us to understand your skills and experiences without any fluff.

Apply Through Our Website:Don’t forget to apply through our website! This ensures your application gets to the right place and helps us keep track of all interested candidates for our talent pool.

How to prepare for a job interview at Sideglobal

Showcase Your Portfolio

Make sure to bring a strong portfolio that highlights your animation and technical art skills. Tailor it to showcase projects that align with the types of games Side develops, as this will demonstrate your understanding of their style and needs.

Know Your Software

Brush up on your proficiency in industry-standard animation software like Maya, Blender, or 3ds Max. Be prepared to discuss specific projects where you used these tools, and how they contributed to your success in creating animations or technical art.

Understand Game Engines

Familiarise yourself with game engines such as Unity and Unreal Engine. During the interview, be ready to explain how you've implemented animations within these engines and any challenges you faced, along with the creative solutions you provided.

Communicate Effectively

Strong communication skills are key! Practice articulating your thoughts clearly and be open to constructive feedback. Show your passion for the gaming industry and discuss any emerging technologies or trends that excite you, as this will reflect your enthusiasm and adaptability.