At a Glance
- Tasks: Create stunning 3D environments for exciting video game projects.
- Company: Join Side, a global leader in game development and creative solutions.
- Benefits: Be part of a talent pool for future opportunities with industry insights.
- Other info: Collaborative culture with strong focus on artistic growth and innovation.
- Why this job: Work on cutting-edge projects and shape immersive gaming experiences.
- Qualifications: 3+ years as an Environment Artist with experience on shipped titles.
The predicted salary is between 35000 - 45000 £ per year.
About Side
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia. Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. Only resumes submitted in English will be considered.
Key Responsibilities
- Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project’s creative vision and gameplay requirements.
- Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
- Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
- Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
- Ensure consistency in environmental art style and quality across the project.
- Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
- Stay updated on industry trends and techniques to continuously improve the quality of environment art.
Experience
- 3+ years of experience as an Environment Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills
- Proficiency with industry-standard tools such as Maya, Blender, Photoshop, Substance Painter/Designer, and either Unity or Unreal Engine.
- Strong understanding of 3D modeling, UV mapping, texturing, and material creation.
- Familiarity with optimization techniques for real-time environments.
Artistic Skills
- Strong eye for composition, lighting, color theory, and detail.
- Ability to create both realistic and stylized environments as needed.
Collaboration Skills
- Strong communication and teamwork abilities to collaborate effectively with cross-disciplinary teams.
- Problem-solving mindset and the ability to adapt to feedback and iterative processes.
Passion for Gaming: Genuine enthusiasm for crafting immersive game worlds.
Preferred Skills
- Experience working with procedural tools or pipelines (e.g., Houdini).
- Familiarity with photogrammetry workflows.
- Knowledge of scripting or technical art tools for workflow efficiency.
Note: Specific requirements may vary depending on project needs.
3D Environment Artist - Talent Pool (EU) in London employer: Sideglobal
At Side, we pride ourselves on being an exceptional employer, offering a dynamic work culture that fosters creativity and collaboration among our talented teams. With opportunities for professional growth and development in the thriving video game industry, our employees benefit from engaging projects and a supportive environment that values innovation and passion for gaming. Join us in one of our vibrant studios across Europe, where your contributions will help shape immersive experiences for players worldwide.
StudySmarter Expert Advice🤫
We think this is how you could land 3D Environment Artist - Talent Pool (EU) in London
✨Tip Number 1
Network like a pro! Reach out to industry professionals on platforms like LinkedIn. Join relevant groups and participate in discussions to get your name out there. We all know that sometimes it’s not just what you know, but who you know!
✨Tip Number 2
Show off your work! Create an online portfolio showcasing your best 3D environment art. Make sure it’s easy to navigate and highlights your skills. We want to see your creativity shine, so don’t hold back!
✨Tip Number 3
Stay updated with industry trends! Follow game development blogs, attend webinars, and keep an eye on new tools and techniques. This will not only improve your skills but also show potential employers that you’re passionate about the field.
✨Tip Number 4
Apply through our website! Even if there’s no immediate opening, getting your application in means you’ll be considered for future opportunities. We’re always on the lookout for talent, so don’t miss out!
We think you need these skills to ace 3D Environment Artist - Talent Pool (EU) in London
Some tips for your application 🫡
Show Off Your Skills:Make sure your application highlights your experience as a 3D Environment Artist. Include specific projects you've worked on, especially any shipped titles, and showcase your proficiency with tools like Maya or Blender.
Tailor Your CV:Don’t just send the same CV to everyone! Tailor it to match the job description. Use keywords from the listing to show that you understand what we’re looking for in a candidate.
Craft a Compelling Cover Letter:Your cover letter is your chance to shine! Share your passion for gaming and why you want to be part of our talent pool. Let us know how your skills align with our creative vision.
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way to ensure your application gets into our hands and shows your enthusiasm for joining our team!
How to prepare for a job interview at Sideglobal
✨Know Your Tools Inside Out
Make sure you’re well-versed in industry-standard tools like Maya, Blender, and Substance Painter. Be ready to discuss your experience with these tools and how you've used them to create stunning 3D environments in past projects.
✨Showcase Your Portfolio
Prepare a strong portfolio that highlights your best work as an Environment Artist. Include examples of landscapes, architecture, and props that align with the creative vision of the projects you’re applying for. Be ready to explain your thought process behind each piece.
✨Brush Up on Collaboration Skills
Since teamwork is key in game development, think of examples where you’ve successfully collaborated with art leads or game designers. Be prepared to discuss how you handle feedback and resolve artistic or technical issues during production.
✨Stay Current with Industry Trends
Keep yourself updated on the latest trends and techniques in environment art. Mention any recent developments or tools you’ve explored, and be ready to discuss how you can apply this knowledge to enhance the quality of your work in future projects.