At a Glance
- Tasks: Create stunning 3D character assets for exciting game projects.
- Company: Join a global leader in video game development and services.
- Benefits: Be part of a dynamic talent pool with future opportunities.
- Other info: Stay engaged with regular updates and insights from our team.
- Why this job: Bring characters to life and shape immersive gaming experiences.
- Qualifications: 3+ years as a Character Artist with experience on shipped titles.
The predicted salary is between 35000 - 45000 £ per year.
About Side
Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia. Our industry‑leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.
About This Opportunity
Please note, this listing is not for an immediate open position but for our Talent Pool for Co‑Development Roles. By applying, you express interest in being considered for future project‑based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co‑development opportunity.
Role Overview
As a 3D Character Artist, you will play a key role in crafting high‑quality characters that bring life and personality to our projects. This mid‑level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA‑quality games on PC, console, mobile, and VR/AR platforms.
How We Keep You Engaged
We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.
Next Steps
If you are passionate about contributing to cutting‑edge projects and want to be considered for future co‑development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. Only resumes submitted in English will be considered.
Key Responsibilities
- Create high‑quality 3D character assets, including organic and hard surface elements, from concept to final game‑ready models.
- Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
- Develop textures and materials using industry‑standard tools, ensuring assets are optimized for performance across platforms.
- Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
- Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
- Troubleshoot and resolve technical challenges related to character development.
- Actively participate in team critiques, offering and receiving feedback to refine assets.
Experience
- 3+ years of experience as a Character Artist in the video game industry.
- Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
Technical Skills
- Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry‑standard tools.
- Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
- Experience with high‑ and low‑poly modeling, texturing, and shading techniques.
- Knowledge of proper topology, rigging, and skinning practices.
Artistic Skills
- Strong eye for detail, form, and style consistency.
- Ability to adapt to and create a range of visual styles, from realistic to stylized.
Collaboration Skills
- Effective communication and teamwork abilities.
- Ability to incorporate feedback and iterate effectively.
Passion for Gaming
- Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.
Preferred Skills
- Familiarity with Marvelous Designer for clothing design and simulation.
- Experience with photogrammetry and procedural workflows.
- Knowledge of Unreal Engine or Unity for integrating character assets into the game.
Note: Specific requirements may vary depending on project needs.
3D Character Artist - Talent Pool (EU) in London employer: Sideglobal
At Side, we pride ourselves on being an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration among our talented teams across the globe. With a commitment to employee growth, we provide opportunities for professional development and engagement through regular updates and insights into upcoming projects, ensuring that our 3D Character Artists are always at the forefront of the gaming industry. Join us in a dynamic environment where your passion for gaming can thrive, and be part of a company that values innovation and artistic excellence.
StudySmarter Expert Advice🤫
We think this is how you could land 3D Character Artist - Talent Pool (EU) in London
✨Tip Number 1
Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.
✨Tip Number 2
Show off your skills! Create an online portfolio showcasing your best 3D character work. Make sure it’s easy to navigate and highlights your versatility across different styles.
✨Tip Number 3
Stay updated with industry trends! Follow game development news and join forums to keep your finger on the pulse of what’s hot in the gaming world. This knowledge can help you tailor your skills to meet future demands.
✨Tip Number 4
Apply through our website! Even if there’s no immediate opening, getting your application in means you’ll be considered for future projects that match your skills. Don’t miss out on potential opportunities!
We think you need these skills to ace 3D Character Artist - Talent Pool (EU) in London
Some tips for your application 🫡
Showcase Your Best Work:When applying, make sure to include a portfolio that highlights your best 3D character assets. We want to see your creativity and technical skills shine through, so pick pieces that really represent your style and expertise.
Tailor Your CV:Don’t just send out the same CV for every application! Take a moment to tailor it to the role of a 3D Character Artist. Highlight relevant experience, especially any shipped titles, and make sure to mention the tools you’re proficient in.
Be Clear and Concise:Keep your written application clear and to the point. We appreciate well-structured applications that are easy to read. Avoid jargon unless it’s relevant to the role, and make sure to proofread for any typos!
Apply Through Our Website:We encourage you to apply directly through our website. This way, your application goes straight to us, and we can keep you updated on future opportunities that match your skills. Plus, it shows you’re serious about joining our talent pool!
How to prepare for a job interview at Sideglobal
✨Know Your Tools Inside Out
Make sure you're well-versed in the industry-standard tools mentioned in the job description, like ZBrush, Maya, and Substance Painter. Bring examples of your work that showcase your proficiency with these tools, as this will demonstrate your technical skills and readiness for the role.
✨Showcase Your Portfolio
Prepare a strong portfolio that highlights your best 3D character assets. Include a variety of styles to show your versatility, and make sure to explain your thought process behind each piece. This will help interviewers see your artistic vision and how you approach character design.
✨Understand the Company’s Vision
Research Side and their projects to understand their artistic direction and the types of games they develop. Tailor your responses to reflect how your skills and experiences align with their needs, showing that you're not just a fit for the role but also passionate about their work.
✨Be Ready for Technical Questions
Expect questions about topology, rigging, and skinning practices, as well as troubleshooting character development challenges. Brush up on these topics beforehand so you can confidently discuss your problem-solving strategies and technical knowledge during the interview.