Side is seeking an experienced Level Designer to build playable 3D spaces for first-person action gameplay in Unreal Engine 5.
Location: United Kingdom (remote listing). Contract: contract; duration not stated. Time-zone requirement: European coverage, embedded in the Sweden time zone, is essential. This is not advertised as unrestricted worldwide remote work.
What you will do
- Take gameplay spaces from greybox and blockout through iteration and production.
- Design navigation, combat, exploration and major landmarks using modular level systems that support procedural generation and repeatable play.
- Collaborate with environment art, level art, design and production.
What the studio is looking for
- Practical Unreal Engine 5 level-building and gameplay-implementation skills.
- Experience with action, RPG, co-op or first-person games, modular kits, level metrics, sightlines and player guidance.
- Strong spoken English; applications must include an English CV. Shipped PC/console experience or substantial production experience is strongly preferred.
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Side — Level Designer, Unreal Engine 5 — United Kingdom, Remote employer: Side
At Side, we pride ourselves on being an exceptional employer, offering a vibrant work culture that fosters creativity and collaboration in the heart of the gaming industry. Our commitment to employee growth is evident through continuous learning opportunities and mentorship, ensuring that our Design Directors thrive while working on cutting-edge projects with top-tier clients. Join us in a dynamic environment where your expertise in Unreal Engine and FPS design will be valued and rewarded, making a meaningful impact in the world of game development.