3D Character Artist - Talent Pool (EU)

3D Character Artist - Talent Pool (EU)

Full-Time 30000 - 42000 £ / year (est.) No working from home possible
Side

At a Glance

  • Tasks: Create stunning 3D character assets for exciting video game projects.
  • Company: Join Side, a global leader in game development and creative solutions.
  • Benefits: Be part of a dynamic team with opportunities for future projects.
  • Other info: Stay connected for updates on upcoming opportunities in a vibrant industry.
  • Why this job: Bring characters to life and contribute to unforgettable gaming experiences.
  • Qualifications: 3+ years as a Character Artist with a passion for gaming.

The predicted salary is between 30000 - 42000 £ per year.

Join to apply for the 3D Character Artist - Talent Pool (EU) role at Side. Side (formerly PTW) is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 20 studios in 14 countries across North America, Europe, South America, and Asia.

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest. Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles. Only resumes submitted in English will be considered.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project’s artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.

Requirements

  • Experience: 3+ years of experience as a Character Artist in the video game industry.
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.

Technical Skills

  • Proficiency with ZBrush, Maya, 3ds Max, Substance Painter, Photoshop, and other industry-standard tools.
  • Strong understanding of anatomy, proportion, weight, and volume as they relate to character design and animation.
  • Experience with high- and low-poly modeling, texturing, and shading techniques.
  • Knowledge of proper topology, rigging, and skinning practices.

Artistic Skills

  • Strong eye for detail, form, and style consistency.
  • Ability to adapt to and create a range of visual styles, from realistic to stylized.

Collaboration Skills

  • Effective communication and teamwork abilities.
  • Ability to incorporate feedback and iterate effectively.

Passion for Gaming: Genuine enthusiasm for creating compelling characters and contributing to immersive game worlds.

Preferred Skills

  • Familiarity with Marvelous Designer for clothing design and simulation.
  • Experience with photogrammetry and procedural workflows.
  • Knowledge of Unreal Engine or Unity for integrating character assets into the game.

Note: Specific requirements may vary depending on project needs.

Seniority level: Mid-Senior level

Employment type: Contract

Job function: Design, Art/Creative, and Information Technology

Industries: Computer Games

3D Character Artist - Talent Pool (EU) employer: Side

At Side, we pride ourselves on fostering a dynamic and inclusive work culture that values collaboration and creativity. As a Language QA & Script Coordinator, you'll enjoy the flexibility of hybrid working while being part of a passionate team dedicated to delivering high-quality audio production. We offer ample opportunities for professional growth and development, making it an excellent place for those looking to make a meaningful impact in the industry.

Side

Contact Details:

Side Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land 3D Character Artist - Talent Pool (EU)

Tip Number 1

Network like a pro! Reach out to fellow artists and industry professionals on platforms like LinkedIn or Discord. Join relevant groups and participate in discussions to get your name out there.

Tip Number 2

Show off your skills! Create a stunning portfolio that highlights your best 3D character work. Make sure it’s easy to navigate and showcases a variety of styles to catch the eye of potential employers.

Tip Number 3

Stay updated with industry trends! Follow game development news and keep an eye on what’s hot in character design. This knowledge can help you tailor your skills and portfolio to meet current demands.

Tip Number 4

Apply through our website! It’s the best way to express your interest in future opportunities. Plus, we love seeing passionate candidates who are eager to join our talent pool for exciting projects.

We think you need these skills to ace 3D Character Artist - Talent Pool (EU)

3D Modelling
Texturing
Character Rigging
Skinning
ZBrush
Maya
3ds Max

Some tips for your application 🫡

Show Off Your Skills:When you're applying, make sure to highlight your experience as a 3D Character Artist. Include details about the projects you've worked on and the tools you’ve mastered. We want to see your best work, so don’t hold back!

Tailor Your Application:Take a moment to customise your application for this role. Mention how your skills align with what we’re looking for in a 3D Character Artist. This shows us that you’re genuinely interested in joining our team at Side.

Keep It Professional:While we love creativity, make sure your application is polished and professional. Use clear language and check for any typos or errors. A well-presented application speaks volumes about your attention to detail!

Apply Through Our Website:Don’t forget to submit your application through our website! This ensures it gets to the right people and helps us keep track of all applicants. Plus, it’s super easy to do – just follow the prompts!

How to prepare for a job interview at Side

Showcase Your Portfolio

Make sure to have your portfolio ready and tailored for the 3D Character Artist role. Highlight your best work, especially any characters you've created that align with the styles mentioned in the job description. Be prepared to discuss your creative process and the tools you used.

Know the Company

Do a bit of homework on Side and their projects. Understanding their artistic vision and the types of games they develop will help you tailor your answers and show genuine interest. Mention specific titles or styles that resonate with you during the interview.

Prepare for Technical Questions

Brush up on your technical skills, especially with ZBrush, Maya, and Substance Painter. Be ready to discuss your experience with character rigging, skinning, and topology. You might be asked to solve a problem on the spot, so practice articulating your thought process.

Emphasise Collaboration Skills

Since teamwork is crucial in game development, be ready to share examples of how you've collaborated with other artists, designers, or animators. Discuss how you handle feedback and iterate on your work, as this shows you're adaptable and open to improvement.