Lecturer in Game Development in Selby

Lecturer in Game Development in Selby

Selby Full-Time 33202 - 42226 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Teach and inspire students in game development while creating innovative courses.
  • Company: Join a creative team at the Heart of Yorkshire Education Group.
  • Benefits: Generous leave, professional development, pension scheme, and gym discounts.
  • Other info: Dynamic environment with passionate colleagues and exciting career growth.
  • Why this job: Shape the future of game developers and make a real impact in education.
  • Qualifications: Degree in Games Development and knowledge of game workflows required.

The predicted salary is between 33202 - 42226 £ per year.

Hours of work: 37 hours per week

Salary: £33,202 - £42,226

Location: Selby Campus

The Opportunity

We have an amazing opportunity in our Games Development Team to teach our highly creative students across all our Further Education programmes as we launch our provision at our Selby Campus. We live by our mantra of “Don’t just play games. Make games!” so are looking for people who are actively creating games in whatever form. This could be the ideal role for you if you are an indie game developer, Unity specialist or are actively creating and releasing games. A working knowledge of various game development specialisms will be a distinct advantage. We would also consider a new graduate of Games Development, Games Programming, or someone who is working in industry and perhaps looking to give back and change direction – we would give you all the support and professional development to enable you to excel.

You’ll work with our Curriculum Managers to further develop our Games Development courses and establish the provision at this site. Although you will primarily focus on the coordination and teaching of your programme, you’ll also have a secondary focus on fostering external links with employers and the Games industry to make sure that what we do is current and cutting edge. We have a commitment to bringing an exciting and innovative curriculum into our department. Your role will be vital in delivering the training and assessment of vocational skills, ensuring that our students enjoy an exceptional learning experience, with employability and professional practice at its core. It’s a fantastic opportunity with a brilliant team and, if you’re interested, we want to hear from you.

About You

You might be a new graduate or currently working in the games industry. Or, you may already have recent teaching experience. Either way, if you want to bring your expertise into our classrooms, we want to hear from you. You will hold a Degree/Master’s in Games Development, as well as GCSE A* - C / 9 - 4 in Maths and English or equivalent. We are also looking for the following:

  • Knowledge and practice of using game development workflows individually or as a team.
  • Knowledge of 2D and 3D art practices and processes.
  • A working knowledge of C# programming (or willingness to upskill in this area) would be a distinct advantage.
  • An understanding of the business requirements within a Game Development setting, including all aspects of company logistics.
  • Confidence working with industry standard software including project management software, Blender, Unity, and the Adobe Creative Cloud Suite.
  • An understanding of the different specialisms used within Game Development and how they are utilised collaboratively to produce product.
  • A creative or technical portfolio of work demonstrating practical experience in generating Games and/or Interactive Media related content.

The Team and our Students

We are unique in our approach to Games Development. Our programmes are project driven and our students don’t just play games, they make games and realise full rather than partial products. They explore all specialisms rather than a specific one. Our students are highly creative and keen to learn. They come from different starting points and have different aspirations. They are highly motivated and challenge us every day, which keeps us on our toes! Our Team is run like a games development company – with programmers, artists, designers and producers, with a huge amount of industry knowledge. Our staff are passionate about what they do and highly supportive of each other.

To apply, please contact rcharlish@heartofyorkshire.ac.uk for an initial conversation.

Benefits

  • Generous Annual Leave
  • Personal and Professional Development opportunities
  • Good Pension Scheme
  • Reduced price personal gym membership
  • Staff Recognition Awards

Closing date: 31st May 2026

Interview date week commencing: 8th June 2026

Direct applicants only, no agency CVs or referrals. The Heart of Yorkshire Education Group is committed to safeguarding the welfare of all students and this post will be subject to Enhanced Disclosure from the DBS. We aim to develop a workforce that reflects the diverse community we serve and positively encourage applications from all.

Lecturer in Game Development in Selby employer: SELBY COLLEGE

At the Heart of Yorkshire Education Group, we pride ourselves on being an exceptional employer, particularly for those passionate about game development. Our Selby Campus offers a vibrant work culture where creativity thrives, and staff are supported through generous professional development opportunities and a commitment to innovation in teaching. With a focus on collaboration and industry engagement, you will be part of a dynamic team dedicated to shaping the next generation of game developers while enjoying benefits like a good pension scheme and staff recognition awards.

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Contact Details:

SELBY COLLEGE Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Lecturer in Game Development in Selby

Tip Number 1

Get your portfolio ready! Showcase your best game development projects, whether they're indie games or class assignments. We want to see your creativity and technical skills in action!

Tip Number 2

Network like a pro! Connect with industry professionals and fellow game developers on platforms like LinkedIn. We can help you find opportunities through our website, so don’t hesitate to reach out!

Tip Number 3

Prepare for the interview by brushing up on your teaching skills. Think about how you’d explain complex game development concepts to students. We believe in making learning fun and engaging!

Tip Number 4

Stay current with industry trends! Follow game development news and be ready to discuss how you can bring innovative ideas to our curriculum. We’re all about keeping things fresh and exciting!

We think you need these skills to ace Lecturer in Game Development in Selby

Game Development Workflows
2D and 3D Art Practices
C# Programming
Industry Standard Software
Project Management Software
Blender
Unity

Some tips for your application 🫡

Show Off Your Passion:When you're writing your application, let your enthusiasm for game development shine through! We want to see how you live and breathe games, so share your experiences, projects, or even your favourite games that inspire you.

Tailor Your CV:Make sure your CV is tailored to the role. Highlight relevant skills and experiences that match what we're looking for in a Lecturer. If you've got experience with Unity or C#, shout about it!

Craft a Compelling Cover Letter:Your cover letter is your chance to tell us why you're the perfect fit for our team. Be personal, be engaging, and don’t forget to mention how you can contribute to our innovative curriculum and support our students' learning journey.

Apply Through Our Website:We encourage you to apply directly through our website. It’s the easiest way for us to keep track of your application and ensures you’re considered for this exciting opportunity in our Games Development Team!

How to prepare for a job interview at SELBY COLLEGE

Showcase Your Passion for Game Development

Make sure to express your enthusiasm for game development during the interview. Share your personal projects, whether they’re indie games or collaborative efforts, and highlight how you’ve been actively involved in creating games. This will resonate with the team’s mantra of 'Don’t just play games. Make games!'

Prepare a Creative Portfolio

Bring along a portfolio that showcases your work in game development. Include examples of 2D and 3D art, programming projects, and any interactive media you've created. This tangible evidence of your skills will help demonstrate your practical experience and creativity, which are crucial for this role.

Understand the Curriculum and Industry Needs

Familiarise yourself with the current curriculum and the specific needs of the games industry. Be ready to discuss how you can contribute to developing courses that are innovative and relevant. Showing that you understand the balance between teaching and industry requirements will set you apart.

Engage with the Team Spirit

During the interview, convey your ability to work collaboratively within a team. Discuss your experiences working in game development teams and how you’ve contributed to group projects. Emphasising your teamwork skills will align well with the department's collaborative approach to education.