Audio Tools & Engine Programmer (Game Audio)

Audio Tools & Engine Programmer (Game Audio)

Full-Time 40000 - 60000 Β£ / year (est.) No working from home possible
Segment (Twilio)

At a Glance

  • Tasks: Create and enhance audio tools for PlayStation games, collaborating with diverse teams.
  • Company: Join Sony Interactive Entertainment, a leader in gaming innovation.
  • Benefits: Attractive salary, health perks, flexible work options, and growth opportunities.
  • Other info: Be part of a dynamic team driving cutting-edge audio technology.
  • Why this job: Shape the future of game audio and leave your mark on iconic titles.
  • Qualifications: Experience in audio programming and a passion for gaming.

The predicted salary is between 40000 - 60000 Β£ per year.

Sony Interactive Entertainment is seeking an experienced Audio Programmer to deliver tool development and technical system design for Play Station audio tools and technology.

You will work across game code, middleware, and plugin development, interfacing with R&D, platform, game teams, QA and global partners.

You will design audio tools for sound design and music teams, implement new engine features, ensure release-ready code, and provide packaged audio system releases for a shipping title.

#J-18808-Ljbffr

Audio Tools & Engine Programmer (Game Audio) employer: Segment (Twilio)

Join a forward-thinking company in Glenrothes or Livingston as a Principal Hardware Engineer, where you will be empowered to lead innovative power electronics designs and mentor a talented team. With a strong commitment to employee growth, competitive salaries, and a flexible working environment, we offer a culture that values collaboration and technical excellence. Enjoy unique benefits such as enhanced family policies, generous holiday allowances, and opportunities for community engagement through paid volunteering days.

Segment (Twilio)

Contact Details:

Segment (Twilio) Recruitment Team

We think you need these skills to ace Audio Tools & Engine Programmer (Game Audio)

Audio Programming
Tool Development
Technical System Design
Middleware Development
Plugin Development
Collaboration with R&D
Game Code Integration