Advanced Graphics Engineer in London

Advanced Graphics Engineer in London

London Full-Time 60000 - 80000 £ / year (est.) Home office (partial)
SEGA

At a Glance

  • Tasks: Design and optimise cutting-edge graphics systems in Unity for Football Manager.
  • Company: Join a leading gaming studio with a passion for innovation and creativity.
  • Benefits: Enjoy private healthcare, gym memberships, free games, and more perks!
  • Other info: Inclusive workplace with opportunities for personal and professional growth.
  • Why this job: Make a real impact on game visuals while collaborating with talented artists and engineers.
  • Qualifications: 10+ years in graphics engineering with strong Unity and C# skills.

The predicted salary is between 60000 - 80000 £ per year.

Team: Graphics

Reporting into: Lead Software Engineer (Graphics)

Working Model: Hybrid 2‑3 days in Studio per week | Remote by exception

Location: Here East, Queen Elizabeth Olympic Park, London, E15 2GW

Position Overview

Continually improving the visual quality and performance of Football Manager is one of our main goals, and we are looking for an experienced, passionate graphics software engineer to join our team. In this role you will collaborate with peers in the Graphics Team as well as work closely with the Art Department to implement features across all the platforms and devices we support. We are using Unity as our game engine, so experience in this technology is critical for the role.

Key Responsibilities

  • Design, implement, and maintain cutting‑edge rendering systems in Unity related to environments, characters as well as lighting and the post‑processing stack.
  • Develop and optimise shaders and rendering code in Unity for multiple platforms.
  • Profile and optimise rendering performance and memory usage across target platforms.
  • Build and maintain tools to improve artist workflows.
  • Implement automated tests and asset validation tools.
  • Debug rendering issues and ensure visual fidelity within performance constraints.
  • Collaborate with artists and engineers to create scalable, high‑quality rendering solutions.

Knowledge, Skills, and Experience

Essential

  • 10+ years professional C# (and/or C++) graphics‑engineering experience, with multiple shipped titles on at least two of: PC, PlayStation, Xbox, Switch, iOS.
  • Solid understanding of GPU architectures, rendering techniques, and graphics performance optimisation.
  • Deep understanding of 3D math, including linear algebra and transformations.
  • Strong knowledge of Unity’s SRP architecture, including implementation of bespoke Render Features.
  • Deep experience writing optimised HLSL shaders for multiple platforms.
  • Experience with analysis tools like Unity’s Profile Analyzer and Memory Profiler as well as RenderDoc, PIX, or NSight.
  • Strong software engineering skills, including clean code architecture and performance‑focused development.
  • Experience with asset pipelines, understanding how assets move from DCC tools to Unity.
  • Demonstrated ability to drive technical decisions, produce design RFCs, and persuade stakeholders through clear written and verbal communication.
  • Excellent mentorship and technical leadership skills; comfortable guiding other senior engineers.

Desirable

  • Experience with GI solutions for procedurally generated scenes.
  • Knowledge of HDRP and ability to work across multiple rendering pipelines.
  • Experience with testing methodologies in C# and Unity.
  • Experience developing C++ native plugins for Unity.
  • Experience developing for iOS, Android, Switch.
  • Familiarity with low‑level graphics APIs such as DirectX 11/12, Metal, or Vulkan.

Benefits

  • Private Healthcare and Dental Plans.
  • A range of Gym Membership options through our Benefits partners.
  • Travel Insurance for yourself and your family.
  • Subsidised mental health, therapy, and coaching sessions are available.
  • Access to our on‑site physical and massage therapist services.
  • Free access to games released under the SEGA Europe umbrella.
  • Contributory Pension Scheme (up to 7% of annual salary).
  • Regular events in collaboration with our partnered football clubs.
  • Free onsite evening bar in our London HQ.
  • A well‑stocked breakfast bar with cereals, fruits, teas, and coffees.
  • Multiple clubs and societies to join e.g., book club and art workshops.
  • Your club’s shirt personalised upon passing probation.
  • Trophies & gift cards for length of service milestones.
  • Cupcakes delivered on your birthday.

We are proud to be an equal opportunities employer and encourage applications from any relevant candidate irrespective of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion, or belief. SI is proudly a Disability Confident Committed employer, and we are dedicated to ensuring our recruitment process is inclusive and accessible. Our studio has disabled access and facilities but please ensure you advise us if you require any other reasonable adjustments to be made to support you during the recruitment process.

Advanced Graphics Engineer in London employer: SEGA

At our studio located in the vibrant Here East, Queen Elizabeth Olympic Park, we pride ourselves on fostering a collaborative and innovative work culture that empowers our employees to excel. As an Advanced Graphics Engineer, you will benefit from a hybrid working model, competitive private healthcare, and numerous opportunities for professional growth, all while contributing to the visual excellence of Football Manager. Join us for a rewarding career where your expertise in Unity and graphics engineering will be valued and celebrated, alongside perks like free game access and a supportive community.

SEGA

Contact Details:

SEGA Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Advanced Graphics Engineer in London

Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at SEGA or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to SEGA.

Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like SEGA.

Explore Job Boards Specifically for Tech Roles

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We think you need these skills to ace Advanced Graphics Engineer in London

C#
C++
Unity
GPU Architectures
Rendering Techniques
Graphics Performance Optimisation
3D Math

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at SEGA.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at SEGA and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at SEGA

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If SEGA uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.