At a Glance
- Tasks: Lead a team to develop top-quality animation for an exciting new game.
- Company: Join Creative Assembly, known for crafting immersive games enjoyed by millions worldwide.
- Benefits: Enjoy hybrid work, enhanced holidays, private health insurance, and wellbeing support.
- Other info: Located in Horsham, UK, with a focus on diversity and inclusion.
- Why this job: Make a real impact on game development while collaborating with passionate professionals.
- Qualifications: Extensive C++ experience, knowledge of Unreal Engine, and leadership skills required.
The predicted salary is between 48000 - 84000 € per year.
Based at our well-established studio in Horsham, in the heart of West Sussex, you will be working as a key member of the team on our upcoming Survival title, the sequel to Alien: Isolation.
In this role, you will be able to make a real impact on our games, while bringing your knowledge and experience to help push the boundaries of the genre by collaborating with the wider development team striving to make our titles better than ever before.
This role is Hybrid and has an expectation of a minimum of2 days per week in our Horsham studio.
Key Responsibilities
In this role you will be required to lead a small team of animation engineers in the development of top-quality animation capabilities for our project.
On a day-to-day basis, you will:
- Act as technical owner and primary point of contact for the project’s animation engineering needs
- Work closely with animators, production team and technical directors to ensure all project animation engineering work is identified, well defined, planned and scoped.
- Collaborate with your team to plan, estimate and author high-quality performant animation code
- Ensure animation features are delivered on time and meet quality expectations
- Ensure animation systems are documented and have appropriate auto-testing
- Debug, diagnose and resolve any animation problems as they arise
- Mentor members of your team in their technical and professional development.
Knowledge, Skill and Experience:
- Extensive professional C++ programming experience in the field of animation
- Experience in using Unreal Engine 4 or 5 on a AAA title
- Experience of building sophisticated animation systems
- Ability to clearly communicate using a variety of methods to enable effective collaboration.
- Experience with Motion Matching, or equivalent advanced locomotion system, with a strong understanding of its utilization and limitations.
- Demonstratable awareness of emerging animation technologies
- Previous leadership experience
- Development experience on consoles
- Passionate about games and solving technical problems.
About Creative Assembly
Creative Assembly crafts deep and detailed games that last, entertaining millions of players across the globe for decades.
We are all game makers and we care deeply about the experiences we create. We empower our teams to make significant contributions to our games, supported by skills development and growth opportunities.
We are located in Horsham, UK and Sofia, Bulgaria.
We offer many benefits to support you and your family including:
- Work from Anywhere for a temporary period each year (restrictions apply such as VISAs)
- Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays
- Bespoke relocation package for you and your dependents
- Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening
- Generous holiday allowance plus full studio closure over the Christmas and New Year period, and all Bank holidays
- Join our Diversity and Inclusion Network – an employee-led group
- Season ticket travel loans and cycle to work scheme with free bike servicing and discounted car valet service on site
- Wellbeing support and virtual confidential counselling
- Community activities including parties, football and more.
- Our studio sites have disabled access.
We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
Note to Recruitment Agencies: SEGA Europe Limited and our studios do not accept unsolicited candidate introductions from unauthorised third parties. For the avoidance of doubt, SEGA Europe is not liable for any fees, compensation or any other costs associated with the introduction of a candidate or recruitment services unless and until an agreement has been duly executed. Further details can befound here .
#J-18808-LjbffrLead / Principal Animation Programmer employer: SEGA
Creative Assembly is an exceptional employer located in the picturesque town of Horsham, West Sussex, where you can thrive in a collaborative and innovative environment. With a strong focus on employee growth, we offer extensive benefits including enhanced holiday allowances, flexible working arrangements, and comprehensive health insurance, all while fostering a culture of diversity and inclusion. Join us to make a meaningful impact on our games and enjoy a fulfilling career in the heart of the gaming industry.
StudySmarter Expert Advice🤫
We think this is how you could land Lead / Principal Animation Programmer
✨Tip Number 1
Familiarise yourself with the latest advancements in animation technologies, especially those relevant to Unreal Engine 4 and 5. Being able to discuss these innovations during your interview will demonstrate your passion and knowledge in the field.
✨Tip Number 2
Showcase your leadership skills by preparing examples of how you've successfully led teams in previous projects. Highlight specific challenges you faced and how you overcame them, as this will resonate well with the hiring team.
✨Tip Number 3
Network with current or former employees of Creative Assembly, if possible. Engaging with them can provide valuable insights into the company culture and expectations, which you can leverage during your application process.
✨Tip Number 4
Prepare to discuss your experience with Motion Matching or similar advanced locomotion systems. Be ready to explain how you've implemented these systems in past projects and the impact they had on gameplay.
We think you need these skills to ace Lead / Principal Animation Programmer
Some tips for your application 🫡
Understand the Role:Read the job description thoroughly to understand the key responsibilities and required skills. Tailor your application to highlight your experience in C++ programming, animation systems, and leadership.
Showcase Relevant Experience:In your CV and cover letter, emphasise your experience with Unreal Engine 4 or 5, as well as any previous work on AAA titles. Provide specific examples of projects where you led a team or developed sophisticated animation systems.
Highlight Collaboration Skills:Since the role involves working closely with animators and technical directors, make sure to mention your ability to communicate effectively and collaborate within a team. Use examples that demonstrate your teamwork and mentoring abilities.
Craft a Strong Cover Letter:Write a compelling cover letter that not only outlines your qualifications but also expresses your passion for games and solving technical problems. Make it personal and show how your values align with those of Creative Assembly.
How to prepare for a job interview at SEGA
✨Showcase Your Technical Expertise
Be prepared to discuss your extensive C++ programming experience, especially in animation. Highlight specific projects where you've built sophisticated animation systems, and be ready to explain the challenges you faced and how you overcame them.
✨Demonstrate Leadership Skills
Since this role involves leading a team, share examples of your previous leadership experiences. Talk about how you've mentored team members and fostered collaboration within your team to achieve project goals.
✨Familiarise Yourself with Unreal Engine
Make sure you have a solid understanding of Unreal Engine 4 or 5, as it's crucial for this position. Be ready to discuss how you've used it in past projects, particularly in relation to animation features and performance optimisation.
✨Prepare for Problem-Solving Scenarios
Expect to face technical problem-solving questions during the interview. Think of specific instances where you've debugged and resolved animation issues, and be ready to walk the interviewers through your thought process and solutions.