Senior Unity Graphics Engineer — Real-Time Rendering Lead

Senior Unity Graphics Engineer — Real-Time Rendering Lead

Full-Time 60000 - 80000 £ / year (est.) No working from home possible
SEGA Europe

At a Glance

  • Tasks: Design and optimise rendering systems in Unity for Football Manager.
  • Company: Leading gaming company based in London with a passion for innovation.
  • Benefits: Hybrid working model, competitive salary, and various employee perks.
  • Other info: Collaborative environment with opportunities for professional growth.
  • Why this job: Join a creative team and elevate the visual experience of a beloved game.
  • Qualifications: 10+ years in graphics engineering and strong C# or C++ skills.

The predicted salary is between 60000 - 80000 £ per year.

A leading gaming company based in London is seeking an experienced graphics software engineer to enhance the visual quality of Football Manager. The role involves designing rendering systems in Unity, optimising shaders, and collaborating with artists on high-quality graphics solutions.

The ideal candidate has 10+ years in graphics engineering, a solid understanding of GPU architectures, and strong skills in C# or C++.

This position supports a hybrid working model and offers various employee benefits.

Senior Unity Graphics Engineer — Real-Time Rendering Lead employer: SEGA Europe

Creative Assembly is an exceptional employer, offering a vibrant work culture that prioritises creativity and collaboration in the heart of West Sussex. With a strong commitment to employee growth, we provide numerous opportunities for skill development and a range of benefits including enhanced holiday allowances and flexible working arrangements. Join us to be part of a team that values your contributions and supports your passion for crafting unforgettable gaming experiences.

SEGA Europe

Contact Details:

SEGA Europe Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Unity Graphics Engineer — Real-Time Rendering Lead

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work at companies you're interested in. A friendly chat can open doors and give you insights that might just land you an interview.

Tip Number 2

Show off your skills! Create a portfolio showcasing your best graphics projects, especially any work with Unity or shader optimisation. This is your chance to shine and demonstrate what you can bring to the table.

Tip Number 3

Prepare for technical interviews by brushing up on your C# or C++ skills. Practice common coding challenges and be ready to discuss your past projects in detail. We want to see how you think and solve problems!

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to connect directly with us.

We think you need these skills to ace Senior Unity Graphics Engineer — Real-Time Rendering Lead

Graphics Software Engineering
Unity
Real-Time Rendering
Shader Optimisation
Collaboration with Artists
C#
C++

Some tips for your application 🫡

Show Off Your Experience:Make sure to highlight your 10+ years in graphics engineering. We want to see your journey and how you've contributed to projects, especially in Unity and real-time rendering.

Tailor Your Application:Don’t just send a generic CV! Customise your application to reflect the skills mentioned in the job description, like optimising shaders and collaborating with artists. It shows us you’re genuinely interested.

Be Clear and Concise:When writing your cover letter, keep it straightforward. We appreciate clarity, so get to the point about why you’re the perfect fit for the Senior Unity Graphics Engineer role.

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you don’t miss out on any important updates!

How to prepare for a job interview at SEGA Europe

Know Your Graphics Inside Out

Make sure you brush up on your knowledge of GPU architectures and rendering systems. Be ready to discuss your past experiences with optimising shaders and how you've tackled challenges in graphics engineering. This will show that you’re not just familiar with the theory but have practical experience too.

Showcase Your Unity Skills

Since the role focuses on Unity, prepare to talk about specific projects where you've designed rendering systems. Bring examples of your work, whether it's code snippets or visuals, to demonstrate your expertise. This will help you stand out as a candidate who can hit the ground running.

Collaborate Like a Pro

Collaboration is key in this role, so be prepared to discuss how you've worked with artists and other team members in the past. Share examples of how you’ve contributed to high-quality graphics solutions and how you handle feedback. This shows you’re a team player who values input from others.

Ask Insightful Questions

At the end of the interview, don’t forget to ask questions! Inquire about the team's current projects, the challenges they face in enhancing visual quality, or how they envision the future of Football Manager's graphics. This demonstrates your genuine interest in the role and the company.