At a Glance
- Tasks: Lead a talented team to create stunning game environments for Alien: Isolation's sequel.
- Company: Join Creative Assembly, a leading game developer with a passion for immersive experiences.
- Benefits: Enjoy flexible working, enhanced holidays, and comprehensive health benefits.
- Other info: Hybrid work options available, fostering a collaborative and inclusive culture.
- Why this job: Shape the future of gaming while mentoring a creative team in a dynamic environment.
- Qualifications: Proven experience as a Lead Environment Artist with strong artistic and leadership skills.
The predicted salary is between 36000 - 60000 £ per year.
Join Creative Assembly and craft deep and detailed games that last, entertaining millions of players across the globe for decades.
Creative Assembly is looking for an experienced Lead Environment Artist to join our team for the sequel to Alien: Isolation. The role is based at our headquarters in Horsham, in the heart of West Sussex. As a Lead Environment Artist, you are responsible for managing and developing the environment art team to deliver visually stunning and immersive game environments that meet the project’s artistic and technical requirements. This role works closely with the Environment Art Director, Production team, and other discipline leads to ensure the successful execution of the environment art pipeline and uphold the established creative vision. This role can be offered as hybrid or in-studio within the country of employment. Further details can be discussed during the recruitment process.
What you’ll be doing
- Manage and mentor the environment art team, providing feedback, support, and guidance to ensure high-quality work and team productivity.
- Plan and schedule the team’s work, ensuring tasks are delivered on time and within budget.
- Oversee the execution of environment art tasks, maintaining quality standards set by the Environment Art Director.
- Collaborate with concept art, game design, and level design to create immersive and engaging gameplay spaces, ensuring alignment with the established environment art direction.
- Work with principal artists, technical artists and engineers to implement and maintain efficient and scalable art pipelines and tools.
- Participate in the development of art production schedules, coordinating with production to meet project milestones.
- Maintain expertise in industry tools, techniques, and trends, sharing knowledge to inform and improve the team’s work.
- Provide hands-on contribution by creating high-quality environment assets and scenes, setting benchmarks for the team.
- Implement feedback from the Environment Art Director and other stakeholders as appropriate.
- Help define and evolve environment art team working practices for future projects.
Essential
- Demonstrable experience as a Lead Environment Artist in the video game industry, with proven experience in a leadership or management role.
- Strong artistic skills, with the ability to create compelling and visually stunning environments that are both aesthetically pleasing and functional.
- Experience working with partners and external teams, with the ability to effectively manage and collaborate with external art teams to deliver high-quality work on schedule and within budget.
- Strong understanding of structure, form, and construction.
- Expert knowledge of industry-standard 3D software such as Maya or 3ds Max, with knowledge of Blender.
- Expert knowledge of Unreal engine and at least one shipped title on Unreal engine.
- Experience with Substance Designer, Painter, and Photoshop.
- Experience leading and managing a team of artists, including providing feedback and mentoring.
- Strong communication and collaboration skills, with the ability to work effectively with cross-functional teams including artists, designers, and engineers.
- Self-motivated with a positive can-do attitude.
- Positive teamwork ethic.
- A real passion and love for visual environment creation.
- Practicing good consideration for asset and level performance.
Desirable
- Expertise in Blender and current modern software pipelines.
- Familiarity with procedural generation tools and techniques for diverse game environments.
- Knowledge of art direction and visual storytelling, with the ability to use environment art to convey narrative and emotion.
- Experience with level design and gameplay mechanics, with the ability to design and create game spaces that are both visually stunning and engaging to play.
- Familiarity with game optimization techniques, with the ability to balance quality and performance to create immersive environments that run smoothly on a variety of hardware configurations.
About Creative Assembly
We care deeply about the experiences we create and put our players at the heart of our decisions. We are all game makers; no matter our role we are empowered to make significant contributions to our games, supported by skills development and growth opportunities. Most roles at Creative Assembly are hybrid; what this looks like will be discussed during the interview process. For many teams, this is 3 days a week in the studio. CA has the right to change requirements based on the needs of the business.
Benefits
- Work from Anywhere for a temporary period each year (restrictions apply such as VISAs).
- Enhanced holiday allowance, maternity and paternity breaks, flexibility with our core hours, and no-notice holidays.
- Bespoke relocation package for you and your dependents.
- Private medical and dental insurance, life insurance, permanent health insurance, critical illness cover and free health care screening.
- Additional benefits ranging from free games and work parties to discount on technology.
- Wellbeing support and virtual confidential counselling.
We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief. Our studio sites have disabled access.
Lead Environment Artist in Horsham employer: SEGA Europe
Creative Assembly is an exceptional employer, offering a vibrant work culture that prioritises creativity and collaboration in the heart of West Sussex. As a Lead Environment Artist, you will benefit from extensive professional development opportunities, a flexible hybrid working model, and a comprehensive benefits package that includes enhanced holiday allowances and private health insurance, all while contributing to groundbreaking games that engage millions worldwide.
StudySmarter Expert Advice🤫
We think this is how you could land Lead Environment Artist in Horsham
✨Show Off Your Skills with a Killer Portfolio
As a graphic designer, your portfolio is your secret weapon! Make sure it's not just a collection of your work but showcases your creative process too. Use platforms like Behance or Dribbble to share your designs and gain visibility within the design community.
✨Get Involved in Design Meetups
Networking is key in the design world! Check out local design meetups or workshops where you can connect with other creatives and potential employers. This is a goldmine for finding unadvertised job openings at companies like SEGA Europe.
✨Tailor Your Applications
When you’re applying for a full-time role at a creative company like SEGA Europe, don’t go for a one-size-fits-all approach. Ensure your application highlights specific projects or styles that align with their brand image, showing that you’re a perfect fit for their team.
✨Leverage Social Media
Don't underestimate the power of social media in landing your dream design job! Share your work on platforms like Instagram or Pinterest, and engage with accounts from your desired companies—this could put you on their radar before they start hiring.
We think you need these skills to ace Lead Environment Artist in Horsham
Some tips for your application 🫡
Showcase Your Portfolio:Your portfolio is your visual CV! Make sure to include a link to your best design projects that showcase your creativity and versatility. Tailor it to include works that relate to the kind of design work SEGA Europe does, so they can see you in action.
Tailor Your CV for Design:When crafting your CV, highlight your design skills and software proficiencies, like Adobe Creative Suite or Sketch. Mention any relevant experience you have with branding, UI/UX design, or typography, as we want to see how you fit in with the creative team at SEGA Europe.
Craft a Compelling Cover Letter:In your cover letter, share your design philosophy and what excites you about working at SEGA Europe. Let us know how you approach your design projects and any specific campaigns or themes that resonate with you, showing we’re not just a good fit but a perfect match!
Highlight Collaboration Skills:As a graphic designer, you often work with various teams and stakeholders. In your application, mention experiences where you've collaborated with others to bring a project to life, whether it's with clients, writers, or developers. This shows you can thrive in a team environment, which is key at SEGA Europe.
How to prepare for a job interview at SEGA Europe
✨Get Your Portfolio Ready
Your portfolio is your secret weapon in graphic design interviews! Make sure it's showing off your best work, with a variety of styles and projects that highlight different skills — from branding to digital illustration. Be prepared to talk through each piece, focusing on your creative process and the tools you used.
✨Know Your Design Tools Inside Out
Familiarity with software like Adobe Creative Suite is a must! Brush up on your skills with Photoshop, Illustrator, and InDesign, as interviewers might dive into specific technical questions or ask for your workflow. If you’ve worked with any innovative tools or techniques, don't hesitate to showcase that expertise!
✨Prepare for Design Challenges
Some companies may throw a design challenge your way during the interview! This might involve sketching out ideas or solving a branding issue on the spot. Practising these quick thinking exercises beforehand can help us show off our creativity and adaptability.
✨Passion Counts
For a full-time position, showing genuine enthusiasm for design is key! Talk about your inspirations, the projects you're excited about, and why you're drawn to SEGA Europe. They want to see not just a skilled designer, but someone who'll bring passion and fresh ideas to the team.