At a Glance
- Tasks: Join us to develop cutting-edge graphics for a new cross-platform game.
- Company: Scopely is a leading mobile game company known for award-winning titles.
- Benefits: Enjoy remote work options, visa sponsorship, and a vibrant team culture.
- Why this job: Be part of an innovative team shaping the future of mobile gaming.
- Qualifications: 5+ years in graphics programming with strong C++ and mobile platform experience.
- Other info: Contribute to exciting projects and collaborate with passionate game makers.
The predicted salary is between 42000 - 84000 ÂŁ per year.
We are looking for a Senior Graphics Engineer in Ireland, UK, Spain, or Portugal in a hybrid or remote basis. We can support with visa sponsorship from any location.
We are looking for strong rendering expertise and a passion for delivering high-quality, high-performance visuals. You will work on real-time rendering features and optimizations that help our game look and run its best across a wide range of devices.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO title, creating a team of talented and passionate game makers to join us on this exciting journey!
At Scopely, we care deeply about what we do and want to inspire play, every day — whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
What You Will Do
- Develop and optimize real-time rendering features on mobile platforms using Vulkan (Android) and Metal (iOS).
- Work with clustered/meshlet-based geometry systems, implementing GPU-driven visibility, culling, and LOD.
- Integrate and refine modern rendering techniques such as clustered/tiled lighting, temporal anti-aliasing (TAA), and super-resolution (TSR).
- Assist in the development of real-time global illumination features in collaboration with senior technical staff, ensuring scalability across different device tiers.
- Write and optimize shaders (HLSL/GLSL/MSL) for power-efficient mobile performance.
- Profile GPU/CPU performance and analyze rendering bottlenecks using tools like RenderDoc, Perfetto, Xcode GPU Debugger, and Mali/Snapdragon profilers.
- Contribute to GPU memory layout design, draw submission strategies, and render pass optimizations for tile-based GPUs.
- Collaborate closely with engine and content teams to ensure visuals meet quality and performance goals across platforms.
- Stay informed on industry rendering trends and suggest improvements to our pipeline.
What We Are Looking For
- 5+ years of graphics programming experience, with a focus on mobile platforms.
- Strong C++ skills with experience working in performance-critical rendering code.
- Solid knowledge of Vulkan and/or Metal APIs.
- Experience with Unity’s Scriptable Render Pipeline (SRP), including extending or customizing SRPs.
- Understanding of mobile GPU architecture (tiling, bandwidth, power constraints).
- Proficiency in GPU performance profiling and optimization workflows.
- Familiarity with compute-based rendering techniques, GPU-driven pipelines, and modern culling/visibility approaches.
Bonus Points
- Experience with UE5’s Nanite/Lumen or equivalent advanced rendering solutions.
- Background in custom engine development or low-level rendering systems.
- Contributions to open-source graphics tools or technical publications.
- Cross-platform rendering experience beyond mobile (PC/console).
About Us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as \”MONOPOLY GO!,\” “Star Trek Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee With Buddies,” among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer experience across multiple platforms–from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit: scopely.com
Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com.
Employment at Scopely is based solely on a person\’s merit and qualifications. Scopely does not discriminate against any employee or applicant because of race, creed, color, religion, gender, sexual orientation, gender identity/expression, national origin, disability, age, genetic information, veteran status, marital status, pregnancy or related condition (including breastfeeding), or any other basis protected by law. We also consider qualified applicants with arrest or conviction records, consistent with applicable federal, state and local law.
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Senior Graphics Engineer employer: Scopely
Contact Detail:
Scopely Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Graphics Engineer
✨Tip Number 1
Familiarise yourself with the latest trends in graphics programming, especially focusing on Vulkan and Metal APIs. Being able to discuss recent advancements or techniques during your interview can demonstrate your passion and expertise in the field.
✨Tip Number 2
Showcase your experience with performance profiling tools like RenderDoc and Xcode GPU Debugger. Prepare specific examples of how you've used these tools to optimise rendering performance in past projects, as this will highlight your practical skills.
✨Tip Number 3
Engage with the gaming community by contributing to open-source graphics tools or participating in forums. This not only builds your network but also showcases your commitment to the industry, which can be a great talking point in interviews.
✨Tip Number 4
Prepare to discuss your experience with Unity’s Scriptable Render Pipeline (SRP) and any customisation you've done. Being able to articulate your hands-on experience with SRP can set you apart from other candidates.
We think you need these skills to ace Senior Graphics Engineer
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your graphics programming experience, especially with mobile platforms. Emphasise your skills in C++, Vulkan, and Metal APIs, as well as any relevant projects you've worked on.
Craft a Compelling Cover Letter: In your cover letter, express your passion for game development and how your experience aligns with Scopely's mission. Mention specific projects or technologies that relate to the role, such as your work with Unity’s Scriptable Render Pipeline.
Showcase Your Technical Skills: Include a section in your application that details your technical skills and proficiencies. Highlight your experience with GPU performance profiling, shader writing, and any contributions to open-source graphics tools.
Research Scopely: Familiarise yourself with Scopely's games and their development philosophy. Mentioning specific titles or initiatives in your application can demonstrate your genuine interest in the company and its projects.
How to prepare for a job interview at Scopely
✨Showcase Your Technical Skills
Be prepared to discuss your experience with Vulkan and Metal APIs in detail. Bring examples of past projects where you optimised rendering features, and be ready to explain the challenges you faced and how you overcame them.
✨Demonstrate Problem-Solving Abilities
Expect technical questions that assess your problem-solving skills. Practice explaining your thought process when profiling GPU/CPU performance and analysing rendering bottlenecks. This will show your analytical capabilities and depth of knowledge.
✨Familiarise Yourself with Current Trends
Stay updated on the latest rendering techniques and industry trends. Be ready to discuss how these can be applied to Scopely's projects, particularly in relation to mobile platforms. This shows your passion for the field and commitment to continuous learning.
✨Prepare for Team Collaboration Questions
Since collaboration is key in game development, think of examples where you've worked closely with other teams. Be ready to discuss how you ensured quality and performance goals were met across platforms, highlighting your teamwork and communication skills.