Senior Core Tech Engineer (Core Tech/Platform Engineering) - Star Trek Fleet Command
Senior Core Tech Engineer (Core Tech/Platform Engineering) - Star Trek Fleet Command

Senior Core Tech Engineer (Core Tech/Platform Engineering) - Star Trek Fleet Command

Full-Time 48000 - 84000 ÂŁ / year (est.) Home office (partial)
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At a Glance

  • Tasks: Join our team as a Senior Client Engineer, focusing on Core Tech and Platform Engineering.
  • Company: Scopely is a leading mobile game company known for top titles like Star Trek Fleet Command.
  • Benefits: Enjoy hybrid/remote work options and a diverse, supportive work environment.
  • Why this job: Be part of a passionate team creating innovative games that connect millions worldwide.
  • Qualifications: 5+ years in Unity (C#) with strong systems engineering and debugging skills required.
  • Other info: Scopely values diversity and equal opportunities, welcoming applicants from all backgrounds.

The predicted salary is between 48000 - 84000 ÂŁ per year.

ES – Barcelona, Spain; GB – United Kingdom; IE – Dublin, Ireland; PT – Portugal

Scopely is looking for a Senior Client Engineer to join our Star Trek Fleet Command team within our Midcore division in Dublin, Barcelona, the UK or Portugal on a hybrid/remote basis.

At Scopely, we care deeply about what we do and want to inspire play every day – whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.

Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X Strategy MMO has continually evolved, earning its place as one of the top-grossing games on the market.

What You Will Do

As a Senior Client Engineer focused on Core Tech and Platform Engineering, you’ll play a critical role in driving the technical evolution of our Unity-based client. This role goes beyond gameplay and focuses on the underlying architecture, tooling, systems, and infrastructure that power the client experience across devices and platforms.

  • Lead design and development of shared client systems (e.g., asset loading, event systems, UI framework, serialisation, memory tracking, patching, performance tooling).
  • Proactively identify bottlenecks and own long-term solutions to performance, stability, and scalability issues.
  • Collaborate with cross-functional teams including Backend, DevOps, and QA, to improve developer workflows, build pipelines, and platform integration.
  • Participate in defining and maintaining coding standards, architectural patterns, and engineering best practices across multiple teams.
  • Support the Unity version upgrade process and ensure all platform integrations (Android, iOS, desktop) remain performant and stable.
  • Own initiatives that increase the modularity and maintainability of the codebase.
  • Mentor engineers through code reviews, design sessions, and technical deep-dives.

What We\’re Looking For

  • 5+ years of professional experience with Unity (C#), focusing on systems engineering, tools, or platform development (not just gameplay).
  • Proven experience designing and maintaining shared infrastructure, reusable components, or frameworks at scale.
  • Strong debugging skills, especially in performance, memory usage, and threading/concurrency.
  • Deep understanding of Unity\’s AssetBundle pipeline, scene loading, addressables, rendering pipeline, and lifecycle.
  • Experience with cross-platform development (iOS/Android/PC) and profiling tools (e.g., Instruments, Android Profiler, Unity Profiler, etc.).
  • Familiarity with CI/CD pipelines, Jenkins, Git Actions, or similar automation tools.
  • Strong collaboration skills to work with cross-functional partners across product, art, and engineering.

Bonus Points

  • Unity upgrade and migration experience (e.g., Unity 2021 to Unity 6).
  • Experience with native plugins, Unity\’s Burst compiler, or Jobs system.
  • Proficiency in low-level performance optimisation and memory management (e.g., GC, allocations, object pooling).
  • Knowledge of Protobuf, WebSocket, gRPC, or custom networking protocols.
  • Prior work on LiveOps infrastructure, experimentation platforms, or A/B testing systems.
  • Familiarity with backend-client coordination for data sync, event triggers, and telemetry.
  • Exposure to mobile-specific challenges: device fragmentation, patching, app store constraints.

At Scopely, we create games for everyone and we want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

About Us

Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as \”MONOPOLY GO!,\” “Star Trek Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee With Buddies,” among others.

Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer experience across multiple platforms–from mobile, web, PC and beyond.

Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.

Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.

Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.

Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.

Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com.

Our official website iswww.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.

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Senior Core Tech Engineer (Core Tech/Platform Engineering) - Star Trek Fleet Command employer: Scopely

At Scopely, we pride ourselves on fostering a vibrant and inclusive work culture that champions creativity and collaboration. As a Senior Core Tech Engineer, you'll not only contribute to the evolution of our award-winning games but also benefit from extensive professional development opportunities, a supportive team environment, and the flexibility of hybrid/remote work in dynamic locations like Dublin, Barcelona, and beyond. Join us in shaping the future of mobile gaming while enjoying a diverse workplace that values every voice and perspective.
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Contact Detail:

Scopely Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Senior Core Tech Engineer (Core Tech/Platform Engineering) - Star Trek Fleet Command

✨Tip Number 1

Familiarise yourself with the latest Unity features and updates, especially those related to performance optimisation and cross-platform development. This knowledge will not only help you in interviews but also demonstrate your commitment to staying current in the field.

✨Tip Number 2

Engage with the gaming community, particularly around Star Trek Fleet Command. Join forums or social media groups where players and developers discuss the game. This can provide insights into player experiences and expectations, which is valuable for a role focused on enhancing the client experience.

✨Tip Number 3

Showcase your collaborative skills by participating in open-source projects or contributing to Unity-related forums. This not only builds your portfolio but also highlights your ability to work with cross-functional teams, a key aspect of the role.

✨Tip Number 4

Prepare to discuss specific examples of how you've tackled performance issues in past projects. Being able to articulate your problem-solving process and the impact of your solutions will set you apart during interviews.

We think you need these skills to ace Senior Core Tech Engineer (Core Tech/Platform Engineering) - Star Trek Fleet Command

Unity (C#) Development
Systems Engineering
Performance Optimisation
Memory Management
Cross-Platform Development
Debugging Skills
AssetBundle Pipeline Knowledge
CI/CD Pipeline Familiarity
Collaboration with Cross-Functional Teams
Code Review and Mentoring
Proficiency in Profiling Tools
Understanding of Networking Protocols (e.g., Protobuf, WebSocket, gRPC)
Experience with LiveOps Infrastructure
Knowledge of Mobile-Specific Challenges
Architectural Patterns and Best Practices

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience with Unity and systems engineering. Focus on your achievements in performance optimisation, memory management, and cross-platform development to align with the job requirements.

Craft a Compelling Cover Letter: In your cover letter, express your passion for gaming and how your skills can contribute to the Star Trek Fleet Command team. Mention specific projects or experiences that demonstrate your expertise in shared infrastructure and collaboration with cross-functional teams.

Showcase Technical Skills: Include a section in your application that lists your technical skills, particularly those mentioned in the job description, such as debugging, CI/CD pipelines, and familiarity with profiling tools. This will help your application stand out.

Highlight Mentorship Experience: If you have experience mentoring other engineers, be sure to include this in your application. Discuss how you've contributed to code reviews and design sessions, as this aligns with the responsibilities of the role.

How to prepare for a job interview at Scopely

✨Showcase Your Unity Expertise

Make sure to highlight your experience with Unity, especially in systems engineering and platform development. Be prepared to discuss specific projects where you've designed or maintained shared infrastructure, as this is crucial for the role.

✨Demonstrate Problem-Solving Skills

Expect questions that assess your ability to identify and solve performance, stability, and scalability issues. Prepare examples of past challenges you've faced and how you approached finding long-term solutions.

✨Collaboration is Key

Since the role involves working with cross-functional teams, be ready to discuss your collaboration experiences. Share instances where you successfully worked with backend, DevOps, or QA teams to improve workflows or build pipelines.

✨Prepare for Technical Deep-Dives

As mentoring is part of the job, be prepared to engage in technical discussions. Brush up on coding standards, architectural patterns, and best practices, and be ready to explain your thought process during code reviews or design sessions.

Senior Core Tech Engineer (Core Tech/Platform Engineering) - Star Trek Fleet Command
Scopely

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  • Senior Core Tech Engineer (Core Tech/Platform Engineering) - Star Trek Fleet Command

    Full-Time
    48000 - 84000 ÂŁ / year (est.)

    Application deadline: 2027-08-06

  • S

    Scopely

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