Game Design Director - Star Trek Fleet Command

Game Design Director - Star Trek Fleet Command

Full-Time 63000 - 77000 £ / year (est.) Working from home possible
Scopely

At a Glance

  • Tasks: Lead the design of engaging experiences for millions of players in Star Trek Fleet Command.
  • Company: Join Scopely, a top mobile games company with a passion for play and innovation.
  • Benefits: Enjoy remote work, competitive salary, and a supportive, diverse environment.
  • Other info: Be part of a dynamic team that values creativity and collaboration.
  • Why this job: Shape the future of gaming while working with a team of passionate game lovers.
  • Qualifications: 5+ years in game design leadership and expertise in F2P systems required.

The predicted salary is between 63000 - 77000 £ per year.

Scopely is looking for a superstar Game Design Director to join our Star Trek Fleet Command team in the UK, working remotely. At Scopely, we care deeply about what we do and want to inspire play, every day – whether in our work environments alongside talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating in the mobile games industry, connecting millions of players around the world daily. Star Trek Fleet Command is a standout success in the gaming industry. Launched in 2018, our in-house developed 4X MMO has continually evolved, earning its place as one of the top-grossing games on the market. Our next chapter is bold: we’re evolving the traditional 4X experience in STFC — and we need a bold design leader to shape the content and loops our players engage with on a daily basis.

What You Will Do

  • Own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond.
  • Become the design owner and leader behind our content pipeline, directing designers and live ops specialists in crafting compelling experiences for our players.
  • Guide teams through the creative process, ensuring they can hit the vision of the game and deliver upon player and product needs with accuracy.
  • Manage and mentor designers in systems and economy design to elevate our standards and craft incredible experiences.
  • Foster a high-performance culture within the department through leadership, people development, and team engagement.
  • Shape the design process to ensure the standards of players are met and exceeded.
  • Work with design leaders to shape the future of the game economy.
  • Collaborate with experienced, driven and passionate Designers, Product Managers, Analysts, and Engineers to implement features which aim to advance the genre.
  • Evaluate performance using data, player feedback, and your own playtest experience.
  • Design for scale: plan for long-term content extensibility and system health.

What We're Looking For

  • 5+ years of game design leadership experience.
  • Proven experience in F2P systems design and progression modelling.
  • 8+ years of experience designing systems or economies for live, F2P games (preferably MMO, 4X, or strategy genres).
  • Deep experience and mastery of complex game economies in F2P.
  • Excellent leadership and team management skills, with the ability to inspire and motivate a design team.
  • A track record of delivering clear, consistent creative direction and managerial feedback that elevates others' work.
  • Experience with all aspects of game design discipline: concept, game progression, interface, monetization, and retention.
  • Ability to translate KPI targets and data into design direction for teams.
  • Mastery of spreadsheets and confidence in balancing power curves, pacing, and resource flow.
  • Experience working cross-functionally and navigating live production environments.
  • A positive, thoughtful, and collaborative approach to game development.

Bonus Points

  • Deep understanding of the 4X genre with specific experience in F2P 4X.
  • Familiarity with SQL, scripting, or simulation tools.
  • Love for Star Trek, sci-fi, or highly strategic social games.
  • Previous work on alliance or co-op systems in large-scale games.

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!

Game Design Director - Star Trek Fleet Command employer: Scopely

At Scopely, we pride ourselves on fostering a vibrant and inclusive work culture that champions creativity and collaboration. As a Production Director for MONOPOLY GO!, you'll be part of a dynamic team dedicated to delivering exceptional gaming experiences while enjoying the flexibility of remote work or a hybrid model from our Barcelona hub. We offer extensive growth opportunities, a commitment to diversity, and the chance to influence the future of live operations in one of the most successful mobile game companies globally.

Scopely

Contact Details:

Scopely Recruitment Team

We think you need these skills to ace Game Design Director - Star Trek Fleet Command

Game Design Leadership
F2P Systems Design
Progression Modelling
Complex Game Economies
Team Management
Creative Direction
KPI Translation