At a Glance
- Tasks: Create stunning digital creatures and characters for film using advanced modelling techniques.
- Company: Join Eyeline, a global creative studio pushing storytelling boundaries.
- Benefits: Competitive salary, creative environment, and opportunities for growth with Netflix support.
- Other info: Collaborative culture with a focus on creativity and innovation.
- Why this job: Be part of a passionate team crafting cinematic visions with cutting-edge technology.
- Qualifications: 3+ years in VFX, expert in Maya and Zbrush, strong anatomy knowledge.
The predicted salary is between 36000 - 60000 £ per year.
Eyeline is a global team of risk takers, innovators and perfectionists who achieve creative visions and have fun doing it. A dynamic workforce nestled within the industry’s most intriguing cities, united by a drive to push the boundaries of storytelling.
Reporting to the Modeling Supervisor, the Creature / Character Modeler will execute digital sculpting and poly modeling skills for creating organic creatures and characters to be used in production with an emphasis on anatomy, photorealism, accuracy, detail, and function. Working within the in‑house modeling pipeline in close collaboration with the creature TD and rigging departments, the Modeller is able to solve technical issues independently.
Key Responsibilities- Creates high‑quality models and UVs for use in production; implement improvements/changes based on review feedback and Supervisor/Lead direction
- Designs and implements high level conceptual to practical modeling
- Proactively recommends ongoing pipeline improvements; identifies potential issues and provides solutions, and escalates as needed
- Maintains a positive relationship with all stakeholder departments; attends meetings as needed
- Works within the defined pipeline
- Ensures continuity and support other asset departments such as texture, lookdev, generalists, and rigging
- Completes assigned tasks in a timely manner
- Minimum three (3) years of VFX experience modeling photorealistic assets for live action feature films
- Excellent knowledge of animal and human anatomy
- Strong creative eye for organic form, function, and aesthetics
- Expert in Maya; could teach a class on how to use it and troubleshoot
- Excellent knowledge of Zbrush and/or Mudbox. Mari knowledge (a plus)
- Excellent technical troubleshooting skills and problem‑solving abilities
- Demonstrated ability to take a design from ambiguous to full design implementation
- Strong understanding of rigging process and displacement map workflow
- Experience working on creatures, digi doubles, topology and blend shapes (preferred)
- Eye for detail and able to QC own work to ensure the highest quality before handing off assets
- Excellent time management and prioritization skills; experience working under tight deadlines
- Strong written and verbal communication skills
- Team player who is able to work independently with minimal supervision
About Us: Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time‑honoured craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars – VFX, Studios and Labs – form the creative spine of Eyeline, guiding how we think, work, and show up in every frame. At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.
Netflix Investment – Eyeline: With the support of Netflix’s investment in our pipeline, infrastructure, and workforce, we’re pushing the boundaries of what’s possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long‑standing and new clients worldwide.
Come as you are: We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications. We will only consider applicants based in the United Kingdom, or those willing to relocate.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
Creature/ Character Modeler employer: Scanline VFX
Eyeline is an exceptional employer that fosters a vibrant and innovative work culture, where creativity and technical expertise thrive. Located in one of the industry's most intriguing cities, employees benefit from collaborative opportunities with talented professionals and access to cutting-edge technology, particularly through our partnership with Netflix. We prioritise personal growth and development, encouraging our team members to take risks and push the boundaries of storytelling in a supportive environment.
StudySmarter Expert Advice🤫
We think this is how you could land Creature/ Character Modeler
✨Tip Number 1
Get your portfolio in tip-top shape! Showcase your best creature and character models, focusing on photorealism and anatomy. Make sure to include a variety of styles to demonstrate your versatility.
✨Tip Number 2
Network like a pro! Attend industry events or online meetups where you can connect with other VFX artists and potential employers. Don’t be shy; share your passion for modelling and ask for feedback on your work.
✨Tip Number 3
Practice your technical skills regularly. Get comfortable with Maya, Zbrush, and Mudbox, and stay updated on the latest techniques. Being able to troubleshoot issues independently will make you stand out!
✨Tip Number 4
Apply through our website! We love seeing passionate candidates who are ready to take risks with us. Tailor your application to highlight how your skills align with our creative vision at Eyeline.
We think you need these skills to ace Creature/ Character Modeler
Some tips for your application 🫡
Show Off Your Skills:When you're applying, make sure to highlight your experience with digital sculpting and poly modeling. We want to see your best work, so include a portfolio that showcases your photorealistic models and any cool creatures you've created!
Tailor Your Application:Don’t just send the same application everywhere! Take a moment to tailor your CV and cover letter to reflect how your skills match the role of Creature/Character Modeler. We love seeing candidates who understand what we do and how they can contribute.
Be Clear and Concise:Keep your written application clear and to the point. We appreciate well-structured applications that get straight to the good stuff. Make it easy for us to see why you’re the perfect fit for our team!
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way to ensure your application gets into the right hands. Plus, it shows us you’re serious about joining our creative family!
How to prepare for a job interview at Scanline VFX
✨Know Your Anatomy
Since the role requires a strong understanding of animal and human anatomy, brush up on your knowledge before the interview. Be ready to discuss how you apply this knowledge in your modelling work, and maybe even bring along some examples of your past projects that showcase your anatomical skills.
✨Showcase Your Technical Skills
Make sure you’re well-versed in Maya, Zbrush, and Mudbox. Prepare to demonstrate your expertise by discussing specific techniques you've used in previous projects. If possible, bring a portfolio that highlights your best work, especially any photorealistic assets you've created for live action films.
✨Problem-Solving Mindset
The job involves solving technical issues independently, so be prepared to share examples of challenges you've faced in past projects and how you overcame them. This will show your potential employer that you can think on your feet and contribute positively to the team.
✨Collaborative Spirit
Emphasise your ability to work within a team and maintain positive relationships with other departments. Share experiences where you collaborated with texture artists, riggers, or other stakeholders, and how you ensured smooth communication and workflow throughout the project.