At a Glance
- Tasks: Design mobile tools for construction sites, focusing on real-world usability and complex workflows.
- Company: Fast-growing SaaS company with a focus on innovative mobile solutions.
- Benefits: Competitive salary up to £75k, hybrid or remote work options, and a dynamic team environment.
- Other info: Join a small, senior team and collaborate globally across UK, Europe, and APAC.
- Why this job: Be the first dedicated mobile designer and make a real impact in a key growth area.
- Qualifications: 4+ years in product design with strong mobile experience and ownership mindset.
The predicted salary is between 75000 - 75000 € per year.
I’m working with a fast-growing SaaS company looking for their first dedicated mobile Product Designer. This is not a typical design role. You’ll be building mobile tools used on construction sites—by people working outdoors, on shared devices, often with poor connectivity.
Think:
- 📱 Task updates
- 📸 Photo logging
- 🗂 Daily reporting
- 🎤 Voice capture
If you’ve designed for clean, ideal conditions—this will feel very different.
The role
- Own mobile design end-to-end (iOS & Android – Flutter)
- Design complex workflows, not just screens
- Work closely with engineers to get details right in production
- Design for real-world constraints (offline, speed, usability under pressure)
- Help raise the bar from “we have an app” → “this is genuinely great to use”
What they’re looking for
- 4+ years in product design
- Strong mobile experience
- Experience with complex, multi-step workflows
- Comfortable working closely with engineers
- Someone who takes ownership and pushes for quality
Bonus:
- B2B / SaaS
- Field / operational tools
- Flutter / cross-platform experience
Probably not for you if:
- You focus mainly on visual polish over usability
- You prefer handing off designs rather than owning outcomes
- You haven’t worked on complex product problems
Why this role is interesting
- First mobile-focused designer in the team
- High ownership + real product impact
- Mobile is a key growth area for 2026
- Small, senior team
Location: London (Moorgate – 2 days/week) + remote OR fully remote in the UK. Global team (UK / Europe / APAC).
Product Designer (Mobile) in Liverpool employer: Salt
Join a dynamic and innovative SaaS company that values creativity and ownership, offering a unique opportunity to design mobile tools for the construction industry. With a hybrid or fully remote working model, you will be part of a small, senior team where your contributions directly impact product quality and user experience. Enjoy a supportive work culture that fosters professional growth and collaboration, making it an excellent place for passionate designers looking to make a difference.
StudySmarter Expert Advice🤫
We think this is how you could land Product Designer (Mobile) in Liverpool
✨Tip Number 1
Network like a pro! Reach out to people in the industry, especially those who work in B2B SaaS or mobile design. Use platforms like LinkedIn to connect and engage with them—ask questions, share insights, and show genuine interest in their work.
✨Tip Number 2
Show off your portfolio! Make sure it highlights your experience with complex workflows and mobile design. Tailor it to showcase projects that demonstrate your ability to solve real-world problems, especially in challenging environments like construction sites.
✨Tip Number 3
Prepare for interviews by understanding the company’s products and their user base. Think about how you can improve usability under pressure and be ready to discuss your design process and how you collaborate with engineers to bring ideas to life.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen. Plus, we love seeing candidates who take the initiative to engage directly with us. Don’t hesitate—let’s get you on board!
We think you need these skills to ace Product Designer (Mobile) in Liverpool
Some tips for your application 🫡
Show Your Passion for Mobile Design:When you're writing your application, let us see your enthusiasm for mobile design! Share specific examples of projects where you've tackled complex workflows and how you’ve made a real impact. We want to know why this role excites you!
Highlight Your Collaboration Skills:Since you'll be working closely with engineers, make sure to mention any experiences where you've collaborated effectively with tech teams. We love seeing how you’ve navigated challenges together to create great products!
Focus on Real-World Constraints:This role is all about designing for tough conditions, so don’t shy away from discussing how you've approached usability under pressure. Share stories that showcase your ability to design for offline scenarios or shared devices.
Apply Through Our Website:We encourage you to apply directly through our website! It’s the best way for us to receive your application and ensures you’re considered for this exciting opportunity. Plus, it shows you’re keen to join our team!
How to prepare for a job interview at Salt
✨Understand the Real-World Context
Before your interview, dive deep into the unique challenges of designing for mobile tools used in construction. Familiarise yourself with how poor connectivity and outdoor conditions affect usability. This will help you demonstrate your understanding of the role's requirements.
✨Showcase Your Process
Be ready to discuss your design process in detail. Prepare examples of complex workflows you've designed, especially those that required collaboration with engineers. Highlight how you tackled real-world constraints and improved usability under pressure.
✨Prepare for Technical Questions
Since this role involves working closely with engineers, brush up on technical aspects related to mobile design, particularly Flutter. Be prepared to discuss how you ensure designs are feasible and how you handle feedback from development teams.
✨Emphasise Ownership and Quality
This position requires someone who takes ownership of their work. Share stories that illustrate your commitment to quality and how you've pushed for better outcomes in past projects. Show them you're not just about creating an app, but about making it genuinely great to use.