Visual Effects Artist in City of London

Visual Effects Artist in City of London

City of London Freelance 30 - 34 £ / hour (est.) Home office possible
Russell Tobin

At a Glance

  • Tasks: Create stunning realtime VFX for immersive gameplay and UI experiences.
  • Company: Join a leading gaming company focused on innovation and creativity.
  • Benefits: Competitive pay, bonus structure, and long-term contract until Dec 2026.
  • Other info: Exciting opportunity to work in a fast-paced, creative environment.
  • Why this job: Make a real impact by blending art and technology in game development.
  • Qualifications: 5+ years in VFX, 2+ years with Unity, strong technical art skills.

The predicted salary is between 30 - 34 £ per hour.

We’re looking for an exceptionally creative and technical VFX Artist to help bring immersive gameplay and UI experiences to life on a high-profile project. This is an exciting opportunity to work at the intersection of art and technology, creating stunning realtime visual effects that elevate player experience across gameplay systems, menus, and interactive environments. You’ll collaborate closely with artists, UI designers, engineers, and technical teams to deliver polished, performant, and visually striking effects inside Unity. If you thrive on building beautiful realtime visuals, love solving technical challenges, and enjoy working in fast-paced game development environments, this role offers the chance to make a real creative impact.

What You’ll Be Doing

  • Design and implement high-quality realtime VFX for gameplay and UI experiences
  • Create visually engaging effects using Unity’s VFX Graph, Particle Systems, Animations, and Timelines
  • Develop shaders, textures, sprite sheets, and meshes to achieve target visuals
  • Optimize VFX for mobile and VR performance while maintaining visual quality
  • Work closely with engineers and technical artists on tooling, rendering, and implementation workflows
  • Contribute to the overall visual direction and feel of interactive experiences

What We’re Looking For

Essential Skills & Experience

  • 5+ years of experience creating realtime VFX
  • 2+ years of hands-on Unity experience
  • Strong expertise in shader programming and rendering pipelines
  • Experience creating both gameplay and UI visual effects
  • Strong understanding of timing, motion, physics, color theory, and visual storytelling
  • Excellent technical art skills including:
  • Textures
  • Mesh creation
  • Sprite sheets
  • Shader development
  • Deep knowledge of:
    • Unity VFX Graph
    • Particle Systems
    • Timelines
    • Animations
  • Experience optimizing content for mobile and/or VR platforms
  • Ideal Background

    • Gaming industry experience
    • Cross-platform development exposure
    • Technical implementation and optimization expertise
    • A strong portfolio showcasing realtime VFX work

    Why This Role?

    • Blend creativity with technical problem-solving
    • High-impact role with strong ownership and visibility
    • Long-term contract opportunity
    • Competitive rate and bonus structure

    Visual Effects Artist in City of London employer: Russell Tobin

    Join a dynamic and innovative team as a Visual Effects Artist, where your creativity and technical skills will directly influence the immersive experiences of players. With a remote working environment in the UK, we offer a collaborative culture that values artistic expression and technical excellence, alongside competitive pay and a bonus structure. This role not only provides the opportunity for significant creative impact but also supports your professional growth in the fast-paced gaming industry.
    Russell Tobin

    Contact Detail:

    Russell Tobin Recruiting Team

    StudySmarter Expert Advice 🤫

    We think this is how you could land Visual Effects Artist in City of London

    ✨Tip Number 1

    Network like a pro! Reach out to fellow VFX artists, join online forums, and connect with industry professionals on LinkedIn. You never know who might have the inside scoop on job openings or can refer you directly.

    ✨Tip Number 2

    Show off your skills! Create a stunning portfolio that highlights your best realtime VFX work. Make sure it’s easily accessible online, and don’t forget to include a variety of projects that showcase your versatility in Unity.

    ✨Tip Number 3

    Prepare for interviews by brushing up on your technical knowledge and problem-solving skills. Be ready to discuss your past projects and how you tackled challenges, especially those related to shader programming and performance optimisation.

    ✨Tip Number 4

    Apply through our website! We’re always on the lookout for talented VFX artists. By applying directly, you’ll ensure your application gets the attention it deserves, and you might just land that dream role with us!

    We think you need these skills to ace Visual Effects Artist in City of London

    Realtime VFX Creation
    Unity Experience
    Shader Programming
    Rendering Pipelines
    Visual Effects Design
    Particle Systems
    VFX Graph
    Animations
    Textures Development
    Mesh Creation
    Sprite Sheets
    Performance Optimisation for Mobile and VR
    Understanding of Timing and Motion
    Color Theory
    Visual Storytelling

    Some tips for your application 🫡

    Showcase Your Creativity: When applying, make sure to highlight your creative flair! Include examples of your best VFX work in your portfolio. We want to see how you bring gameplay and UI experiences to life with stunning visuals.

    Tailor Your Application: Don’t just send a generic application! Tailor your CV and cover letter to reflect the skills and experience mentioned in the job description. We love seeing how your background aligns with what we’re looking for.

    Be Technical and Specific: Since this role requires strong technical skills, be specific about your experience with Unity, shader programming, and VFX tools. We want to know exactly how you’ve tackled challenges in your previous projects!

    Apply Through Our Website: Make it easy for us to find your application by applying through our website. It helps us keep everything organised and ensures your application gets the attention it deserves!

    How to prepare for a job interview at Russell Tobin

    ✨Showcase Your Portfolio

    Make sure to bring a well-organised portfolio that highlights your best realtime VFX work. Include a variety of projects that demonstrate your skills in Unity, shader programming, and visual storytelling. This is your chance to visually impress them!

    ✨Know Your Tools Inside Out

    Familiarise yourself with Unity’s VFX Graph, Particle Systems, and other tools mentioned in the job description. Be ready to discuss specific techniques you've used and how they contributed to the success of your projects. This shows you’re not just creative but also technically savvy.

    ✨Prepare for Technical Questions

    Expect questions about shader development, rendering pipelines, and optimisation techniques for mobile and VR. Brush up on these topics and be prepared to explain your thought process when tackling technical challenges. Confidence in your answers will set you apart.

    ✨Collaborative Mindset

    Since the role involves working closely with artists, UI designers, and engineers, be ready to discuss your experience in collaborative environments. Share examples of how you’ve successfully worked in teams to create polished VFX, highlighting your communication skills and adaptability.

    Visual Effects Artist in City of London
    Russell Tobin
    Location: City of London

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