Associate Principal Technical Artist: Performance Capture
Associate Principal Technical Artist: Performance Capture

Associate Principal Technical Artist: Performance Capture

Edinburgh Full-Time 36000 - 60000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Join Rockstar Games as an Associate Principal Technical Artist, enhancing performance capture workflows.
  • Company: Rockstar Games creates world-class entertainment experiences in a collaborative and inclusive environment.
  • Benefits: Enjoy a full-time role in a state-of-the-art studio with opportunities for growth and innovation.
  • Why this job: Work on large-scale creative projects and collaborate with talented industry professionals.
  • Qualifications: 7+ years as a Technical Artist with strong Python programming skills required.
  • Other info: Passion for gaming and innovative problem-solving is a plus!

The predicted salary is between 36000 - 60000 £ per year.

At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is looking for a passionate Associate Principal Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland.

WHAT WE DO

  • Interact closely with our various stage, post, and animation teams, in addition to Tech Art and IT.
  • Support performance capture pipelines and workflows.
  • Collaborate closely with the animation pipeline team to ensure seamless back and forth between the performance capture and animation departments and their processes.
  • Continually innovate while solving technical problems throughout all phases of production.

RESPONSIBILITIES

  • Design, develop, and support Python tools and processes to enhance our stakeholders’ pipelines.
  • Leverage automated solutions to efficiently process large amounts of data.
  • Write various types of automated tests for new and existing code.
  • Write clear documentation for tools and workflows created.
  • Participate in discussions and brainstorming sessions with developers and stakeholders.
  • Provide thorough, thoughtful, and useful feedback during code reviews.
  • Engage in team-based problem solving to diagnose unexpected issues within the realms of virtual production and animation, including troubleshooting our systems in a live, stage environment.
  • Embrace your role as a senior by working independently and forging connections in all teams.

QUALIFICATIONS

  • 7+ years of professional experience as a Technical Artist or similar role writing tools.
  • Experience working through several full game production cycles or equivalent experience working on long term projects or toolsets.

SKILLS

  • Ability to effectively communicate, provide feedback, and mentor teammates.
  • Comfortable bringing forward and actioning new ideas to improve technology and processes.
  • Excellent programming skills in Python with a strong ability to produce clean, readable code.
  • Solid understanding of version control systems and related best practices.
  • Working knowledge of both Windows and Linux.
  • Experience writing the following:
  • Qt based applications in Python via PySide or PyQt.
  • Tools and plugins in at least one DCC (Maya, MotionBuilder, etc).
  • Tools for virtual production stages, layout teams, and/or animation teams.
  • Experience writing database and event driven toolchains.
  • Experience supporting large, legacy codebases.

PLUSES

  • 3+ years of industry experience using optical motion capture technology.
  • 1+ years of industry experience using markerless facial motion capture technology.
  • 3+ years of experience with writing Qt based tools and plugins in MotionBuilder.
  • 2+ years of experience working with Python 3.
  • Experience converting Python 2 codebases to Python 3.
  • Experience with OpenCV, OpenTimelineIO, USD, Rez.
  • Experience with leveraging CI/CD systems to automate testing and deployment of tools.
  • Experience with common database query languages, APIs, and structuring data.
  • Experience with writing Qt based applications in C++.
  • Experience and/or interest in integrating web technologies into desktop environments.
  • Passion for playing and making video games.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Associate Principal Technical Artist: Performance Capture employer: Rockstar

At Rockstar Games, we pride ourselves on fostering a collaborative and inclusive work culture that empowers our employees to innovate and excel in their roles. Located in the vibrant city of Edinburgh, our state-of-the-art studio offers not only competitive benefits but also ample opportunities for professional growth and development within the dynamic field of game development. Join us to work alongside some of the industry's most talented individuals on groundbreaking projects that redefine entertainment experiences.
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Contact Detail:

Rockstar Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Associate Principal Technical Artist: Performance Capture

✨Tip Number 1

Familiarise yourself with the latest tools and technologies in performance capture and technical artistry. Being well-versed in Python, especially with frameworks like PySide or PyQt, will give you an edge when discussing your skills with the team.

✨Tip Number 2

Engage with the gaming community and showcase your work on platforms like GitHub or personal portfolios. This not only demonstrates your skills but also shows your passion for game development, which is highly valued at Rockstar Games.

✨Tip Number 3

Network with current or former employees of Rockstar Games through LinkedIn or industry events. Building connections can provide insights into the company culture and potentially lead to referrals, increasing your chances of landing the job.

✨Tip Number 4

Prepare to discuss specific projects where you've successfully implemented tools or solved technical challenges. Highlighting your problem-solving skills and ability to collaborate with various teams will resonate well with the hiring managers.

We think you need these skills to ace Associate Principal Technical Artist: Performance Capture

Python Programming
Tool Development
Version Control Systems
Qt Framework (PySide/PyQt)
Data Processing Automation
Technical Problem Solving
Documentation Writing
Collaboration and Communication
Code Review and Feedback
Virtual Production Knowledge
Animation Pipeline Understanding
Windows and Linux Proficiency
Legacy Codebase Support
Database and Event-Driven Toolchains

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience as a Technical Artist, particularly focusing on your programming skills in Python and any tools you've developed. Mention specific projects that align with the responsibilities outlined in the job description.

Craft a Compelling Cover Letter: In your cover letter, express your passion for video games and how your background makes you a perfect fit for the role. Discuss your experience with performance capture pipelines and your ability to innovate and solve technical problems.

Showcase Your Technical Skills: Be specific about your technical skills in your application. Include details about your experience with Qt based applications, version control systems, and any relevant tools or technologies you've worked with, especially those mentioned in the job description.

Highlight Collaboration Experience: Since the role involves working closely with various teams, emphasise any past experiences where you collaborated with different departments. This could include examples of brainstorming sessions, code reviews, or team-based problem solving.

How to prepare for a job interview at Rockstar

✨Showcase Your Technical Skills

Be prepared to discuss your experience with Python and any tools you've developed. Highlight specific projects where you designed or improved pipelines, and be ready to explain the technical challenges you faced and how you overcame them.

✨Demonstrate Collaboration Experience

Since the role involves working closely with various teams, share examples of how you've successfully collaborated in past projects. Discuss your communication style and how you provide feedback during code reviews or brainstorming sessions.

✨Prepare for Problem-Solving Scenarios

Expect to engage in discussions about troubleshooting unexpected issues. Think of examples from your previous work where you diagnosed problems in a live environment and how you approached finding solutions.

✨Express Your Passion for Gaming

Rockstar values candidates who are passionate about video games. Be sure to convey your enthusiasm for the industry and any personal projects or experiences that demonstrate your commitment to game development.

Associate Principal Technical Artist: Performance Capture
Rockstar
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  • Associate Principal Technical Artist: Performance Capture

    Edinburgh
    Full-Time
    36000 - 60000 £ / year (est.)

    Application deadline: 2027-06-26

  • R

    Rockstar

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