At a Glance
- Tasks: Join a creative team to develop tools and improve workflows for performance capture in gaming.
- Company: Rockstar Games is a leading name in the entertainment industry, known for its innovative projects.
- Benefits: Enjoy a full-time role in a state-of-the-art studio with opportunities for learning and collaboration.
- Why this job: Be part of exciting projects while working with talented professionals in an inclusive environment.
- Qualifications: 5+ years as a Technical Artist with experience in game production cycles and tool development.
- Other info: Rockstar values diversity and provides accommodations for applicants with disabilities.
The predicted salary is between 36000 - 60000 £ per year.
Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Games is looking for a passionate Senior Technical Artist to work with our award-winning development team. You will have the opportunity to develop new tools and technologies, improve pipelines, and manage complex workflows for the vast amount of files and assets that make up our games. This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in Edinburgh, Scotland.
WHAT WE DO
- Interact closely with our various stage, post, and animation teams, in addition to Tech Art and IT.
- Support performance capture pipelines and workflows.
- Work hand in hand with the animation pipeline team to ensure seamless back and forth between the performance capture and animation departments and their processes.
- Continually innovate while solving technical problems throughout all phases of production.
RESPONSIBILITIES
- Design, develop, and support Python tools and processes to enhance our stakeholders’ pipelines.
- Leverage automated solutions to efficiently process large amounts of data.
- Write various types of automated tests for new and existing code.
- Write clear documentation for tools and workflows created.
- Participate in discussions and brainstorming sessions with developers and stakeholders.
- Provide thorough, thoughtful, and useful feedback (code reviews, mentoring those with less experience, buddy checks, etc.).
- Engage in team-based problem solving to diagnose unexpected issues within the realms of virtual production and animation, including troubleshooting our systems in a live, stage environment.
- Embrace your role as a senior by working independently and forging connections in all teams.
QUALIFICATIONS
- 5+ years of professional experience as a Technical Artist or similar role writing tools.
- Experience working through several full game production cycles or equivalent experience working on long term projects or toolsets.
SKILLS
- Experience using optical motion capture technology.
- Experience using markerless facial motion capture technology.
- Ability to effectively communicate, provide feedback, and inspire teammates.
- Comfortable bringing forward and actioning new ideas to improve technology and processes.
- Excellent programming skills in Python (5+ years) with a strong ability to produce clean, readable code.
- Solid understanding of version control systems and related best practices.
- Working knowledge of both Windows and Linux.
- Experience writing the following:
- Qt based applications in Python via PySide or PyQt.
- Tools and plugins in at least one DCC (Maya, MotionBuilder, etc).
- Tools for virtual production stages, layout teams and/or animation teams.
- Experience writing database and event driven toolchains.
PLUSES
- 3+ years of experience with writing Qt based tools and plugins in MotionBuilder.
- 3+ years of experience with writing tools and plugins for game engines.
- 2+ years of experience working with Python 3.
- Experience converting Python 2 codebases to Python 3.
- Experience with Numpy, SciPy, OpenCV, OpenImageIO, OpenTimelineIO, USD, Rez.
- Experience with leveraging CI/CD systems to automate testing and deployment of tools.
- Experience with common database query languages, APIs, and structuring data.
- Experience with writing Qt based applications in C++.
- Experience and/or interest in integrating web technologies into desktop environments.
- Passion for playing and making video games.
HOW TO APPLY
Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
Senior Technical Artist: Performance Capture employer: Rockstar Games
Contact Detail:
Rockstar Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Senior Technical Artist: Performance Capture
✨Tip Number 1
Familiarise yourself with the latest trends in performance capture technology. Being knowledgeable about both optical and markerless systems will not only help you stand out but also show your passion for the field.
✨Tip Number 2
Engage with the community by participating in forums or attending industry events related to technical artistry and performance capture. Networking can lead to valuable connections and insights that may benefit your application.
✨Tip Number 3
Showcase your problem-solving skills by preparing examples of past projects where you innovated or improved workflows. Be ready to discuss these during interviews to demonstrate your hands-on experience.
✨Tip Number 4
Brush up on your Python programming skills, especially in relation to writing clean, readable code. Consider contributing to open-source projects or creating your own tools to highlight your expertise in this area.
We think you need these skills to ace Senior Technical Artist: Performance Capture
Some tips for your application 🫡
Tailor Your CV: Make sure your CV highlights your relevant experience as a Technical Artist, especially focusing on your programming skills in Python and any experience with performance capture technologies. Use specific examples from your past work that align with the responsibilities listed in the job description.
Craft a Compelling Cover Letter: In your cover letter, express your passion for the gaming industry and how your skills can contribute to Rockstar's projects. Mention specific tools or technologies you've worked with that are relevant to the role, and demonstrate your understanding of the company's values and culture.
Showcase Your Projects: If possible, include links to your portfolio or examples of previous work that demonstrate your technical artistry and problem-solving abilities. Highlight any tools or processes you developed that improved workflows, as this aligns with the job's focus on innovation.
Proofread and Edit: Before submitting your application, carefully proofread your CV and cover letter for any spelling or grammatical errors. Ensure that your documents are clear, concise, and professionally formatted to make a strong impression.
How to prepare for a job interview at Rockstar Games
✨Showcase Your Technical Skills
Be prepared to discuss your experience with Python and any tools you've developed. Bring examples of your work, especially those that demonstrate your ability to create clean, readable code and enhance pipelines.
✨Understand Performance Capture
Familiarise yourself with both optical and markerless facial motion capture technologies. Be ready to explain how you've used these in past projects and how they can be applied to improve workflows.
✨Communicate Effectively
Since the role involves collaboration with various teams, practice articulating your thoughts clearly. Prepare to discuss how you provide feedback and mentor others, as well as how you engage in team-based problem solving.
✨Demonstrate Your Passion
Express your enthusiasm for video games and the development process. Share any personal projects or experiences that highlight your commitment to the industry and your desire to innovate within it.