Senior Technical Artist: Procedural Art in Leeds

Senior Technical Artist: Procedural Art in Leeds

Leeds Full-Time 50000 - 70000 £ / year (est.) No working from home possible
Rockstar Games

At a Glance

  • Tasks: Design and develop innovative tools for artists in a creative gaming environment.
  • Company: Join Rockstar Games, a leader in world-class entertainment experiences.
  • Benefits: Enjoy a competitive salary, inclusive culture, and opportunities for professional growth.
  • Other info: Dynamic studio in Leeds with a commitment to diversity and inclusion.
  • Why this job: Be part of groundbreaking projects and collaborate with top talent in the industry.
  • Qualifications: 5+ years as a Technical Artist with strong Python skills and DCC experience.

The predicted salary is between 50000 - 70000 £ per year.

At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar is on the lookout for a talented Technical Artist who possesses a passion for technology and innovation. This is a full-time, permanent and in-office position based out of Rockstar’s unique game development studio in the heart of Leeds, England.

What We Do

The Rockstar Games Technical Art team creates, maintains and enhances tools and workflows for artists across our Art, Animation, and VFX teams. We create and maintain photogrammetry tools and pipelines, and support live scan sessions. We drive innovation and efficiency in our pipelines by continuously researching and developing new technology.

Responsibilities

  • Design, develop, and support tools and pipelines in DCC and standalone contexts.
  • Develop automated solutions for data processing.
  • Stay informed on the latest technology and research related to the art of data pipelines and machine learning.
  • Write clear and detailed documentation for tools and workflows.
  • Diagnose and solve technical issues affecting artists.

Requirements

  • 5+ years of experience as a Technical Artist, Technical Director, Tools Programmer, or similar.
  • Experience developing tools for DCCs like Houdini, Zbrush, Agisoft, or Metashape.
  • Experience working through a full game production cycle or long‑term project.
  • A strong understanding of Photogrammetry workflows and software.
  • Proficiency in Python.
  • Experience with build systems like Jenkins, Airflow, or Celery.
  • An understanding of a 3D asset pipeline and color management.
  • Ability to think creatively and develop innovative solutions to complex problems.

PLUSES

  • A degree in Computer Science or related discipline.
  • C++ programming skills.
  • Experience working with package management and deployment systems like Rez or PyPi.
  • Experience with ML based photogrammetry workflows like Gaussian Splats or Nerfs.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles. Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar. If you need more information about Rockstar’s accommodation policies or process, or need to request an accommodation, please notify your recruiter during the interview process. If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Senior Technical Artist: Procedural Art in Leeds employer: Rockstar Games

Rockstar Games is an exceptional employer, offering a dynamic work culture that fosters creativity and collaboration in the heart of Leeds. With a commitment to employee growth, we provide ample opportunities for professional development and innovation, ensuring that our team members thrive in their careers while contributing to groundbreaking projects in the gaming industry.

Rockstar Games

Contact Details:

Rockstar Games Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Senior Technical Artist: Procedural Art in Leeds

Tip Number 1

Network like a pro! Reach out to folks in the industry, especially those at Rockstar or similar companies. Attend events, join online forums, and don’t be shy about sliding into DMs on LinkedIn. You never know who might have the inside scoop on job openings!

Tip Number 2

Show off your skills! Create a portfolio that highlights your best work as a Technical Artist. Include projects that showcase your experience with tools like Houdini or Zbrush, and make sure to explain your role in each project. A strong portfolio can speak volumes!

Tip Number 3

Prepare for the interview! Research Rockstar Games and their projects, especially anything related to procedural art and photogrammetry. Be ready to discuss how your experience aligns with their needs and come armed with questions that show your enthusiasm for the role.

Tip Number 4

Apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re genuinely interested in joining the Rockstar team. Don’t forget to tailor your application to highlight your relevant experience and passion for innovation!

We think you need these skills to ace Senior Technical Artist: Procedural Art in Leeds

Technical Art
DCC Tools Development
Photogrammetry Workflows
Python Programming
Data Processing Automation
Documentation Writing
Problem Diagnosis and Resolution

Some tips for your application 🫡

Show Your Passion:When writing your application, let your passion for technology and innovation shine through. We want to see how excited you are about the role and the impact you can make at Rockstar!

Tailor Your Experience:Make sure to highlight your relevant experience as a Technical Artist or similar roles. We’re looking for specific examples of tools you've developed or workflows you've improved, so don’t hold back!

Be Clear and Concise:In your written application, clarity is key. Use straightforward language and structure your thoughts well. We appreciate detailed documentation, so show us you can communicate effectively!

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy!

How to prepare for a job interview at Rockstar Games

Know Your Tools Inside Out

Make sure you’re well-versed in the tools mentioned in the job description, like Houdini and Zbrush. Prepare to discuss your experience with these tools and how you've used them to solve problems or enhance workflows in past projects.

Showcase Your Creative Problem-Solving Skills

Be ready to share specific examples of how you've tackled complex issues in your previous roles. Rockstar values innovation, so think about times when you developed unique solutions or improved existing processes.

Stay Updated on Industry Trends

Research the latest advancements in photogrammetry and machine learning. Being knowledgeable about current trends will not only impress your interviewers but also show your passion for technology and innovation in the field.

Prepare Clear Documentation Samples

Since writing clear documentation is part of the role, bring along samples of your previous work. This could include tool documentation or workflow guides that demonstrate your ability to communicate technical information effectively.