Game Systems Engineer

Game Systems Engineer

Full-Time 28800 - 48000 £ / year (est.) No working from home possible
Rockstar Games

At a Glance

  • Tasks: Develop gameplay systems and tools with the design team using C#.
  • Company: Join Rockstar Games, a leader in creating immersive entertainment experiences.
  • Benefits: Enjoy a creative work environment in Edinburgh with opportunities for growth and collaboration.
  • Other info: Candidates should submit a CV and cover letter showcasing their skills and passion.
  • Why this job: Be part of a passionate team shaping the future of gaming with innovative projects.
  • Qualifications: A degree in Computer Science or Game Design is preferred; relevant experience is also valued.

The predicted salary is between 28800 - 48000 £ per year.

At Rockstar Games, we create world-class entertainment experiences.


Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.


Rockstar North is looking for talented developers whose skill set combines technical excellence with a passion for making games. As part of the Design/Scripting team you will be developing script framework and coding gameplay systems. You will be required to engage with a range of classic game programming areas such as AI, physics, animation, UI, and data management among others.


This is a full-time, permanent and in-office position based in Rockstar’s state-of-the-art game development studio in the heart of Edinburgh, Scotland.


WHAT WE DO



  • Our team creates the backbone upon which the rest of the design team authors our game’s missions, random events, ambient life, and everything in between. Additionally, we create tools to facilitate said authoring, improve iteration times and increase the productivity of all teams, not just the design department.

  • We assume responsibility for programming the design team’s systems, creating code which is often complex and intricate – both for single player and online content. That responsibility also extends to the analyzation and optimization of code created by our teammates and us.

  • Our ability to implement design centric systems directly allows us to quickly iterate on new features and ideas, often with less of a dependence on the programming team. This frees both departments up from potential bottlenecks.

  • As our systems affect many other teams and departments, we are proficient in both inter- and intra-studio communication, relying on and providing feedback to other teams, ultimately empowering us to create the immersive worlds we are known for.


RESPONSIBILITIES



  • Work with the design team to architect, engineer, and implement new systems and tools (using C#) to facilitate the creation of exciting new content by members of the design team.

  • Liaise with multiple departments and studios to create and/or extend our systems and tools.

  • Create and/or maintain systems and tools while managing strict deadlines against the needs of other developers.

  • Provide clear and detailed reports of bugs to design and other teams.


QUALIFICATIONS



  • A Computer Science or Game Design degree with a programming focus is considered an advantage. However, relevant experience is taken into consideration.


SKILLS



  • Strong programming skills within the scope of an object-oriented language.

  • A strong understanding of top-down design, object-oriented programming, design patterns, and game design principles.

  • An online portfolio with examples of your work. Please include code examples, should contain at least one fully architected system.

  • Excellent communication, technical & problem-solving skills.

  • Highly organized with proven ability to deliver on deadlines.

  • Passionate about tools, systems, and methodologies that will support a team that is similarly passionate about creating games.

  • Candidates must be highly motivated, positive and personable, with the ability to work as part of a team.

  • Adaptable and ability to multi-task and prioritize work based on changing schedules and feedback/critiques with a detail-obsessed eye for quality.

  • Ability to architect, engineer, and implement clean and concise APIs.


PLUSES


Please note that these are desirable skills and are not required to apply for the position.



  • Prior experience working in medium to large sized development teams.

  • Been an essential member of a team that has published or shipped a
    commercial game or application.

  • Experience of game design/scripting in a professional environment.


HOW TO APPLY


Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.


Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.


If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.


#LI-CG1

Game Systems Engineer employer: Rockstar Games

At Rockstar Games, we pride ourselves on being an exceptional employer, offering a dynamic and inclusive work culture that fosters creativity and collaboration. Located in the vibrant city of Edinburgh, our state-of-the-art studio provides employees with opportunities for professional growth while working on groundbreaking projects alongside some of the industry's most talented individuals. With a strong emphasis on innovation and teamwork, we empower our Game Systems Engineers to make meaningful contributions to the gaming world.

Rockstar Games

Contact Details:

Rockstar Games Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Game Systems Engineer

Tip Number 1

Familiarise yourself with the specific programming languages and tools mentioned in the job description, particularly C#. Having a solid grasp of these will not only help you during the interview but also demonstrate your commitment to the role.

Tip Number 2

Build a portfolio that showcases your best work, especially projects that highlight your experience with game systems and tools. Include detailed examples of your code and any systems you've architected to give potential employers a clear view of your capabilities.

Tip Number 3

Network with current or former employees of Rockstar Games through platforms like LinkedIn. Engaging with them can provide valuable insights into the company culture and the specifics of the role, which can be beneficial during interviews.

Tip Number 4

Prepare for technical interviews by practicing common coding challenges and problems related to game design and systems engineering. This will help you feel more confident and ready to tackle any technical questions that may arise during the interview process.

We think you need these skills to ace Game Systems Engineer

Strong programming skills in C#
Object-oriented programming
Top-down design principles
Design patterns
Game design principles
API architecture and implementation
Excellent communication skills

Some tips for your application 🫡

Tailor Your CV:Make sure your CV highlights your programming skills, particularly in object-oriented languages like C#. Include any relevant experience in game design or development, and showcase your understanding of design patterns and game design principles.

Craft a Compelling Cover Letter:In your cover letter, express your passion for game development and how your skills align with the responsibilities outlined in the job description. Mention specific projects or experiences that demonstrate your ability to work collaboratively within a team.

Showcase Your Portfolio:Include a link to your online portfolio in your application. Make sure it features examples of your work, including code samples and at least one fully architected system. This will give the hiring team insight into your technical abilities and creativity.

Highlight Communication Skills:Since the role requires liaising with multiple departments, emphasise your communication skills in both your CV and cover letter. Provide examples of how you've successfully collaborated with others in past projects, showcasing your ability to provide and receive feedback effectively.

How to prepare for a job interview at Rockstar Games

Showcase Your Technical Skills

Be prepared to discuss your programming experience in detail, especially with C#. Bring examples of your work, including code snippets and any systems you've architected. This will demonstrate your technical excellence and passion for game development.

Understand Game Design Principles

Familiarise yourself with top-down design, object-oriented programming, and design patterns. Be ready to explain how these principles apply to the role and how you can contribute to creating immersive gameplay experiences.

Communicate Effectively

Since the role involves liaising with multiple departments, practice articulating your thoughts clearly. Prepare to discuss how you’ve collaborated with others in past projects and how you handle feedback and critiques.

Demonstrate Your Passion

Express your enthusiasm for game development and the tools and systems that support it. Share any personal projects or experiences that highlight your dedication to the industry and your ability to work as part of a motivated team.