At a Glance
- Tasks: Create and maintain high-quality rigs for characters and assets in cutting-edge games.
- Company: Join Rockstar Games, a leader in innovative game development.
- Benefits: Enjoy a competitive salary, health benefits, and a creative work environment.
- Why this job: Be at the forefront of game technology and make an impact on future titles.
- Qualifications: 7+ years in rigging or related roles, strong Python skills, and a passion for gaming.
- Other info: Collaborative team culture with opportunities for professional growth.
The predicted salary is between 36000 - 60000 £ per year.
Join to apply for the Associate Principal Technical Artist: Rigging role at Rockstar Games. Rockstar is on the lookout for an experienced Technical Artist who is passionate about rigging. This role will focus on researching and developing new technology for future titles, while also improving existing technology and tools. This is a full-time, permanent and in-office position based in Rockstar's state-of-the-art game development studio in Edinburgh, Scotland.
What We Do
The Rockstar Games Rigging team designs, builds, and maintains highly complex runtime deformation systems for the characters, animals, vehicles, and props that bring our games to life. We drive innovation in dynamic art pipelines through rigging systems, secondary motion setups, and continually evolve our tools and workflows from asset creation to in-engine visualization. We collaborate closely with the larger Technical Art team and related departments to ensure seamless integration where tools and pipelines intersect. We provide support to the Animation and Art department.
Responsibilities
- Develop, test, and maintain high-quality body and face rigs, skinning, and secondary motion setups for a diverse range of 3D assets.
- Collaborate with runtime programmers, animators, and artists to create and improve engine features.
- Create authoring tools for the Rigging team in digital content creation environments and standalone applications.
- Partner with animators, artists, and technical artists to create tools and refine pipelines to maximize the best results throughout production.
- Support the entire rigging pipeline – from motion capture to final in-game output.
- Stay informed on the latest technology and research in motion and deformation to help keep our dynamic art visuals at the forefront of innovation.
- Write clear and detailed documentation for tools and workflows.
Requirements
- A degree in Computer Science or related discipline.
- 7+ years of industry experience working as a character rigger, technical animator, animation engine programmer, or in a closely related role.
- A demo reel and/or online portfolio that demonstrates exceptional rigging skills, motion control systems, and complex body and face deformation and skinning for characters and creatures.
- Strong Python programming and 3D math skills.
- Proven experience creating tools for Rigging and Animation.
- Experience using source control software (i.e. Perforce, Git).
- Strong communication, self-management, and organizational skills.
Pluses
- C/C++ programming skills.
- Professional experience developing pipelines and creating tools.
- Experience with game engines (e.g. Unreal/Unity or proprietary technology).
- Professional experience as an artist or animator in game development.
How To Apply
Please apply with a resume and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.
Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide accommodations to job applicants with disabilities (or on the basis of any other protected ground under human rights legislation) during the recruitment process, as well as to any Rockstar employees in order for them to perform the essential functions of their roles. Rockstar will comply with its obligations under the Human Rights Code and the Accessibility for Ontarians with Disabilities Act and will provide accommodations as long as such accommodations do not pose an undue hardship on Rockstar. If you need more information about Rockstar's accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.
If you've got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.
Associate Principal Technical Artist: Rigging in Edinburgh employer: Rockstar Games
Contact Detail:
Rockstar Games Recruiting Team
StudySmarter Expert Advice 🤫
We think this is how you could land Associate Principal Technical Artist: Rigging in Edinburgh
✨Tip Number 1
Network like a pro! Reach out to fellow artists, animators, and industry professionals on platforms like LinkedIn. Join relevant groups and forums to connect with others in the rigging community – you never know who might have a lead on your dream job!
✨Tip Number 2
Show off your skills! Make sure your demo reel is polished and highlights your best rigging work. Share it on your portfolio website and social media to get noticed by recruiters. Remember, visuals speak louder than words!
✨Tip Number 3
Prepare for interviews by brushing up on your technical knowledge and problem-solving skills. Be ready to discuss your past projects and how you tackled challenges in rigging. Practice common interview questions to boost your confidence!
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, keep an eye on our careers page for new opportunities that match your skills and interests. Let’s land that job together!
We think you need these skills to ace Associate Principal Technical Artist: Rigging in Edinburgh
Some tips for your application 🫡
Show Off Your Skills: Make sure your demo reel or online portfolio is top-notch! Highlight your rigging skills and any cool projects you've worked on. We want to see what you can do!
Tailor Your Resume: Don’t just send a generic resume. Tailor it to the Associate Principal Technical Artist role by emphasising relevant experience and skills. We love seeing how you fit into our world!
Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Explain why you're passionate about rigging and how your experience aligns with our needs. Let us know why you want to join Rockstar!
Apply Through Our Website: We encourage you to apply directly through our website. It’s the best way for us to receive your application and keep everything organised. Plus, it shows you’re serious about joining our team!
How to prepare for a job interview at Rockstar Games
✨Showcase Your Skills
Make sure to bring along your demo reel or online portfolio that highlights your rigging skills. Focus on showcasing complex body and face deformation, as well as any innovative tools you've created. This is your chance to impress them with your technical artistry!
✨Know Your Tech
Brush up on the latest technologies in motion and deformation. Be prepared to discuss how you’ve applied these in past projects. Showing that you’re not just skilled but also passionate about staying at the forefront of innovation will definitely set you apart.
✨Collaborative Spirit
Since this role involves working closely with animators, artists, and programmers, be ready to talk about your collaborative experiences. Share specific examples of how you’ve partnered with others to create tools or refine pipelines, highlighting your strong communication skills.
✨Prepare for Technical Questions
Expect some technical questions related to Python programming and 3D math. Brush up on these areas and think of practical examples from your experience. Being able to demonstrate your problem-solving skills in real-world scenarios will show them you’re the right fit for the team.