Associate Game Systems Engineer (Hiring Immediately) in Dundee
Associate Game Systems Engineer (Hiring Immediately)

Associate Game Systems Engineer (Hiring Immediately) in Dundee

Dundee Part-Time 28800 - 48000 £ / year (est.) No home office possible
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Rockstar Games

At a Glance

  • Tasks: Design and implement game systems using C# and collaborate with talented developers.
  • Company: Join Rockstar Games, a leader in world-class entertainment experiences.
  • Benefits: Full-time role in a creative studio with opportunities for growth and collaboration.
  • Other info: Inclusive environment with a focus on learning and teamwork.
  • Why this job: Be part of innovative projects that shape immersive gaming worlds.
  • Qualifications: Experience in C#/C++ and a passion for game development.

The predicted salary is between 28800 - 48000 £ per year.

At Rockstar Games, we create world-class entertainment experiences. Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry. Rockstar Dundee is looking for talented developers whose skill set combines technical excellence with a passion for making games. As part of the Design/Scripting team you will be developing script framework and coding gameplay systems, utilising the C# programming language. You will be required to engage with a range of classic game programming areas such as AI, physics, animation, UI, and data management among others. This is a full-time, permanent and in-office position based in Rockstar’s unique game development studio in the heart of Dundee, Scotland.

WHAT WE DO

The Rockstar Games Design/Scripting team creates the backbone upon which the rest of the Design team authors our game’s missions, random events, ambient life, and everything in between. Additionally, we create tools to facilitate said authoring, improve iteration times and increase the productivity of all teams, not just the Design department. We assume responsibility for programming the Design team’s systems, crafting code which is often complex and intricate – both for single player and online content. That responsibility also extends to the analysis and optimization of code created by our teammates and us. Our ability to implement design centric systems directly allows us to quickly iterate on new features and ideas, all in close collaboration with content designers. As our systems affect many other teams and departments, we are proficient in both inter- and intra-studio communication, relying on and providing feedback to other teams, ultimately empowering us to create the immersive worlds we are known for.

RESPONSIBILITIES

  • Design and implement systems that make up the backbone of the framework running content in our games.
  • Help to define the structure and flow of data across multiple data-driven systems and domains.
  • Work as part of the Design department and with the Code team to help shape the C++/C# interface.
  • Identify and fix memory and performance issues.
  • Help define code standards, work processes, and look after the overall code quality.

REQUIREMENTS

  • Experience developing in C#/ C++.
  • Knowledge of language principles and architectural patterns.
  • Experience with large scale refactors.
  • Experience working on complex data-driven systems.
  • Ability to define a clear set of requirements for solving a specific software engineering problem.
  • Ability to write clean and robust code that can lead by example for others trying to solve similar problems.
  • Real passion for game development and software architecture.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Networked development experience, especially in multiplayer games.
  • Software architecture/programming related degree.
  • At least one shipped title.
  • Demonstrable experience of working on large scale software projects.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process. Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department. If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

Associate Game Systems Engineer (Hiring Immediately) in Dundee employer: Rockstar Games

At Rockstar Games, we pride ourselves on fostering a dynamic and inclusive work culture that empowers creativity and collaboration. Located in the vibrant city of Dundee, our studio offers employees the chance to work on groundbreaking projects alongside some of the industry's most talented professionals, with ample opportunities for personal and professional growth. We are committed to providing a supportive environment where your passion for game development can thrive, making us an exceptional employer in the entertainment sector.
Rockstar Games

Contact Detail:

Rockstar Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Associate Game Systems Engineer (Hiring Immediately) in Dundee

✨Tip Number 1

Get your game face on! When you’re heading into an interview, make sure you know the ins and outs of Rockstar Games. Familiarise yourself with their projects and culture so you can show off your passion for gaming and how you fit into their world.

✨Tip Number 2

Practice makes perfect! Brush up on your C# and C++ skills before the interview. Be ready to discuss your previous projects and how you tackled challenges. We want to see your problem-solving skills in action!

✨Tip Number 3

Don’t be shy about your teamwork skills! Rockstar values collaboration, so be prepared to share examples of how you’ve worked with others in the past. Highlight your communication skills and how you’ve contributed to team success.

✨Tip Number 4

Finally, apply through our website! It’s the best way to ensure your application gets seen. Plus, it shows you’re serious about joining the Rockstar family. Let’s get you that dream job!

We think you need these skills to ace Associate Game Systems Engineer (Hiring Immediately) in Dundee

C# Programming
C++ Programming
Game Development
Data-Driven Systems
Memory Management
Performance Optimisation
Code Standards
Software Architecture
Complex Problem Solving
Inter-Studio Communication
Collaboration with Design Teams
Clean Code Practices
Large Scale Refactoring
Analytical Skills

Some tips for your application 🫡

Tailor Your CV: Make sure your CV is tailored to the Associate Game Systems Engineer role. Highlight your experience with C# and C++, and any relevant projects you've worked on. We want to see how your skills align with what we're looking for!

Craft a Compelling Cover Letter: Your cover letter is your chance to shine! Share your passion for game development and explain why you want to join Rockstar Games. Be sure to mention specific experiences that demonstrate your technical excellence and teamwork.

Showcase Your Projects: If you've worked on any large-scale software projects or shipped titles, make sure to include them in your application. We love seeing real examples of your work and how you've tackled complex problems in game development.

Apply Through Our Website: Don't forget to apply through our website! It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it makes the process smoother for everyone involved.

How to prepare for a job interview at Rockstar Games

✨Know Your Code

Brush up on your C# and C++ skills before the interview. Be ready to discuss your previous projects and how you tackled complex data-driven systems. They’ll want to see your technical prowess, so be prepared to dive deep into your coding experiences.

✨Show Your Passion for Games

Make sure to express your genuine enthusiasm for game development. Share your favourite games and what aspects of their design you admire. This will help you connect with the interviewers, who are just as passionate about creating immersive worlds.

✨Prepare for Problem-Solving Questions

Expect to face questions that test your problem-solving abilities. Think of examples where you identified and fixed performance issues or optimised code. Practising these scenarios can help you articulate your thought process clearly during the interview.

✨Understand Team Dynamics

Since collaboration is key in this role, be ready to discuss how you’ve worked with other teams in the past. Highlight your communication skills and how you’ve contributed to a positive team environment. This will show that you’re not just a great coder, but also a team player.

Associate Game Systems Engineer (Hiring Immediately) in Dundee
Rockstar Games
Location: Dundee
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