Associate Principal Technical Artist: Performance Capture New
Associate Principal Technical Artist: Performance Capture New

Associate Principal Technical Artist: Performance Capture New

City of Westminster Full-Time 48000 - 84000 £ / year (est.) No home office possible
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At a Glance

  • Tasks: Collaborate with teams to enhance performance capture and animation workflows.
  • Company: Join Rockstar Games, a leader in creative gaming projects.
  • Benefits: Enjoy a collaborative environment and work on exciting large-scale projects.
  • Why this job: Be part of an innovative team that values creativity and technical expertise.
  • Qualifications: 7+ years as a Technical Artist with strong Python skills and game production experience.
  • Other info: This is a full-time, in-office role based in London.

The predicted salary is between 48000 - 84000 £ per year.

Interact closely with our various stage, post, and animation teams, in addition to Tech Art and IT.

Support performance capture pipelines and workflows.

Work hand in hand with the animation pipeline team to ensure seamless collaboration between performance capture and animation departments.

Continually innovate while solving technical problems throughout all phases of production. Design, develop, and support Python tools and processes to enhance our pipelines.

Leverage automated solutions to efficiently process large data sets.

Write automated tests for new and existing code.

Create clear documentation for tools and workflows.

Participate in discussions and brainstorming sessions with developers and stakeholders.

Provide thorough feedback through code reviews, mentoring, and peer checks.

Diagnose and troubleshoot issues within virtual production and animation systems, including live environment support.

Work independently as a principal, guiding initiatives and fostering connections across teams.

Support and direct a team of developers with technical guidance.

Require 7+ years of experience as a Technical Artist or similar role, with experience in full game production cycles or long-term projects.

Experience with optical and markerless facial motion capture technology.

Strong communication skills, with the ability to inspire and provide feedback.

Ability to propose and implement technological improvements.

Excellent Python programming skills (5+ years), producing clean, readable code.

Understanding of version control systems and best practices.

Proficiency in Windows and Linux environments.

Experience developing Qt applications in Python (PySide/PyQt), tools/plugins for DCC applications like Maya or MotionBuilder, and tools for virtual production or animation teams.

Knowledge of database and event-driven toolchains, supporting large legacy codebases, and data structuring with APIs and query languages.

Experience with CI/CD systems for automation.

Familiarity with Python packages like OpenCV, Numpy, SciPy, and experience with Qt in C++.

Interest and experience in web technology integration into desktop environments.

Passion for video games and game development.

Join Rockstar Games to work on large-scale creative projects in an inclusive, collaborative environment. We are hiring an Associate Principal Technical Artist for our London studio to develop tools, improve pipelines, and manage workflows for our game assets. This is a full-time, in-office role.

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Associate Principal Technical Artist: Performance Capture New employer: Rockstar Games

At Rockstar Games, we pride ourselves on fostering a dynamic and inclusive work culture that encourages creativity and innovation. As an Associate Principal Technical Artist in our London studio, you will have the opportunity to collaborate with talented teams across various disciplines, while benefiting from professional growth opportunities and a supportive environment that values your contributions. Join us to be part of exciting large-scale projects where your expertise will directly impact the future of game development.
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Contact Detail:

Rockstar Games Recruiting Team

StudySmarter Expert Advice 🤫

We think this is how you could land Associate Principal Technical Artist: Performance Capture New

✨Tip Number 1

Network with professionals in the gaming industry, especially those who work in performance capture and animation. Attend industry events or join online forums to connect with potential colleagues at Rockstar Games and gain insights into their workflows.

✨Tip Number 2

Showcase your technical skills by contributing to open-source projects or creating your own tools that align with the job requirements. This not only demonstrates your Python programming abilities but also your initiative and passion for improving pipelines.

✨Tip Number 3

Prepare to discuss your experience with performance capture technology during interviews. Be ready to share specific examples of how you've solved technical problems in past projects, as this will highlight your problem-solving skills and technical expertise.

✨Tip Number 4

Familiarise yourself with the latest trends in game development and performance capture. Being knowledgeable about current technologies and methodologies will help you engage in meaningful discussions during interviews and demonstrate your commitment to the field.

We think you need these skills to ace Associate Principal Technical Artist: Performance Capture New

Performance Capture Technology
Python Programming (5+ years)
Tool Development for DCC Applications
Qt Application Development (PySide/PyQt)
Data Processing and Automation
Version Control Systems
Technical Problem-Solving
Collaboration with Animation Teams
Documentation Skills
Code Review and Mentoring
Troubleshooting Virtual Production Systems
CI/CD Systems for Automation
Database Management and API Integration
Familiarity with Python Packages (OpenCV, Numpy, SciPy)
Web Technology Integration
Strong Communication Skills

Some tips for your application 🫡

Tailor Your CV: Make sure your CV highlights relevant experience as a Technical Artist, particularly in performance capture and animation. Emphasise your Python programming skills and any specific tools or technologies mentioned in the job description.

Craft a Compelling Cover Letter: Write a cover letter that showcases your passion for video games and game development. Discuss how your experience aligns with the responsibilities of the role, particularly your ability to innovate and solve technical problems.

Showcase Your Projects: If possible, include links to your portfolio or examples of previous work that demonstrate your skills in developing tools and enhancing pipelines. Highlight any projects that involved collaboration with animation or performance capture teams.

Prepare for Technical Questions: Be ready to discuss your experience with Python, version control systems, and any specific technologies mentioned in the job description during interviews. Prepare examples of how you've implemented technological improvements in past roles.

How to prepare for a job interview at Rockstar Games

✨Showcase Your Technical Skills

Be prepared to discuss your experience with Python programming and the tools you've developed. Highlight specific projects where you've implemented automated solutions or improved pipelines, as this will demonstrate your technical expertise.

✨Demonstrate Collaboration Experience

Since the role involves working closely with various teams, share examples of how you've successfully collaborated with animation, IT, or other departments in past projects. This will show your ability to foster connections and work effectively in a team environment.

✨Prepare for Problem-Solving Questions

Expect to be asked about technical challenges you've faced in previous roles. Prepare to discuss how you diagnosed issues and the innovative solutions you implemented, particularly in performance capture or animation systems.

✨Communicate Clearly and Confidently

Strong communication skills are essential for this position. Practice articulating your thoughts clearly, especially when providing feedback or discussing complex technical concepts. This will help you inspire confidence in your potential employers.

Associate Principal Technical Artist: Performance Capture New
Rockstar Games
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  • Associate Principal Technical Artist: Performance Capture New

    City of Westminster
    Full-Time
    48000 - 84000 £ / year (est.)

    Application deadline: 2027-09-02

  • R

    Rockstar Games

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