Associate Principal Build & Release Engineer in Leeds

Associate Principal Build & Release Engineer in Leeds

Leeds Full-Time 43200 - 72000 £ / year (est.) No working from home possible
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At a Glance

  • Tasks: Join our team to manage game builds and ensure smooth deployment processes.
  • Company: Rockstar Games is a leading entertainment company known for creating iconic video games.
  • Benefits: Enjoy a creative work environment, opportunities for growth, and collaboration with talented individuals.
  • Other info: This is a full-time, in-office role based in Leeds, UK.
  • Why this job: Be part of a passionate team dedicated to delivering world-class gaming experiences.
  • Qualifications: 8+ years of experience in build and release engineering; degree in computer science preferred.

The predicted salary is between 43200 - 72000 £ per year.

Associate Principal Build & Release Engineer

Leeds, England, United Kingdom

Become part of a team working on some of the most rewarding, large-scale creative projects to be found in any entertainment medium - all within an inclusive, highly-motivated environment where you can learn and collaborate with some of the most talented people in the industry.

Rockstar Games is seeking an experienced Build and Release Engineer to join our Rockstar Games Launcher team as Associate Principal. Come join a passionate and dedicated team of individuals focused on growing our online platform and providing industry-leading game experiences to our players. We are looking for someone who is passionate about games, eager for new challenges, and ready to continue our legacy of creating the greatest games in the world.

Rockstar Games Online Services is a technology platform that powers Rockstar’s online titles and our ability to deliver world-class player experiences. On PC, the gateway to these titles is the Rockstar Games Launcher.

This is a full-time, permanent and in-officeposition based out of Rockstar’s unique game development studio in Leeds.

WHAT WE DO

  • The Rockstar Games Online Services team is a passionate development group, focused on growing and maintaining the technology platform that powers Rockstar’s online titles and our ability to deliver world-class player experiences.
  • The Rockstar Games Launcher is a Windows desktop application that allows players to access their Rockstar Games PC collection quickly and easily in a single place, across both digital and disc-based titles including ones purchased from various other digital stores.
  • As a Build and Release Engineer, you will work with a team that is responsible for the integration, merging, branching, building and deployment of the Rockstar Games Launcher and all PC titles.
  • Developers at Rockstar Games rely on the Build and Release team’s consistent delivery of new PC builds to forge world-class player experiences.

RESPONSIBILITIES

  • Advise and recommend solutions to complex problems based on expertise and experience.
  • Integrate and deploy game builds and tools to multiple environments.
  • Manage and document deployment processes and automation.
  • Manage environments to ensure all needs are covered for testing and development.
  • Drive creation and maintenance of tools to improve the build pipeline.
  • Work with software engineers and QA to ensure builds are stable upon release.
  • Diagnose and troubleshoot complex build problems and advertise these to the team.
  • Collaborate with teams from other disciplines to integrate systems into the wider architecture.
  • Demonstrate expert technical knowledge that can be used to guide and mentor the team to solve complex problems.

QUALIFICATIONS

  • Minimum of 8 years of professional experience.
  • A degree in computer science or equivalent.

SKILLS

  • Expert in C#/.NET.
  • Expert with automated build systems such as TeamCity, or equivalent.
  • Experience with shared code and use of source control platforms.
  • Scripting and automation skills in one or more of PowerShell, Python, bash, or similar.
  • Scripting experience with MSBuild.
  • Solid understanding of integration best practices.
  • Must be self-driven and a team player with a solid work ethic.
  • Excellent communication skills as a core member of an internationally based team, with a proven ability to develop and maintain good relations and communicate with team members at all levels.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Experience with C++.
  • Familiar with PC digital game distribution platforms.
  • Experience with debugging and resolving compiler issues.
  • Knowledge of Rockstar’s game titles and a passion for playing video games.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is committed to creating a work environment that promotes equal opportunity, dignity and respect. In line with this commitment, Rockstar will provide reasonable accommodations to qualified job applicants with disabilities during the recruitment process in order for such applicants to be considered for the position for which they are applying, as well as to qualified employees to enable them to perform the essential functions of their roles. If you need more information about Rockstar’s reasonable accommodation policies or process, or need to request an accommodation, please contact the Human Resources Department.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, race, or any other protected category.

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Associate Principal Build & Release Engineer in Leeds employer: Rockstar Games

Rockstar Games is an exceptional employer, offering a dynamic work culture that fosters creativity and collaboration in the heart of Leeds. With a commitment to employee growth, we provide ample opportunities for professional development and innovation, ensuring that our team members thrive in their careers while contributing to groundbreaking projects in the gaming industry.

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Contact Details:

Rockstar Games Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land Associate Principal Build & Release Engineer in Leeds

Join Local Tech Meetups

Get out there and mingle with fellow developers by joining local tech meetups. It’s a fantastic way to meet people who might be working at Rockstar Games or know someone who does. Plus, you can pick up some trendy tech skills and trends while you're at it!

Contribute to Open Source Projects

Show off your coding chops by jumping into open-source projects. Not only does this give you practical experience, but it also gets you noticed in the dev community. You'll create a killer portfolio that speaks volumes about your skills to Rockstar Games.

Tap into Online Developer Communities

Don’t underestimate the power of online developer communities like GitHub, Stack Overflow, and even Reddit. Participate in discussions, share your projects, and build your visibility. We can often find opportunities through these channels that can lead to a full-time gig at companies like Rockstar Games.

Explore Job Boards Specifically for Tech Roles

Keep your eyes peeled on job boards that focus on tech roles. Sites like TechCareers or Stack Overflow Jobs can often have listings for companies like Rockstar Games that might not show up on broader job sites. Make it a habit to check these regularly, and don’t hesitate to apply directly through our website!

We think you need these skills to ace Associate Principal Build & Release Engineer in Leeds

C#/.NET Expertise
Automated Build Systems (e.g., TeamCity)
Source Control Platforms
Scripting Skills (PowerShell, Python, bash)
MSBuild Scripting Experience
Integration Best Practices
Problem-Solving Skills

Some tips for your application 🫡

Show off your coding skills:When applying for a software engineering role, it's super important to showcase your coding skills. Make sure your CV includes your tech stack, any relevant programming languages you’re comfortable with, and examples of projects you've worked on. If you have a GitHub profile, link it up! We love to see code in action.

Tailor your portfolio:For a full-time role, we’d expect to see some solid examples of your work in your portfolio. Make sure to include at least two or three projects that highlight your problem-solving skills and your ability to work with different technologies. Focus on the projects that are most relevant to the position at Rockstar Games.

Craft a killer cover letter:Your cover letter is your chance to stand out—make it personal! Explain why you want to work at Rockstar Games and how your skills align with the role. Show us your passion for software development. We dig enthusiastic candidates who understand the value of collaboration and continuous learning!

Be clear and concise:When it comes to writing your CV and cover letter, clarity is key. Avoid jargon that could confuse us and stick to simple, direct language. Highlight your achievements with quantifiable results where possible, and keep everything easy to read. A well-organised application goes a long way!

How to prepare for a job interview at Rockstar Games

Brush Up on Your Coding Skills

For a full-time software engineering role, it's crucial that we stay sharp with our coding abilities. Expect technical questions that might involve solving problems on the spot or discussing algorithms. Practise on platforms like LeetCode or HackerRank to get comfortable with the types of questions that often come up.

Know Your Tools and Frameworks

Make sure we’re well-acquainted with the tools and technologies listed in the job description. Familiarise ourselves with any specific frameworks or programming languages mentioned. If Rockstar Games uses React or Node.js, for instance, be ready to discuss how we’ve used them in previous projects or coursework.

Showcase Your Projects

Bring along a portfolio that highlights our best work. This could be code samples, GitHub repositories, or any side projects we’ve built. Make sure we can talk through our thought process for each project, especially the challenges we faced and how we solved them—this shows our problem-solving skills in action.

Prepare for Behavioural Questions

While technical skills are key, full-time positions also require cultural fit. Be ready to discuss our previous experiences and how we handle teamwork, conflict, and deadlines. Brush up on the STAR method—Situation, Task, Action, Result—to clearly articulate our past experiences when discussing how we've contributed to a team.