At a Glance
- Tasks: Design and implement engaging game mechanics in Unreal Engine 5.
- Company: Join a multinational team of AAA veterans at Atomic Theory.
- Benefits: Enjoy hybrid work, competitive salary, and comprehensive health benefits.
- Other info: Flexible environment with a focus on professional development and inclusivity.
- Why this job: Shape player experiences and collaborate on exciting AAA projects.
- Qualifications: Experience in game design and proficiency in Unreal Engine 5 required.
The predicted salary is between 40000 - 50000 € per year.
Hybrid position based in Brighton, requiring 3 days onsite each week, with the option for remote work on the remaining days. Part of the Rocket Science Group, Atomic Theory is a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity. We have a track record of delivering player‑centric, AAA‑quality experiences, and we're unwavering in our commitment to performance, accessibility, and the engineering frameworks that underpin exceptional gameplay.
Atomic Theory is more than just a studio — it's a collaborative space where diverse experiences intersect to solve the toughest challenges in modern game development. With offices in Albany, NY; Cardiff, UK; and Brighton, UK, we thrive at the opportunity to get things done on a global scale.
About The Role
Engaging players through thoughtful, well‑crafted game systems is at the heart of our design philosophy. As a Technical Game Designer, you'll sit at the intersection of design and engineering, owning the implementation and technical execution of gameplay systems in Unreal Engine 5. You'll be equally comfortable shaping a design vision on paper and bringing it to life through Blueprints, data‑driven tooling, and close collaboration with engineering teams. This role is ideal for experienced designers who thrive on iteration and love getting deep into the engine, whether prototyping combat systems, tuning game economies, or building robust live‑service features. You will work in collaborative co‑development environments, partnering with our clients and internal teams to deliver high‑quality gameplay across a range of AAA projects.
What You'll Do
- Design and implement game mechanics, systems, and features in Unreal Engine 5
- Build, maintain, and iterate on gameplay systems using Blueprints and UE5 tooling, partnering closely with engineers for C++ handoffs
- Develop clear and detailed design documentation, including GDDs, system specs, and data sheets
- Prototype and validate gameplay elements directly in‑engine, iterating rapidly based on internal testing and player feedback
- Balance game systems, progression mechanics, and economies to ensure engaging experiences across diverse playstyles
- Collaborate cross‑functionally with designers, engineers, and artists to ensure features are both engaging and technically feasible
- Analyse player behaviour data to refine game balance and engagement strategies
- Advocate for accessibility and usability, ensuring designs are intuitive and inclusive
- Contribute to co‑development workflows, working seamlessly with partner studios across time zones
What We Value
- Experience designing and implementing gameplay systems for AAA or high‑quality independent game titles
- Deep understanding of game design fundamentals, including player psychology, game loops, and progression mechanics
- Proven Unreal Engine 5 proficiency — comfortable implementing and testing mechanics directly in‑engine via Blueprints and UE5 systems
- Strong analytical and problem‑solving skills, with a commitment to data‑driven design decisions
- Ability to document and present design ideas effectively, fostering collaboration across disciplines
- Experience in fast‑paced, iterative development environments with an understanding of agile methodologies
- Passion for gaming and a strong understanding of player motivations across different genres
You May Also Have
- Experience designing multiplayer, live‑service, or systemic games
- Background in game economy design, balance, or monetisation strategies
- Experience scripting in Blueprint, Lua, or other game development languages
- Familiarity with UE5 features: Mass Entity, Gameplay Ability System (GAS), PCG, or similar
- Experience with AI behaviour, mission design, or player progression systems
- Prior co‑development experience, collaborating with external studios or publishers
What We Can Offer
- Hybrid Working Arrangement: Flexibility to work at home and collaborate with your fellow engineers in person
- Competitive Salary and Benefits Package: Medical, Dental, and Vision Insurance; 401(k) Retirement Plan with Employer Matching; Annual Leave, plus 9 Paid Holidays and Winter Break Office Closure
- Annual Research Credit: Annual credit to enhance your skills
- Professional Development: Biannual reviews and opportunities for internal tech talks and cross‑disciplinary learning
- Work‑Life Balance: Flexible environment, no crunch
- Family Friendly: 6 weeks full Maternity, Paternity, and Adoption Leave
- Office Perks: Weekly Team Lunches, Snacks, Fully Equipped Team Lounge with consoles and games
A Friendly Note From The Recruitment Team
Let us do the work for you: Even if your profile isn’t an exact match for all of the qualifications listed above, we still want you to apply. Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities. Rocket Science is an equal opportunity employer and is committed to providing a worry‑free workplace void of discrimination or harassment. Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.
Technical Game Designer employer: Rocket Science Group
Atomic Theory, part of the Rocket Science Group, is an exceptional employer located in Brighton, offering a hybrid work model that promotes flexibility and collaboration. With a strong focus on employee growth through professional development opportunities and a commitment to work-life balance, we create an inclusive environment where diverse talents thrive. Our competitive benefits package, including comprehensive health insurance and generous parental leave, alongside a vibrant office culture filled with team lunches and gaming perks, makes us a standout choice for those seeking a rewarding career in game design.
StudySmarter Expert Advice🤫
We think this is how you could land Technical Game Designer
✨Tip Number 1
Network like a pro! Reach out to folks in the industry, especially those at Atomic Theory or similar studios. Attend game design meetups or online forums to connect with potential colleagues and get your name out there.
✨Tip Number 2
Show off your skills! Create a portfolio that highlights your best work in Unreal Engine 5. Include projects that demonstrate your ability to design and implement gameplay systems, and don’t forget to share any prototypes or iterations you've worked on.
✨Tip Number 3
Prepare for interviews by brushing up on your knowledge of player psychology and game loops. Be ready to discuss how you approach balancing game mechanics and what data-driven decisions you've made in past projects.
✨Tip Number 4
Apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, it shows you're genuinely interested in joining our team at Atomic Theory.
We think you need these skills to ace Technical Game Designer
Some tips for your application 🫡
Show Your Passion for Gaming:Let us see your love for games shine through in your application! Share your favourite titles, what you enjoy about them, and how they inspire your design philosophy. This helps us understand your player-centric approach.
Be Clear and Concise:When detailing your experience, keep it straightforward. Use bullet points to highlight your skills and achievements, especially those related to Unreal Engine 5 and gameplay systems. We appreciate clarity as much as creativity!
Tailor Your Application:Make sure to customise your application to fit the Technical Game Designer role. Highlight relevant projects and experiences that align with our focus on AAA-quality experiences and collaborative environments. Show us why you're a perfect fit!
Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it’s super easy — just follow the prompts!
How to prepare for a job interview at Rocket Science Group
✨Know Your Unreal Engine 5 Inside Out
Make sure you’re well-versed in Unreal Engine 5, especially Blueprints and the tools you'll be using. Prepare to discuss specific projects where you've implemented gameplay systems, and be ready to demonstrate your problem-solving skills with real examples.
✨Showcase Your Design Philosophy
Be prepared to articulate your design philosophy and how it aligns with player-centric experiences. Think about how you can advocate for accessibility and usability in your designs, and come armed with examples of how you've done this in past projects.
✨Collaborate Like a Pro
Since this role involves working closely with engineers and artists, highlight your collaborative experiences. Share stories that showcase your ability to work cross-functionally and how you’ve contributed to successful co-development workflows.
✨Data-Driven Design Decisions
Demonstrate your analytical skills by discussing how you’ve used player behaviour data to refine game balance and engagement strategies. Be ready to explain your approach to iterating on gameplay elements based on feedback and testing.