System Engineer – Unreal Engine 5, Core Tech (Multiplatform)

System Engineer – Unreal Engine 5, Core Tech (Multiplatform)

Full-Time 40000 - 50000 £ / year (est.) No working from home possible
Rocket Science Group

At a Glance

  • Tasks: Design and implement systems for exciting game titles using Unreal Engine 5.
  • Company: Join Rocket-Science-Group at Splash Damage, a leader in game development.
  • Benefits: Enjoy competitive salary, private medical insurance, and enhanced pension scheme.
  • Other info: Collaborative environment with opportunities for growth and innovation.
  • Why this job: Be part of a creative team and shape the future of gaming.
  • Qualifications: Experience with Unreal Engine 5, C++, and game development processes required.

The predicted salary is between 40000 - 50000 £ per year.

Rocket-Science-Group is looking for a System Engineer to join Splash Damage at their Bromley studio. You will be part of the Core Tech team, focusing on designing and implementing systems that support their titles. The role emphasizes collaboration, technical design, and software development expertise.

Ideal candidates have experience with Unreal Engine 5, C++, and a strong grasp of game development processes.

Competitive salary and benefits, including private medical insurance and enhanced pension scheme, are offered.

System Engineer – Unreal Engine 5, Core Tech (Multiplatform) employer: Rocket Science Group

At Rocket-Science-Group, we pride ourselves on fostering a collaborative and innovative work culture that empowers our employees to thrive. Located in Bromley, our studio offers competitive salaries, comprehensive benefits including private medical insurance and an enhanced pension scheme, as well as ample opportunities for professional growth within the dynamic field of game development. Join us to be part of a passionate team dedicated to pushing the boundaries of technology and creativity in gaming.

Rocket Science Group

Contact Details:

Rocket Science Group Recruitment Team

StudySmarter Expert Advice🤫

We think this is how you could land System Engineer – Unreal Engine 5, Core Tech (Multiplatform)

Tip Number 1

Network like a pro! Reach out to folks in the gaming industry, especially those who work with Unreal Engine 5. Join forums, attend meetups, and don’t be shy about sliding into DMs – you never know who might have the inside scoop on job openings!

Tip Number 2

Show off your skills! Create a portfolio that highlights your projects using Unreal Engine 5 and C++. Make sure it’s easy to navigate and showcases your best work – this is your chance to shine and demonstrate your technical design prowess.

Tip Number 3

Prepare for interviews by brushing up on common technical questions related to game development processes. Practice coding challenges and be ready to discuss your past experiences in detail. We want to see how you think and solve problems!

Tip Number 4

Don’t forget to apply through our website! It’s the best way to ensure your application gets seen by the right people. Plus, we love seeing candidates who take the initiative to connect directly with us!

We think you need these skills to ace System Engineer – Unreal Engine 5, Core Tech (Multiplatform)

Unreal Engine 5
C++
Game Development Processes
System Design
Software Development
Collaboration
Technical Design

Some tips for your application 🫡

Show Your Passion for Game Development:When writing your application, let your enthusiasm for game development shine through. We want to see how your experience with Unreal Engine 5 and C++ has shaped your journey in the industry. Share specific projects or challenges you've tackled that highlight your skills!

Tailor Your CV and Cover Letter:Make sure to customise your CV and cover letter for the System Engineer role. Highlight relevant experiences and skills that align with the job description. We love seeing candidates who take the time to connect their background with what we’re looking for!

Be Clear and Concise:Keep your application clear and to the point. We appreciate well-structured documents that are easy to read. Avoid jargon unless it’s relevant, and make sure to proofread for any typos or errors before hitting send!

Apply Through Our Website:We encourage you to apply directly through our website. It’s the best way for us to receive your application and ensures you’re considered for the role. Plus, it shows you’re serious about joining our team at Splash Damage!

How to prepare for a job interview at Rocket Science Group

Know Your Unreal Engine 5 Inside Out

Make sure you brush up on your knowledge of Unreal Engine 5. Be prepared to discuss specific features and how you've used them in past projects. This will show that you're not just familiar with the engine, but that you can leverage its capabilities effectively.

Showcase Your C++ Skills

Since C++ is a key part of the role, be ready to talk about your experience with it. Bring examples of code you've written or systems you've developed. If possible, prepare to solve a coding challenge during the interview to demonstrate your problem-solving skills.

Emphasise Collaboration

This role is all about teamwork, so highlight your experience working in collaborative environments. Share examples of how you've successfully worked with designers, artists, and other engineers to bring a project to life. This will show that you understand the importance of communication in game development.

Understand Game Development Processes

Familiarise yourself with the entire game development lifecycle. Be prepared to discuss how your role as a System Engineer fits into this process. Showing that you have a holistic understanding of game development will set you apart from other candidates.